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Author Topic: Tom's dungeon crawl.(TM) Turn 26:MASSIVE DAMAGE!  (Read 32180 times)

Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 17:Story time
« Reply #210 on: June 14, 2010, 10:01:15 pm »

I go there.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 17:Story time
« Reply #211 on: June 15, 2010, 09:19:10 am »

The guys,who go there,go there.

Rolls:

Systar:"Head for the spot.  Look out for scrap wood/bone to make more bolts."

(2) You don't find anything.

Ochita:"As I go there i start to collect kindling"

(2) Also don't find anything.How uneventful.

___

 You arrive at the spot mentioned.There are many human,dwarven and elven corpses,but there are no signs of battle,no wounds or poisons.Maybe you should investigate?

Turn start
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Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 17:Story time
« Reply #212 on: June 15, 2010, 09:23:13 am »

i'm sorry, i don't remember any letter and couldn't find any mention of it in the thread :\

i ask the guys to let me take another look at the letter, then follow them.

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 18:Misterious dissapearances
« Reply #213 on: June 15, 2010, 10:06:39 am »

Loot around
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

kilakan

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Re: Tom's dungeon crawl.(TM) Turn 18:Misterious dissapearances
« Reply #214 on: June 15, 2010, 11:13:31 am »

Search the area for odd items/ buildings.
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Nom nom nom

Toaster

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Re: Tom's dungeon crawl.(TM) Turn 18:Misterious dissapearances
« Reply #215 on: June 15, 2010, 02:23:23 pm »

Make some elf bone bolts.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 18:Misterious dissapearances
« Reply #216 on: June 15, 2010, 11:00:59 pm »

I try to capture any leftover soul bits in my staff to power it up.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 18:Misterious dissapearances
« Reply #217 on: June 16, 2010, 02:41:18 am »

Saret:"i ask the guys to let me take another look at the letter, then follow them."

You don't have the letter with you.Durrrrr.

Ochita:"Loot around"

(6) You manage to find a lot of useful items.

-A healing potion
-An iron chain coif
-A steel buckler
-A simple silver ring
-A lantern
-A small bottle of oil


And best of all...

-A pair of fingerless leather gloves

:P

Kilakan:"Search the area for odd items/ buildings."

(6+1) You manage to find some footprints.They are bigger than a humans,have jagged,sharp fingers,and it seems something was flying to this location and landed for just a few seconds.

Systar:"Make some elf bone bolts."

(2) You don't manage to make any.

Serolious:"I try to capture any leftover soul bits in my staff to power it up."

I hate the way you keep making up new rules.Fine.

You manage to trap some souls in your staff and convert them into mana.Your staff now holds 20 mana.You can cast from your staffs mana or your mana.

Turn end

Turn 19
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kilakan

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #218 on: June 16, 2010, 09:32:35 am »

can I get the chain coilf? If you guys don't mind
Equip iron chain coif, then climb to a higher location (aka tree/hill) and look about for large nests/flying things.  That may have made the tracks.
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Nom nom nom

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #219 on: June 16, 2010, 09:43:20 am »

Its okay with me  :P
I wear the finger-less gloves and I also wear the silver ring after checkig for magic ,  take the oil and then try to get more loot
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Toaster

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #220 on: June 16, 2010, 09:56:32 am »

I see where the footprints lead, without straying too far from the group.

I pass on the treasure, unless no one else wants the lantern.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #221 on: June 16, 2010, 12:13:20 pm »

i stab a corpse to fill it with blood, then enchant into a blood weapon it according to the instructions on the Necroweaponicon. I check the aura of the place to see if necromantic magic is strong enough to perform the unholy weapon enchantment.

anybody wants me to level up their blades?

(can a weapon have more than one enchantment?)

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #222 on: June 16, 2010, 12:26:27 pm »

Keep in mind that'll drain your mana.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Askot Bokbondeler

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #223 on: June 16, 2010, 12:40:46 pm »

i've got a potion for emergencies

Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 19:Stuffs
« Reply #224 on: June 16, 2010, 05:46:41 pm »

I try to sense magical energies on the corpses or the footprints.
Logged
Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"
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