Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

The Crone. Listen to her?(this poll for fun.)

Yes. She's quite obviously a plot device
- 6 (24%)
Yes. Listen to your elders.
- 0 (0%)
Yes. Who doesn't listen to crazy old woman in the middle of nowhere?
- 6 (24%)
No. She's obviously senile.
- 4 (16%)
No. She smells like... Old people...
- 7 (28%)
No. I think she's right, but I love to lose!
- 2 (8%)

Total Members Voted: 25


Pages: 1 ... 16 17 [18] 19 20 ... 35

Author Topic: Bay 12:Into the game, chapter 3:A Crone And a Warning  (Read 76944 times)

Canalan

  • Bay Watcher
  • A Chainsaw! Find some meat!
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #255 on: May 16, 2010, 08:45:04 pm »

We shall call ourselves...The Commonwealth

Knight85

  • Bay Watcher
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #256 on: May 16, 2010, 08:48:10 pm »

We shall call ourselves...The Commonwealth

Someone took the Fallout reference literally :P
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #257 on: May 16, 2010, 08:53:34 pm »

I'm still the scout, right?

>Scout around the countryside, seeking a cave to start our fortress in. Afterwards, return to the group.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

  • Bay Watcher
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #258 on: May 16, 2010, 08:54:27 pm »

Lets call ourselves Criptfeind and the criptets.
Logged

Askot Bokbondeler

  • Bay Watcher
  • please line up orderly
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #259 on: May 16, 2010, 08:55:55 pm »

still, i think we need an axe or a pick, first. can't cut trees with swords, knifes or guns

and our name must be RNG compatible

Canalan

  • Bay Watcher
  • A Chainsaw! Find some meat!
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #260 on: May 16, 2010, 08:59:13 pm »

Lovecraft.
Also, what of our kobold friend/prisoner/slave?

Criptfeind

  • Bay Watcher
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #261 on: May 16, 2010, 09:02:11 pm »

gogolquothest's cubnors?
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #262 on: May 16, 2010, 09:07:11 pm »

Name? The Furious Madmen of Confusion.

>Flail around like a moron.
« Last Edit: May 16, 2010, 09:15:31 pm by Barbarossa the Seal God »
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Knight85

  • Bay Watcher
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #263 on: May 16, 2010, 09:11:22 pm »

I'm still the scout, right?

>Scout around the countryside, seeking a cave to start our fortress in. Afterwards, return to the group.

We are Humans, but I suppose the cave route might work.  I was more thinking some high cliff face to build a fort around. But I guess you can just report whatever the GM would like to have you find after scouting.


Also.. slap anyone flailing around like a moron upside the head :)
We need to be together acting normal if we wanna survive hehe.
Logged

Canalan

  • Bay Watcher
  • A Chainsaw! Find some meat!
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #264 on: May 16, 2010, 09:13:31 pm »

Plus the cutebold freaks if seal freaks.

Askot Bokbondeler

  • Bay Watcher
  • please line up orderly
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #265 on: May 16, 2010, 09:24:26 pm »

we really should think about gaining it's trust enough to conceal it on a backpack, or something,

i give him another cookie and try to explain this to him with, talking and gesturing to the backpack

Canalan

  • Bay Watcher
  • A Chainsaw! Find some meat!
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #266 on: May 16, 2010, 09:36:59 pm »

Or, since the dwarf trader probably saw the kobold and raised the alarm, we knock him out, shove him in a bag, and try to explain it to him later

Karnewarrior

  • Bay Watcher
  • That guy who used to be here all the time
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #267 on: May 16, 2010, 09:53:37 pm »

Jeeze, all that while I was watching Survivor? And now I got to go to bed...

I'll only be able to quote a page or so back, so please post anything you want to do in a single post sometime in say... 14 hours? I got to go to school too... :-\

Also, kobolds do raise families, and are capable of learning a coherent language. However, they are both stupid and heavily accented.
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #268 on: May 16, 2010, 09:54:31 pm »

Wait wait, can it fit in my backpack?
Logged

Askot Bokbondeler

  • Bay Watcher
  • please line up orderly
    • View Profile
Re: Bay 12:Into the game, chapter one:Road to Oslee
« Reply #269 on: May 16, 2010, 10:14:21 pm »

Or, since the dwarf trader probably saw the kobold and raised the alarm, we knock him out, shove him in a bag, and try to explain it to him later

but i fear he'd bleed to death from the blow.

i just take the backpack then and point him into it, "quick, hide in here!" he should be smart enough to know he is in danger
Pages: 1 ... 16 17 [18] 19 20 ... 35