Most of them (at least usable ones) are in the Excel file which documents all plants too.
Also I will end my turn soon, it's mid-winter.
Expect a lot of fun without any mechanisms... Also we have a SINGLE BLOCK YAY. I used it to build a wood furnace (to make charcoal), then smelter (to smelt some bought from traders metal items), then forge (so now our two melee guys have decent armor, which is made of different metals...), now I turn it into wood funace again. So many fun >.<
And did I mention that we have two melee guys and one archer already? No mechanisms -> no traps/drawbridge -> military is NEEDED.
Right now I train them in dodging and axe using. Also I've managed to smelt one iron axe. Now I need to find iron_something to smelt and turn into a second axe. An archer needs a crossbow too, right now I train him in dodging in my Obstacle course. Dodging is one of the most important combat skills.
Posting from exam room. Tentatively name any dwarf "HeyGuys", I'll take the next available year. I'll look into the mod pack afterwards.
I will name the military commander Heyguys. He's also the only dwarf with a real weapon besides miners. He's got an iron axe and wears full chainmail armor (made from copper, bronze, iron and bismuth bronze
).
I've ordered raw stone from traders so the next guy (Ikbenbram), BUY ALL STONE THEY BRING
. Then use it for mechanisms but not for traps, but for screw pumps to drain aquifier. Once we breach it, we will have THE PRECIOUS STONE.
You never know how precious the stone is until you are in a situation without ANY.