We need one more tur-Ah, screw it, turning.
TURN II-ANYONE FOR ELEMENTS
Commission some funds to ensure that the galley is as decked out as possible.
(5) Wow, the gallery doesn't need decking out! Toony did some major re-adjustments while you were gone, granting you a +1 bonus to cooking here!
Play a children's card game with one of the crew.
(4) You play some Elements with a crew mate and whoop him with your Fire deck.
Play a different and totally unrelated children's card game with somebody else.
(3) You attempt to play some Elements (because that's the only one that exists) with a different crew, but your Time deck stood no chance.
Continue on my way to the ship, marveling at my amazing backflip. Once there go to the most secluded place on the ship and read your NAVY orders
(3) ...Come again?
Search the ship for any medical supplies.
(4) There are some lying about.
practice looting by searching the ship for Silverlashes' ring
(1) You get attacked by Gilbert. Yes, he's back. See his turn for details.
Next fix the sails up to make them more effective!
(1+1) Your add-ons aren't very effective.
Walk for the ship. Get an awesome idea and start working on a CHILDREN'S CARD GAME ARM-MOUNTED VISUALIZER in the first mate's bunk, which is obviously mine and filled to the chock with my weird stuff.
(5) Your idea is AMAZING. Your room has most of the thing's you'd need; all you lack is some paints to make it look good.
Find a better weapon.
(3) How does a pirate ship not have any loose weapons?
Attack Edward!
(5) You lunge your beak at Edward (3) but only graze him (3-1) and deal non-existent damage.
Level 3 Piloting, Level 1 Barterer
Born ta' th' high seas, 'is mother were a common 'ore an' 'is father was a pirate. She gave birth as they was travellin' ta distant shores. He was born on a boat an' will likely die aboard one as well!
Level 3 Cannons, Level 1 Melee
He was employed to work on a ship as a gunman, not realizing the trade of his employers...
Level 3 Looting, Level 1 Climbing
A young man looking for fame and fortune on the high seas. Recently started growing a beard. Has black hair. ya that's all i got
Level 3 Looting, Level 1 Ice Magic
A drafted soldier, he deserted his post to sail on the high seas.
Level 3 Medic, Level 1 Ice Magic
A slave who killed his master and stole his ship, bipolar, intelligent as hell in a second, and in the next one completely reckless and insane
Level 3 Navigation, Level 1 Melee
Mildly Drunk, a few scars.
A dwarf who, despite his job, dislikes the sea. Joined the royal dwarven navy as the head navigator, before getting sick of only getting givin 10 diamonds a weak, he joined the pirates, NOT for the sea, but for the gold. Prone to smoking ALOT a day and is very fond of the old' dwarven whisky held in a human steel flask he found during his navy years.
Level 3 Repairs, Level 1 Melee
An old veteran of the seas Pete has spent time on many ships and has become quite adept at making sail and hull repairs. Whether with his fists or his sword there is nothing Pete loves better than a good fight.
Level 3 Cooking, Level 1 Melee
Let's give 'em a taste of me cold steel tipped crossbow!
Bio: A cook who has traveled the world searching for new exotic dishes and spices. He keeps a chest full of the rarest and most exquisite spices he finds on his journeys, and intends to one day make, as he calls it, "my Feast," the culmination of all his skill and knowledge, with the use of all his precious spice possessions. Sailed with another crew on Fresh-Prince of Tallair, and was hired as a mercenary to defeat the lizardmen. He and his crew-mates did so, and now Cookie is back on the high seas.
Very Strong (+2)
Agile
Very Tough
Level 2 Mechanic; Level 4 Ambusher; Level 3 Marksgoblin; Level 3 Barterer; Level 2 Energy Operator; Level 4 Debater
Exiled by his own race for being a little nuts, he has taken to become pirate. Has an unhealthy obsession with machinery and technology of all sorts. His ability to actually use two pistols at the same time effectively makes him a valuable asset in each team, as one glance at him tends to make the opponents wish they would have brought their brown pants. Also Jesus in disguise.
One flintlock pistol, one two-shot pistol, steel helmet, Power Armor with Laser Cannon
Elements Arm Mount Visualier-Requires Errol's Scraps, Paints
Level 5 Navigator; Level 3 Axedwarf, Level 1 Elements
Steel Battle Axe; Power Armor with Laser Cannon
Captain of the Fresh-Prince of Tallair
2 Skaven; 2 Wood Elf; 4 High Elfs; 4 Goblins; 4 Dwarves; 50 Humans; 4 Sapphire Knights (Mount: Warhorse) 2 Minotaur, "Rajiv"; 4 Ogres; 2 Mountain Troll, "Urgrost"; 4 Orcs
A few tables lined with chairs. The bar has all kinds of drinks. Mainly Beer, which is odd for a place called Sober Dwarf.
Cognate, Axel, some pother patrons and the bartender, with his two guards.
A massive Human Ship, stolen in Toonymanner's first raid with Boozebeard the Dwarf. Grants a +1 bonus to cooking. Also contains some medical supplies.
Anyone who got inside, Toonymanner, some odd 100 crew.
Toonymanner sits in his corners, fumbling with his cards. Now that everyone is on board, he needs a plan... what is his plan, ToonyMan?