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Author Topic: Countries At War: World Edition; Turn 7  (Read 30275 times)

Heron TSG

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Re: Countries At War: World Edition; Turn 6
« Reply #330 on: June 15, 2010, 05:55:53 pm »

Whoops! I'll add that income to Cheddarius. (inteuniso already got it.) It takes 1 point to move from sea zone to sea zone.
« Last Edit: June 15, 2010, 05:57:59 pm by Barbarossa the Seal God »
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Cheddarius

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Re: Countries At War: World Edition; Turn 6
« Reply #331 on: June 15, 2010, 06:02:04 pm »

You didn't count the units I built in the Dominican Republic last turn, either.
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Tarran

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Re: Countries At War: World Edition; Turn 6
« Reply #332 on: June 15, 2010, 06:23:27 pm »

Para, I offer you assistance, but not a full on alliance.

Tarran, Germany, Dark Blue.

Move/attack:
Move all sea units in sea 9 to sea 25.
Attack The Netherlands with 4 Light Infantries, all 3 Gunships, and all 2 Light Armors from Germany. FINISH THEM!
Attack Ukraine with all 3 Gunships, the Heavy Armor, the Light Armor, and the GBomber from Poland.

Train:
1 Rocket, 2 Heavy infantries, 2 Light armors, 1 Gunship, and 1 Heavy Armor in France.
16 Boeings in Germany. (Don't ask why, I don't know either).
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Wimdit

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Re: Countries At War: World Edition; Turn 6
« Reply #333 on: June 15, 2010, 08:48:18 pm »

Ahahaha. It happened again! Malaysia borders Thailand. Malaysia costs one move to go through, so all my chaps file through there.

That's twice Malaysia has messed things up. What will happen next turn, I wonder?
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Heron TSG

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Re: Countries At War: World Edition; Turn 6
« Reply #334 on: June 15, 2010, 09:24:34 pm »

ARGH! I'll get to it tomorrow, along with the messed up D.R. units.

These split countries are just silly. I'm glad I separated Russia from the Kaliningrad Oblast!
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Heron TSG

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Re: Countries At War: World Edition; Turn 7
« Reply #335 on: June 19, 2010, 04:51:49 pm »

Turns are due tomorrow sometime. What I said would be fixed has been fixed (Although not uploaded yet), so assume you have it.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Wimdit

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Re: Countries At War: World Edition; Turn 7
« Reply #336 on: June 19, 2010, 05:41:20 pm »

You still haven't gotten my chaps to invade Thailand. The suspense is killing me.
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Heron TSG

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Re: Countries At War: World Edition; Turn 7
« Reply #337 on: June 19, 2010, 09:38:13 pm »

On it. The unit list will change, but the map won't until the update.

Changes - Inteuniso owns Colombia and Paranatural doesn't.
               Wimdit owns Thailand at the cost of his light infantry.

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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Wimdit

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Re: Countries At War: World Edition; Turn 7
« Reply #338 on: June 19, 2010, 10:09:20 pm »

Question. If two countries border the same sea zone, can a ship move between them directly or does it have to enter the zone first, taking up one additional move?

Indonesia

Orders
Total forces in Malaysia and Thailand are 2 Light Armor, 1 Frigate, 1 Battleship, 1 Heavy Armor, 2 Heavy Inf, 1 Rocket, not counting transports.
1 Light Armour, 1 Heavy Armour, 1 Heavy Inf are to invade Laos.
Remainder, which is 1 Light Armor, 1 Frigate, 1 Battleship, 1 Heavy Inf, 1 Rocket, is to attack Burma.

Purchases
2 Trains, 1 Light Infantry, 1 Light Armour, 1 Heavy Armour, 1 Heavy Infantry, 2 Gunships in Thailand.
1 Heavy Infantry in Malaysia.
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Heron TSG

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Re: Countries At War: World Edition; Turn 7
« Reply #339 on: June 19, 2010, 10:33:54 pm »

Question. If two countries border the same sea zone, can a ship move between them directly or does it have to enter the zone first, taking up one additional move?
Because it starts in a country, it has to enter the sea zone first, and then land in the country. (Assume that ships in sea zones are in coastal waters or something.)
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

inteuniso

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Re: Countries At War: World Edition; Turn 7
« Reply #340 on: June 19, 2010, 10:43:28 pm »

EL SALVADOR
Building:
Build 2 gunships, 1 rocket, 1 heavy infantry, 1 light infantry, 1 heavy armor.

Movement:
Move 2 light infantry, 2 gunships, 1 fighter, and 1 bomber into Colombia.
Attack Peru with 3 gunships and 1 fighter.
« Last Edit: June 19, 2010, 10:46:02 pm by inteuniso »
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Lol scratch that I'm building a marijuana factory.

Paranatural

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Re: Countries At War: World Edition; Turn 7
« Reply #341 on: June 20, 2010, 12:04:21 pm »

I can't compete anymore, out of this one.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Heron TSG

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Re: Countries At War: World Edition; Turn 7
« Reply #342 on: June 20, 2010, 12:09:20 pm »

Are you sure? Tarran said he'd help you and you've got boatloads of troops left.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Heron TSG

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Re: Countries At War: World Edition; Turn 7
« Reply #343 on: June 20, 2010, 12:13:53 pm »

Transports have been edited slightly; Read up more in post #2 in the 'Transports' spoiler.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Cheddarius

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Re: Countries At War: World Edition; Turn 7
« Reply #344 on: June 20, 2010, 12:25:15 pm »

« Last Edit: June 20, 2010, 12:34:47 pm by Cheddarius »
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