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Author Topic: Tom's dungeon crawl.(TM) Turn 26:MASSIVE DAMAGE!  (Read 32200 times)

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 12 : Phat lewt,yo.
« Reply #165 on: June 01, 2010, 12:02:47 pm »

Rolling then.

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Saret:"before leaving i take another look through the hut for secret compartments or anything hidden, then i take a sip of water from my canteen"
(1) While searching the hut,you disturb a dark spirit living there.It enters your body and you feel weak.You drink from your canteen.
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Ochita:"I heal Spartan up and eat my iron ration"
Heals all round.Eating.
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Serolius:"I chill on the couch and read my new books, before giving them to Saret. Resting on the couch will somehow maybe heal the gaping holes in my chest."
Spells learned.
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Systar:"I patch up Spartan and take a hit of my canteen."
(2) You fail to patch up Spartan.DUN DUN DUNNNNNNNNNNNNNNNN.
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Kilakan:"Eat deephound meat, use healing herbs on hand, drop iron short sword, wield iron gladius (it's a one hand weapon right?) take cure poison/infection potion, and the bandages."

Can't use healing herbs.healing herbs need medicine and are used only to cure poison and infections.
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Moar Saret:"examine the gladius for death magic enchantments"
It appears the sword is fueled by the hatred of a vengeful spirit that is trapped in the gladius,making it extremely sharp.
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Turn 13
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There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #166 on: June 01, 2010, 12:20:11 pm »

Uhhh Saret :-\ Darn it... Guys im going to try something Try to expel the spirit from saret
I mean I picked holy magic so I should have some way of doing things like this right?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #167 on: June 01, 2010, 12:33:56 pm »

Uhhh Saret :-\ Darn it... Guys im going to try something Try to expel the spirit from saret
I mean I picked holy magic so I should have some way of doing things like this right?
Spell of "remove curse",holy water,temple.
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Ochita

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #168 on: June 01, 2010, 12:48:33 pm »

Pray?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #169 on: June 01, 2010, 01:12:24 pm »

Nope.Magic in the setting is a theory based way to manipulate energies.Magic is not related to gods in the game.Gods may use magic,but they aren't sources by themselves.Plus,gods visit this world very rarely,they are mostly busy fighting each other or chillin'.
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There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #170 on: June 01, 2010, 01:55:33 pm »

Okay since I can do that much I decapitate the nercomancer as proof of him being dead and I support Serolius as we make our way to town You know because hes bleeding all over the place.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

kilakan

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #171 on: June 01, 2010, 02:42:48 pm »

you said that someone had "heals all around" yet no-one is healed.... not even spartan who he targeted.  Can I use my hand btw, like is it just a "oohh a neat hole in my hand wound" or a "bloody hell my hand is mangled" wound?
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Ochita

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #172 on: June 01, 2010, 04:16:21 pm »

to be fair my healing magic isnt that strong to heal holes or such. Im really sorry that i can't heal you. To be fair at least i can do healing at most times
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Toaster

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #173 on: June 01, 2010, 10:12:20 pm »

I collect the healing herbs and try again, dammit.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #174 on: June 01, 2010, 11:30:56 pm »

I take the staff and a mana potion.

GM, will you tell us if we're going to bleed out next turn?
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

tomas1297

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Re: Tom's dungeon crawl.(TM) Turn 13 : more non-action.
« Reply #175 on: June 02, 2010, 06:53:02 am »

Rollin'
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Ochita:"I decapitate the nercomancer as proof of him being dead and I support Serolius as we make our way to town"
That.
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"you said that someone had "heals all around" yet no-one is healed"
Only minor wounds are healed by holy magic.
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Systar:"I collect the healing herbs and try again, dammit."

(5)You manage to heal Serolius.
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Serolius:"I take the staff and a mana potion."
That.
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Turn 14

 You leave for the frogman city.As you travel in the woods,a large hawk lands right before you and you notice it has a message tied to its leg.You take the message as the hawk flies away.You read the message...

 Our scouts have been tracking your progress.You have proved your worth and now you should be told some classified information.Meet me at this point at midnight.

 On the message is a sign of the empire.You continue your way to the frogman village.You reach your destination and decide your next action...
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Spartan 117

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Re: Tom's dungeon crawl.(TM) Turn 14 : plot happens.
« Reply #176 on: June 02, 2010, 08:30:31 am »

I give the head of Usai to the chief, recieve my our reward, and run off sell the staff for more money, then I run off shop for some stuff. Like, magic stuff. I also drink my water, before refilling it at a well or something. Towns have those?
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Toaster

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Re: Tom's dungeon crawl.(TM) Turn 14 : plot happens.
« Reply #177 on: June 02, 2010, 09:35:48 am »

I get my share of the reward, and look for a potion/herb type shop.  Also, a junk parts shop if there is one.  Also, I refill my canteen too.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Ochita

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Re: Tom's dungeon crawl.(TM) Turn 14 : plot happens.
« Reply #178 on: June 02, 2010, 10:35:01 am »

collect my share of 25gp and then drink some water from the towns well. Guys ill gladly share my money with someone to get the fireball book
Can we get training here? 
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

kilakan

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Re: Tom's dungeon crawl.(TM) Turn 14 : plot happens.
« Reply #179 on: June 02, 2010, 07:08:25 pm »

collect my share of the reward in money, then find a well, drink some water, then find an armor shop.
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