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What should Zathel do on his turn?

Hook up FAILCANNON to magma sea (powered by a huge dwarven reactor).
- 11 (28.2%)
Build a castle over the fortress entrance.
- 11 (28.2%)
Flush all the grime from Battlefailed with carefully arranged sewage system.
- 7 (17.9%)
Construct opulent quarters for every dwarf in Battlefailed.
- 3 (7.7%)
Get rid of every Forgotten Beast using huge cave-in traps
- 7 (17.9%)

Total Members Voted: 39

Voting closed: July 31, 2010, 02:35:48 pm


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Author Topic: Battlefailed (Succession) Legendary Clusterf**k, free for all reclaim  (Read 630776 times)

Matuin

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #105 on: May 14, 2010, 11:33:57 pm »

Yeah, I didn't notice the aquifer. I hope that gets taken care of before my turn, if not there'll be a ton of Fun for me  =)
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Robocorn

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #106 on: May 14, 2010, 11:36:02 pm »

Diary of Robocorn Betanlorbam

I awoke in a hot sweat, I 'ad some terrible dream abou' Krimson killin' me an' half th' migrants before floodin' th' whole damn fortress an' destroyin' all we work't for.  It was a big relief when I saw th' guy standin' before me. Krimson 'as always been there fer me an' I nev'r really trust'd th' fella. I think I'll make a change, I'll trust this one dwarf unlike all of th' oth'r dwarves that said they check'd th' still fer toxic bubbles, or said thet were of consentin' age, or assur'd me they weren't really human princesses. I'll put that aside fer Krimson. 'E kin 'ave th' bed.


later I saw some daft laddie named Matuin tryin' t' dig t' th' sea t' let th' water in. I dinnae if it were my dream but I told th' bucko t' stop so as not t' kill us all when th' water pressure causes a flood that drowns us all in seconds. told 'im t' go fer the dirt with th' water flowin innit.


While I told th' rest o' 'em t' go collec' th' materials from th' wagon someone built a wall infron' o' 'em I hope they kin get th' wall down afore th' Skelks get 'em. Maybe we should make a drawbridge there instead.

I seem t' get th' impression that me ol' buddy Heyguys 'is no longer among th' living. I feel sad bu' I cannae help but think that this is what 'e would 'ave want'd. As th' goblins say "Gu ek us dotom Mokgaru!" dinnae what it means realleh' but th' queen says it at every funeral so it must be somethin' nice. I'll ded'cate an empty coffin t' 'im 'r somethin'.

As I slowly die o' thirst in me bed I 'ave th' migrants build a well so they can frikkin' give me liquid. after almos' a month th' bugger finally finish it. Water be sour to me ale lovin' lips, but any drink after th' long parchin' is a good one.

I 'ad a few coffins made. Th' ones fer Heyguys an' Oglokoog are purely symbol'c as I wouldn't risk my life t' fish a corpse outta th' sea or wrestle a skelk for one. Samrek an' our original leader Andreus 'r in their tombs tho, may their souls rest'n peace, as th' goblins say "Obu os-usp, emxa-los!"

God's beard! look at all th' fish! If only we could catch these morsels we'd never 'ave t worry about food ever agin! alas they be under th' sea where no dwarf dare get at 'em.

Th' drawbridge 's finally up'n runnin and work'd by a lever craft'd by Matuin, I feel safer already. we kin lower th' bridge in case th' damn skelks ever get us corner'd some other way.

The works been going fine, I dinnae know what I'd do without these bless'd dwarfs. And ye know, between th' velvet lies, theres a truth that's 'ard as steel, the vision never dies, life's a nev'rendin' wheel...yeah...




Diary of interim scribe Erib Shembidok, Fish Dissector
I dinnae wha' I'm soppos't t' write in th' log but Krimson tells me tha' i's me duty t' do so so I do my duty an' write in this darn diary. I sure don' got any fish t' dissec'!

I slep' righ' through th' whol' thing but I rememb'r th' fellas talkin' 'bout th' dwarf who always slept in th' hospital bed goin' crazy an' attackin' th' fort. wha' both'rs me is tha th' faker got t' sleep fer months when 'e could really walk.

Krimson told us t' stop 'im at any cost. I dinnae wha' really 'append but Krimson was righ' sad today. Th' poor dorf carry'd th' berserk dorf, Rondocore I think, t' 'is grave. lat'r I saw 'im burnin a 'andful o' dwarven rum while cryin'. I wus gonna chastize 'im fer wastin' booze but I 'eard from Rith that Krimson kill'd a dorf an' that 'e was dang'rous.

I dinnae if I kin trus' Krimsin anymore, th' dorf punches me out an' 'alf kills a 'orse before decidin' evrythin's okay, I dinnae understan' a' all.

Th' fort 'as righ' expand'd since tha' bum Rabiecop died, Krimsin made a new hospital fer th' injured dorfs an is workin' on th' farmlan' an tryin' t' get us a dinin' 'all. I can almost fergiv'm fer burnin' that booze. tha's unfergiv'ble.

Krimsin's a genius! 'is plan t' flood th' farms with groun' water work'd! I bet that ol' cripple Roponcorps couldn't o' thought o' that one, bet 'e would o' tried t' drill a 'ole inna th' sea. Tha's why Krims'n's in charge. still cannae trust 'im round booze tho, guy's a pyr'maniac.

A few newcom'rs arrive'd today, Cog Sexyracks, Stukos Metalballs, Thīkut Dankpants, an' a whole bunch o' others, an some kid named Shamebirth, err shamebrith, which means Handlebell, must get a lotta flak fer 'is name's subtle anagram in 'uman.

Today, Krimson as well as both th' new parties declar'd today, limestone 23. t' be Uristfest, dedicat'd t' our noble savior without whom we wouldn't 'ave been able to get by without being attack'd by skel'tal elk. We're 'avin a shrine ded'cated t' Urist in th' fort, t tell urist we lov 'im even though 'e's likely been braindead fer months.

Great Urist th' Immortal died. Our cel'bration 'as end'd an our safty 'as been put at risk. th' skelks 'ave been freed. from their 'ypnosis an are returnin' t' th' field's Battlefailed is in danger once more. I dinnae think tha' skelks are so dang'rous, bu' Krimson sez they be so I righ' lissen.

Th' thing is, th' Skelk jus' left after Urist died. They were replac'd by muskoxen, not zombie muskoxen, regular muskoxen. It seems t' be th' time t' put urist an' 'eyguys t' bed.


A group o' merchan's actualy come 'ere, everyone's so excit'd tha' we put up a gran' ol' depot righ' mou'side our door.

We dinnae 'ave any goods produc'd so we hockdsome o th' stuff we found on th' corpses o' our forebearers. Samrek won' miss 'is gloves. in exchange we bough' some food an' a cage t' keep all these cats in. there nau be many nae but there will be if we dinnae work preemptivleh.

aroun' our entrance we made a wall t' keep ou' th' skel'tals. We haven't seen any since th' skelks, bu' I cannae imagine a better place t' find death than the blueness o' malod'rs.


How it got in I dinnae know but there's a skeltal buzz'rd in th' lobby attakin' a dog. Th dorfs 'r scrambled t' take 't out.

our crak'd team o' dorfs who wernt fightin' dorfs a min'te ago sprung int' action an' broke th' buzz'rd flat in a secon'. jus' t' be safe we closed th' hatches t' th' outside.

The undead buzz'rd swarm outside but cannae get in due t' our fortifications. In my dreams I've been hearin' a voice, I could use a talk with a expedition leader, but there nau be one 'ere. I guess I'll have t' do as th' goblins say. "ngukak mok-ozod." sometimes I wish tha' so many goblin phrases 'adn't been adopted by our dorf culture, but their whimsical phrases seem t' be all tha's left o' 'em so  I dinnae 'arbor any ill feelin's aginst 'em. Only Krimsin, fer burnin' good booze.

Th' voice 'as been stayin' with me. say 'e's Andreus th' former leader of Battlefail'd, it cannae be true, Andreus is dead. th' voice tells me t' take control o' th' fort. I need 'elp.

I kin 'ear th' voice when I be awake now. It tells me orders, I cannae excape 't.

As th' year comes t' an en', th' voice becomes loud'r, sometimes it can move me arm aginst me will. I dinnae want t' tell ye what it makes' me do.

I fell meself slippin' away, cannae sleep or Andreus takes control. Cannae let that 'appen.

I cannae be 'elp'd, I cannae hol' on fer any longer. As th' goblins say "Que sera, sera." tha's goblins righ'? This may be my las



That's my turn I'll have The save for Andreus up within the hour. How'd I do?



« Last Edit: May 14, 2010, 11:49:02 pm by Robocorn »
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Urist Imiknorris

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #107 on: May 14, 2010, 11:53:13 pm »

O_o

I survived six months of pain? Urist the Blue shall be given a proper burial on my turn (Royal Mausoleum).
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Robocorn

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #108 on: May 14, 2010, 11:55:26 pm »

O_o

I survived six months of pain? Urist the Blue shall be given a proper burial on my turn (Royal Mausoleum).

you'll have to settle for grand until then >.>

one of the statues in it was a superior one of you holding a mace (when did that ever happen) but most of them are of a titan that lives in the nearby area. They damn well plastered its image all over your shrine.
« Last Edit: May 15, 2010, 12:00:49 am by Robocorn »
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Urist Imiknorris

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #109 on: May 15, 2010, 12:17:17 am »

My dwarf likes maces. And the titan will come. I shall rise from my tomb, take up my axe, and vanquish it before truly dying.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Krimson

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #110 on: May 15, 2010, 12:23:58 am »

>_> damn your link, clicked it without looking, forgot to turn my speakers down from earlier, midnight finds me getting blasted outta my bed by music >.<

Grand job in any case, aquifier needs to be pierced soonish tyvm.
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Matuin

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #111 on: May 15, 2010, 12:30:39 am »

O_o

I survived six months of pain? Urist the Blue shall be given a proper burial on my turn (Royal Mausoleum).

you'll have to settle for grand until then >.>

one of the statues in it was a superior one of you holding a mace (when did that ever happen) but most of them are of a titan that lives in the nearby area. They damn well plastered its image all over your shrine.

So awesome. This is one of the best Successions I've read in a long time.
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Oglokoog

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #112 on: May 15, 2010, 02:35:03 am »

O_o

I survived six months of pain? Urist the Blue shall be given a proper burial on my turn (Royal Mausoleum).

you'll have to settle for grand until then >.>

one of the statues in it was a superior one of you holding a mace (when did that ever happen) but most of them are of a titan that lives in the nearby area. They damn well plastered its image all over your shrine.

So awesome. This is one of the best Successions I've read in a long time.

And I'm pretty sure it's gonna get better.
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Matuin

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #113 on: May 15, 2010, 02:45:20 am »

O_o

I survived six months of pain? Urist the Blue shall be given a proper burial on my turn (Royal Mausoleum).

you'll have to settle for grand until then >.>

one of the statues in it was a superior one of you holding a mace (when did that ever happen) but most of them are of a titan that lives in the nearby area. They damn well plastered its image all over your shrine.

So awesome. This is one of the best Successions I've read in a long time.

And I'm pretty sure it's gonna get better.

That's the best part!
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Zathel

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #114 on: May 15, 2010, 03:24:11 am »

2 turns in and we haven't even really established the basic necessities.

It seems like I'll be able to work on the magma pump stack in my term after all.
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Samthere

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #115 on: May 15, 2010, 09:42:40 am »

This is so hardcore. I miss my gloves, though. :P

melkorp

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #116 on: May 15, 2010, 11:47:01 am »

Sign me up, please, turn 15!
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...It should be pretty fun though.

Robocorn

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #117 on: May 15, 2010, 12:32:02 pm »

Grand job in any case, aquifier needs to be pierced soonish tyvm.
You may be mistaken my good man, we have no need of digging through the aquifer, we are in a rare geologic formation I call a "Dry Cliff"
Let me show you.

You see, while the Plain of Ooze has a thick almost impenetrable aquifer going throughout the entire biome, The land present in the Blueness of malodors is a sheer shale cliff with almost no sand whatsoever, and even the black sand that is present lacks an aquifer layer. Thus by staying in the border between the sea and the Plain we can dig to the perilous underground without needing to pierce any aquifers. You can use it as a source of water though, as I have. 

We have plenty of coal and iron ore (but no flux) so you should be able to prepare for the fun that awaits you as we approach the close and inevitable point where we attract Aluonra's one thousand strong Titan population.

Krimson

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #118 on: May 15, 2010, 01:03:55 pm »

... I love this map,  I truely do.  Do you have the ORIGIONAL file so i can haz? >_> <_<
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Zathel

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Re: Battlefailed (Succession) Coastal Zombie Hellscape.
« Reply #119 on: May 15, 2010, 01:11:08 pm »

Whoa, that's awesome! No aquifer troubles. Flux can always be ordered from liaison. Oh, by the way, concerning resources... do we cassiterite and any one of copper ores on the map? Since steel will be somewhat scarce, it might be a good idea to armor the military in bronze (it's better than iron and with how bugged military training is at the moment we need all the protection we can get for our soldiers).
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