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Poll

The Crone. Listen to her?(this poll for fun.)

Yes. She's quite obviously a plot device
- 6 (24%)
Yes. Listen to your elders.
- 0 (0%)
Yes. Who doesn't listen to crazy old woman in the middle of nowhere?
- 6 (24%)
No. She's obviously senile.
- 4 (16%)
No. She smells like... Old people...
- 7 (28%)
No. I think she's right, but I love to lose!
- 2 (8%)

Total Members Voted: 25


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Author Topic: Bay 12:Into the game, chapter 3:A Crone And a Warning  (Read 76951 times)

Samthere

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #195 on: May 16, 2010, 06:30:27 pm »

Sure. Maybe we should try to hitch a ride back with the humans (if they make it out).

dragnar

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #196 on: May 16, 2010, 06:33:31 pm »

You are not at the depot, you have just left.
Wait, what? Everyone left the trade depot just because one guy chickened out and ran?

I go back to the depot and then:
I trade my pen and paper(it's a pretty nice metal pen too) for a sword of the highest quality they are willing to trade. If I have to I'll throw in my fake sword as a toy.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Karnewarrior

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #197 on: May 16, 2010, 06:44:12 pm »

I go back to the depot and then:
I trade my pen and paper(it's a pretty nice metal pen too) for a sword of the highest quality they are willing to trade. If I have to I'll throw in my fake sword as a toy.
As you head back to the depot, you can hear a scuttling noise...

All of the sudden, Lokii screams! A kobold, looking quite dismayed, quickly withdraws his hand from her pocket and begins to run off!
« Last Edit: May 16, 2010, 06:48:29 pm by Karnewarrior »
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Samthere

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #198 on: May 16, 2010, 06:45:04 pm »

I attempt to kick the kobold as it runs past, avoiding getting too close so as to be in stabby range.

Askot Bokbondeler

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #199 on: May 16, 2010, 06:57:38 pm »

i actually pity the kobolds in game, they never seemed that evil, i try to stop samthere from kicking the poor sob

Samthere

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #200 on: May 16, 2010, 06:59:10 pm »

I'm not trying to hurt it, just kicking it. If I hit I'm likely to sweep it over (looking at the raws it's less than a fifth of my weight), and then maybe we can befriend it if it's a cutebold, or otherwise let it scurry away.

So, yeah, trying to kick it. :D

Add to the human definition:
Code: [Select]
[CASTE:SAM]
[MALE]
[BODY_SIZE:20:0:115000]
« Last Edit: May 16, 2010, 07:01:09 pm by Samthere »
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Askot Bokbondeler

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #201 on: May 16, 2010, 07:02:35 pm »

the entire fortress and it's dogs will rip it to shreds before it's able to gibber it's name, i'd rather allow it to escape, beside, i didn't think this through, i just followed my compassion

Knight85

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #202 on: May 16, 2010, 07:04:05 pm »

Geez, I'm away for less than a day and everything has run on?


Anyway, I thought I changed into my jump uniform?

I'd like to favor a good rifle butt, or fixing my bayonet over shooting for ammo conservation purposes should we meet enemies. Of course keep it loaded and safety on.

Otherwise, I'm against settling in with the dwarves. I think our overall goal should be to find a good place build a new human settlement seeing as we're most likely stuck here.

We should try to establish a good relationship with these local dwarves and maybe an eventual  defensive alliance.  Oh and recruit some humans for our new settlement.
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Samthere

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #203 on: May 16, 2010, 07:04:08 pm »

the entire fortress and it's dogs will rip it to shreds before it's able to gibber it's name, i'd rather allow it to escape, beside, i didn't think this through, i just followed my compassion
Fair enough. Me too, and now my foot's flying towards the kobold. :D
I'll try to kick it away from the fort, if it makes you feel better.

Geez, I'm away for less than a day and everything has run on?


Anyway, I thought I changed into my jump uniform?

I'd like to favor a good rifle butt, or fixing my bayonet over shooting for ammo conservation purposes should we meet enemies. Of course keep it loaded and safety on.

Otherwise, I'm against settling in with the dwarves. I think our overall goal should be to find a good place build a new human settlement seeing as we're most likely stuck here.

We should try to establish a good relationship with these local dwarves and maybe an eventual  defensive alliance.  Oh and recruit some humans for our new settlement.
Yeah, some people fought a cougar and I only just came back, too. But sure, this seems like a reasonable goal. After some amount of time, I'm probably going to desire to search for some way to return home, but in the meantime I'll enjoy the DF world.
« Last Edit: May 16, 2010, 07:05:44 pm by Samthere »
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Karnewarrior

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #204 on: May 16, 2010, 07:06:18 pm »

I attempt to kick the kobold as it runs past, avoiding getting too close so as to be in stabby range.
You manage to get the kobold, despite interference. It lands on the floor with a high-pitched Oof, and begins to scuttle backwards on it's elbows. Canalan stops it, sticking out his leg. The kobold is terrified.
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

dragnar

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #205 on: May 16, 2010, 07:08:19 pm »

Kenton stops trade: interrupted by kobold thief.

Now, back to trading for a sword.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Samthere

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #206 on: May 16, 2010, 07:08:31 pm »

Can we attempt to calm the kobold? I'll pull a piece of plastic rubbish from my bin and hold it out for it.

Karnewarrior

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #207 on: May 16, 2010, 07:11:11 pm »

Kenton stops trade: interrupted by kobold thief.

Now, back to trading for a sword.
You feel a strange force pushing you to remain with the group.

Can we attempt to calm the kobold? I'll pull a piece of plastic rubbish from my bin and hold it out for it.
The kobold take the rubbish, looks at it for a moment, then stares back at you and nibbles on it. It's still terrified.
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

dragnar

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #208 on: May 16, 2010, 07:12:01 pm »

Fine... I try communicating with the kobold.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Samthere

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Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #209 on: May 16, 2010, 07:14:26 pm »

If it's trying to nibble, I'll give it some orange peel instead, and the stalk of a pear.
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