Hunter mood. He/she pauses, perks their ears at some far away noise and wanders off from the map. If they return, it is while hauling the corpse of a nearby named animal. Hurm. Fey Hunter mood. "I MUST KILL ALESINGES!"
Also, I would like to see if at some point, kids that are born to dwarves, either off-site or within the fort, if they go in a mood they could go and claim a workshop that their mother or father works at. If they aren't of the current "specialist" mood groups, then it's off to the craftshop to make those bone toy axes and whatever.
Maybe even go as far that at times, if there's a repeated order for producing something, and the eligible workers have children, their kids might wander in and make the product themselves. Probably slower, and they might run off if an adult wanders by too close. Or maybe chases them out if they're supposed to work there.
Now back to moods.
Engraver snaps, produces fractal engraving. No one must ever touch it, or they might be driven into insanity themselves. And not the kind of insanity that's nice and harmless and produces legendary goods.
Trapper grabs a cage and either wanders off-site or disappears into the caverns below. Upon returning, they've caught a beast of myth. No semimega- or megabeasts, just something like an yeti, sasquatch, maybe an ent.
Animal Dissector snaps, ditches his job and becomes an actually productive member of society! *ba dum tsh*