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Author Topic: Room system defined Workshops\Improved tools sugestions  (Read 399 times)

Askot Bokbondeler

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Room system defined Workshops\Improved tools sugestions
« on: May 06, 2010, 07:21:34 pm »

i took these sugestions from the eternal sugestion voting and thought that these could be acomplished already with the current workshop raws

these are the suggestion threads
http://www.bay12forums.com/smf/index.php?topic=26178.0
http://www.bay12forums.com/smf/index.php?topic=24946.0

this is a brainstorming thread

i think we can make some tools as dummy toys (not added to the entity raw) and make them with custom reactions, and others as small weak weapos. this way we could remake almost every workshop job to require a tool, we could also separate workshops into smaller components, for example, the anvil being a different building than a forge, etc.

any ideas?

Chris

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Re: Room system defined Workshops\Improved tools sugestions
« Reply #1 on: May 10, 2010, 09:39:14 pm »

I've actually wanted to go the other way with room definitions. I want to figure out if there is any way to define bedrooms barracks and such as block units using all the furniture I want them to have. It'd be much nicer to be able to place a bedroom as a workshop complete with door bed cabinet statue and so on if possible.
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