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Author Topic: Gem Windows  (Read 6769 times)

Psieye

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Re: Gem Windows
« Reply #30 on: May 14, 2010, 03:30:33 pm »

True, your experiments show constructions (unlike workshop jobs) are not based on proximity but build order (internal ID).
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Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

Itnetlolor

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Re: Gem Windows
« Reply #31 on: May 14, 2010, 05:23:01 pm »

Anyone have any interesting 3-frame looping animation ideas to make more use of these gem windows?

kaypy

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Re: Gem Windows
« Reply #32 on: May 16, 2010, 12:38:14 am »

Well if you made something simple like this



then it would only take you 1350 gems...
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