quote:
Originally posted by Whiskey_Ninja:
<STRONG>
And I'd like to remind you that the Meadhall Phase activates in two turns; as usual, a dwarven baron will appear, and judge the cooking of all opposing sides. As always, commanders at the feast will be expected to publicly distribute mini-toy-forges and other treasures to their followers, or face an immediate 25% drop in morale, with corresponding risk of defection to more generous patrons. Excelling gifts made of... Bauxite, as determined by the Random Gift Material Table, will grant a labor and jogging bonus, as well as 2 points and a Brass Sceptre.</STRONG>
You seem to have forgotten the secret ingredient. However, given the circumstances, the prizes, the judge, and the races, it seems the only available option is elf meat that menaces with spikes of calcite.
On a completly unrelated note, I'm going to utilize the Principle of Long-Term Plans, which allow me to keep my ranger that I had back in '07. This also allows me to retain my .04 points and my speeding ballista bolt, which is now three levels above ground and as such should fall harmlessly to the ground in about 2 turns. I still lack my sanity.
Given that, I order my Ranger, who is still sneaking (which is made even more effective by the darkness covering the battlefield), to fire a bolt or fifty at the sound or orangutans. I'm sure you can see what this leads to. (Bolts, by the way, are bladed weapons that deal damage at close range. The Crossbow may be ranged, but the bolts are melee, as established in the official Council of Currantspines errata to the The Rule Addendum of Armok.)
As a final note, as the Crazy Cultist Calling Crafty Cats; Caves can count canny camels, a title I retain through the use of the Permanent Reputation Bylaws, I can, as stated earlier, command cultists. As it happens, the three Fates are integral parts of the Cult of the Ancient Greeks. As such, I now utilize the thirteen points I earned during the course of my moves to influence the Fates into thinking that the Tank is not their friend. This should cause them to set the tank !!alight!!, causing an overload of the Resonators and thus the destabilization of the Magma Shaft, with interesting results.
To sum, I currently control one speeding ballistic ballista bolt, one sneaking ranger in the process of firing, and I have set chaos and confusion into the craniums of the Fates.