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Author Topic: Paranormal Mafa - Round 16 - Game Over!  (Read 58673 times)

Ottofar

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #555 on: June 03, 2010, 12:05:23 pm »

I wasn't sure.

Solifuge

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #556 on: June 03, 2010, 12:21:03 pm »

Won't jump the gun and Janus' claim... but I've got to say that looks pretty bad Ottofer.

Also, Jokerman, though I can assume who it was, you didn't explicitly say who you targeted on N1. Who was it?
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webadict

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #557 on: June 03, 2010, 12:24:36 pm »

JanusTwoface is last, but I think I know his. He PMed me saying that he targeted Org and another player. Probably Pandarsenic. He's the Journalist and watched Org who did nothing and someone that targeted me.
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JanusTwoface

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #558 on: June 03, 2010, 12:45:59 pm »

Internet's out so I'm on my phone for now.

You are correct. Lonewolf has the other part saying I followed Pandarsenic Night 2. So I can confirm that part of his story at least.

I'm still suspicious of Pandarsenic for active lurking but Ottofar looks far worse. It could be a new player mistake though. For future reference Ottofar, you should almost always use your action. If you guess correctly, there's one less scum. If you guess incorrectly, nothing happens. If you none, we gain nothing.

Also you're not even active lurking but actually lurking. Not shiny. Ottofar.

Who do you think are scum, with reasoning? If you're town it's helpful information. If you're scum it can still be helpful in what you don't say or how you say it.
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Leafsnail

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #559 on: June 03, 2010, 12:56:30 pm »

Ah... well, the only person who claims to have targetted you was Pandarsenic.  So unless another person who targetted you is a dopp, that'd be what he saw.  So, the claims:

Jokerman-EXE: Vigilante.  Killed Jim night one (?).  Killed Leafsnail night two (blocked).
Leafsnail: Agent.  Inspected Toaster night one (human).  Inspected Jokerman-EXE night two (human).
webadict: Psychic Warden.  Blocked Jim night one.  Blocked Jokerman-EXE night two.
Solifuge: Military Scientist (sentry guns).  Sentry guns unused.
Lonewolf I: Intelligence Scientist Kook (surveillance system).  No results.
Pandarsenic: Detective Kook.  Inspected Org night one (no role).  Inspected webadict night two (psychic warden).
Ottofar: Vengeful Guard.  Protected ToonyMan night one.  Did nothing night two.
JanusTwoFace: Journalist.  Tracked Org night one (did nothing).  Tracked Pandarsenic night two (targetted webadict).

Now, I have a possible suggestion - to eliminate a killsource and a scum, it'd probably be best to aim for players who COULD be an exterminator today.  The field is actually narrower than you'd think.

Jokerman claimed a vigkill on a night there was also an Exty kill, so he cannot be the exterminator.
webadict performed a block last night and had his role confirmed by Pandarsenic, so he cannot be the exterminator.
Pandarsenic was seen visiting someone other than Toaster last night, so he cannot be the exterminator.
JanusTwoFace's alibi is a bit shakier, but if webadict received a pm from him before the MC, he must've tracked Pandarsenic last night rather than killing, so he couldn't be the exterminator.
Lonewolf I could be an exterminator, but I REALLY don't see an exterminator claiming kook.  It'd be a big risk, and you'd still be screwed if someone inspected you.

This leaves me, Solifuge and Ottofar.  Quite frankly, I wouldn't be at all surprised if Solifuge and Ottofar are two of our last three scum.

Rereading, I am getting some very odd stuff from Solifuge which REALLY doesn't match his meta, in addition to his strange role choice.  While erratic behaviour from Solifuge is hardly surprising, his lurking and passivity this game are things I haven't seen from him before.  Looking back, he's only posted occasionally, and when he does, he posts little of substance.  There is also one particularly jarring contradiction I see in his posting:

Judging by this response, paired with the bits through this debate, I'd posit that Jokerman-Exe is Scum, with the reasonable possibly of being the Exterminator/Operative. There wasn't anything in the nightkill analysis that was remotely confusing, and feigning ignorance about your role and how it works is a shoddy way to deflect attention.
Also Org, you are REALLY obsessing over the Exterminator thing... into the realm of unhelpfulness. Remember that, for lynching, Scum are priority #1, and Exterminators priority #2. A 3rd-Party that is against both you and your enemy is still half an ally. We kill the Exterminator when their threat outweighs their usefulness... and more often they kill themselves on a War Veteran, Vengeful Guardian, or get Dopple-Snacked.
So he accuses Jokerman of being the exty... and then later chides Org for being too focused on the exty, who, in any case, we shouldn't be trying to find?  Also note that he only FoS's ToonyMan in that post, and leaves his vote lazily lying on Jokerman for the rest of the day... without even commenting on him or ToonyMan anymore.  Not good, Solifuge.
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Solifuge

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #560 on: June 03, 2010, 02:26:29 pm »

I've never done 3 Mafias simultaneously, and I find I've got a lot less time to devote to investigation and reading, especially when the thread gets clogged by 2-3 pages of substanceless, retarded arguing. Pardon, but I'm not so inclined to wade through that crap, and much prefer the sort of sensible scumhunting we're doing today.

Also, a queary for you, Leafy; when we've got 2 Scum, 1 SK, and 5 Town, why exactly do you want to go hunting for the Exterminator? As I told Org in the quote you referenced, an enemy of the enemy is still half an ally; as long as the Exterminator is alive the Dopples don't win just by outnumbering town. They both need to kill one another first, and that is an advantage for the town.

It's more strategically sound to look for Scum rather than a SK. Speaking of which, I'm pretty certain Ottofar is a Dopple, most likely a Dopple Vengeful Guardian. Note that he guarded a confirmed Doppleganger on N1, and I wager guarded his other Dopple-buddy last night. This would be why he "forgot to guard anyone last night, hurp durp," lest he make the pattern obvious, and give away his remaining teammate.
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Pandarsenic

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #561 on: June 03, 2010, 03:01:54 pm »

I think we should make Ottofar guard Solifuge and try to pick out a third kill.
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Solifuge

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #562 on: June 03, 2010, 03:19:03 pm »

I think we should make Ottofar guard Solifuge and try to pick out a third kill.

This idea is hillarious, provides a great way to off a scummy player with panache, and I'm sorely tempted to go with it... however this wouldn't clear up anything if he claimed to guard me, but actually didn't.
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Solifuge

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #563 on: June 03, 2010, 03:35:16 pm »

Huh... actually, that's not a bad plan on second thought.

We can have the Journalist follow Ottofer tonight, and have him "guard" me. We can make sure he actually targets me, and hits the Sentries. At the end of the night, you have either me or him cleared. On top of that, if he is a Town Vengeful Guardian, he would be preventing a Dopple from being able to sneak a second kill in on me after the Sentries are expended.
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Leafsnail

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #564 on: June 03, 2010, 03:48:37 pm »

I've never done 3 Mafias simultaneously, and I find I've got a lot less time to devote to investigation and reading, especially when the thread gets clogged by 2-3 pages of substanceless, retarded arguing. Pardon, but I'm not so inclined to wade through that crap, and much prefer the sort of sensible scumhunting we're doing today.
This doesn't explain why you left your vote on Jokerman for "feigning ignorance" all day while only FoSing ToonyMan.  What posts you did make were pretty active-lurky.

Also, a queary for you, Leafy; when we've got 2 Scum, 1 SK, and 5 Town, why exactly do you want to go hunting for the Exterminator? As I told Org in the quote you referenced, an enemy of the enemy is still half an ally; as long as the Exterminator is alive the Dopples don't win just by outnumbering town. They both need to kill one another first, and that is an advantage for the town.
Post massclaim, I feel that both scumgroups are more likely to attack those who are clear/ semi clear/ have good roles.  There are two reasons to go for an exterminator.

1. A lot of people cannot be the exterminator due to having role actions confirmed.
2. Removing the Exterminator will remove an anti-town kill.  In addition, the exty may have a mindshield, and would be harder to eliminate at night.

I'd also like to point out your vote remained on someone you thought was an SK throughout yesterday.

It's more strategically sound to look for Scum rather than a SK. Speaking of which, I'm pretty certain Ottofar is a Dopple, most likely a Dopple Vengeful Guardian. Note that he guarded a confirmed Doppleganger on N1, and I wager guarded his other Dopple-buddy last night. This would be why he "forgot to guard anyone last night, hurp durp," lest he make the pattern obvious, and give away his remaining teammate.
The SK is also classified as scum...

On the other hand, Ottofar is, as you say, likely to be a dopp.  I'd nominate him for a vigkill tonight.

I think we should make Ottofar guard Solifuge and try to pick out a third kill.
Doesn't work.  If Solifuge is scum he can just kill Ottofar.  If Ottofar is scum he can avoid targetting Solifuge.

Huh... actually, that's not a bad plan on second thought.

We can have the Journalist follow Ottofer tonight, and have him "guard" me. We can make sure he actually targets me, and hits the Sentries. At the end of the night, you have either me or him cleared. On top of that, if he is a Town Vengeful Guardian, he would be preventing a Dopple from being able to sneak a second kill in on me after the Sentries are expended.
If the exty or dopps hit Ottofar, this plan comes to nothing.
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Solifuge

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #565 on: June 03, 2010, 04:08:54 pm »

If the exty or dopps hit Ottofar, this plan comes to nothing.

Not true at all. You can tell if conventional bullets (Sentry Gun/Vigilanti) killed him, or if it was lasers (Alien) or teeth/claws (Dopple) instead, which gives you a pretty good picture of what happened. If conventional guns killed Ottofer, my claim is solid. If an Exterminator killed Ottofer, then you have cause to lynch me. If it was a Dopple, then you'd have effectively forced the Dopples to blow their nightkill on a questionable player rather than a confirmed townie... and a player that was going to die from a counterkill on top of that, effectively nullifying their kill. No matter what happens, town benefits.

If you're concerned about the possibilioty of Combat Camo, if the Exterminator had it, they'd have been disguising their kills up until this point. An Alien doesn't benefit from letting their existance be known.
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Leafsnail

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #566 on: June 03, 2010, 04:48:13 pm »

If the exty or dopps hit Ottofar, this plan comes to nothing.

Not true at all. You can tell if conventional bullets (Sentry Gun/Vigilanti) killed him, or if it was lasers (Alien) or teeth/claws (Dopple) instead, which gives you a pretty good picture of what happened. If conventional guns killed Ottofer, my claim is solid. If an Exterminator killed Ottofer, then you have cause to lynch me. If it was a Dopple, then you'd have effectively forced the Dopples to blow their nightkill on a questionable player rather than a confirmed townie... and a player that was going to die from a counterkill on top of that, effectively nullifying their kill. No matter what happens, town benefits.
On the other hand, Exty could just kill Ottofar for WIFOM.  So again... that leaves us no better off :/.  In addition, in the "Solifuge is clear" scenario we lose a townie, something I'm not sure we can afford to do at this stage (4 kills in the night... one on a townie, two anti-town aimed... ugh).
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Jokerman-EXE

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #567 on: June 03, 2010, 05:01:18 pm »

N1 I targeted Jim. I can further confirm WUBA'S claim to Block because my flavor said something about Jim not moving when I entered his room.

PFP.
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Mephansteras

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #568 on: June 03, 2010, 07:24:25 pm »

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Ottofar : JanusTwoFace, Solifuge
Solifuge : Leafsnail



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webadict

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Re: Paranormal Mafa - Round 16 - Day 3
« Reply #569 on: June 03, 2010, 09:00:15 pm »

I disagree. Have Ottofar protect Jokerman.
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