quote:
Originally posted by Skeeblix:
<STRONG>I do indeed accept your proposal for an alliance.
[ November 11, 2007: Message edited by: Skeeblix ]</STRONG>
Thank you Skeeblix. I am sure this will be a truly game-dominating alliance. Also, is my memory mistaken, or is that a modified version of the moves used in the 972 Tricavern Goblet? Good move. It should stymie all but the most unorthodox of responses.
I believe that I will have to import my ranger from the previous game, who, as a result of the class inventory tables for retaining followers, found in appendix 15d spleen 33E-m, comes with a complete set of *<<Fox>>*, all of which menace with spikes of Obsidian, a -Lead Flask- with 3 water, a (Steel Crossbow) and 42 Steel Bolts.
I then move him to the Ballista, with orders to apply his status as a grand high master marksman to hit the next creature to come withing 35 spaces of the ballista who is not allied with me with the loaded iron ballista bolt. This is, of course, following the precedent of the 842 Oncol Gengar games, which allowed that Ballista were giant crossbows and as such, the marksdwarf skill applies to them as well.
Ranger: What happen? Did somebody set up us the booze? Hey, Look, a giant crossbow! And it happens to have an iron bolt! How lucky. Now all that needs to happen is something to come into range that is not that flying carp over there...
Also, wasn't the ninja actually an independent unit who switched sides to that of the ring's creators? That's only a 49% deduction, though it also means the ninja could have chosen to retain himself over to this board, though we'd only find out about it is the ninja decided to remove the ring or do something to affect us.
[ November 12, 2007: Message edited by: Dwarven Malcolite ]