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Author Topic: Skill Change  (Read 946 times)

SWVoodoo

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Skill Change
« on: April 05, 2008, 03:41:00 am »

You should be able to designate what a dwarf is. Such as I want Bob to be a carpenter. His name should turn yellow right then and not after he gains skill.
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mickel

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Re: Skill Change
« Reply #1 on: April 05, 2008, 05:44:00 am »

Yea, it would make things easier to sort out when you've got a lot of people. Like the rainbow coloured haulers.
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I>What happens in Nefekvucar stays in Nefekvucar.

Othob Rithol

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Re: Skill Change
« Reply #2 on: April 05, 2008, 07:00:00 am »

But then what logic does the game use to determine what the dwarf in question is? Say I have both wood burning and furnace operating on (my standard "Smelter" configuration). Is he/she a smith or a farmer?

Perhaps you mean a direct player control over the color of the dwarf's name. That could be useful. I for one would do away with the standard scheme, replacing it with my own set of common professions.

Puzzlemaker

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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Nite/m4re

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Re: Skill Change
« Reply #4 on: April 05, 2008, 05:58:00 pm »

Whaat? This post got nothing to do with this suggestion.
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Capntastic

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Re: Skill Change
« Reply #5 on: April 05, 2008, 07:38:00 pm »

Yeah Puzzlemaker, it really doesn't.

Anyways, I do not like this idea because I don't like keeping track of individual dwarves and their skills when I have hundreds of them.   I use their color to determine what skills they do have; rather than what I'd like them to have.  It's a useful indicator of that, and I'd rather not see it diminished.

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SWVoodoo

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Re: Skill Change
« Reply #6 on: April 06, 2008, 04:19:00 am »

I don't want the current system taken out. It would just be nice if I could change it at will also.
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