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Author Topic: Countries at War: Europe Edition (Turn Seven)  (Read 9829 times)

Neyvn

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Re: Countries at War: Europe Edition (Turn One)
« Reply #45 on: May 06, 2010, 04:10:07 pm »

Current Money: 150 000
Buy: 6 Infantry (Italy)
6 Amour (Italy)
Attack:
Move:
Place:
Money After Spending: 0


I think thats right, or do we get +25 000 for this turn or not...
Also was gonna ask why Italy has 2 factories but then I noticed that that is where Barbarosa is...

Also accepts Algeria's treaty...
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Jesse

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Re: Countries at War: Europe Edition (Turn One)
« Reply #46 on: May 06, 2010, 04:19:09 pm »

Ok, everybody has turn one done, so we can begin turn two.  For turns for the rest of this game, they will be played out in order of the first post player list, but you can still send your turn in before you go.
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RandomNumberGenerator

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #47 on: May 06, 2010, 05:07:17 pm »

Hmm... I'm 4th, right? Well nobody else is posting, so I guess I'll go...

Load up my transport with armor and infantry.
Battleships escort transport to France.
Armor and infantry invade assimilate colonize the french.

If we can invade multiple places in a single turn, than one of my infantries colonizes Spain instead of boarding the transport.
Two battleships support the infantry taking Spain, and two assist the army taking France. One plane also assists each. So it's:

2 Battleships, 1 Fighter, 1 Infantry -> Spain
2 Battleships, 1 Fighter, 1 Infantry, 1 Armor, 1 Transport -> France
« Last Edit: May 06, 2010, 07:34:25 pm by RandomNumberGenerator »
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Tarran

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #48 on: May 06, 2010, 05:13:08 pm »

Poland and the Czech Republic are just asking for it! Invade Poland with all my infantry and Invade Czech Republic with my armor and fighters!

Current Money:
Buy: One Armor and One Infantry.
Attack: Poland with all five of my infantries and the Czech Republic with my armor and fighters.
Move: N/A
Place: Germany.
Money After Spending: $0.
« Last Edit: May 06, 2010, 05:16:09 pm by Tarran »
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Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Spartan 117

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #49 on: May 06, 2010, 05:55:21 pm »

WAIT NO I DON'T WANT THAT FACTORY
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Jesse

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #50 on: May 06, 2010, 06:53:29 pm »

Hmm... I'm 4th, right? Well nobody else is posting, so I guess I'll go...

Load up my transport with armor and infantry.
Battleships escort transport to France.
Armor and infantry invade assimilate colonize the french.

If we can invade multiple places in a single turn, than one of my infantries colonizes Spain instead of boarding the transport.

You can invade as many countries as you are able too.

WAIT NO I DON'T WANT THAT FACTORY

Then don't place it and just add back the money that it cost.

As for my move...

Current Money:$25,000
Buy: 2 infantry and 1 transport
Attack: Finland with 4 infantry and 1 plane, Russia with 4 infantry and 1 plane
Move: n/a
Place: 2 infantry and 1 transport in Norway
Money After Spending: $0.

After rolls:

Finland does not resist and is captured by the brave marines and air force of mighty Norway
Russian citizens fight back against the Norwegian military.   After intense fighting in the streets of Russia, only 3 infantry and 1 plane remain to secure Moscow. 

Spoiler: New Map (click to show/hide)

Norway now has:
4 infantry in Norway
1 transport in sea zone 3
4 infantry in Finland
1 plane in Finland
3 infantry in Russia
1 plane in Russia

It is now MrRoboto75's turn
« Last Edit: May 06, 2010, 07:06:21 pm by Jesse »
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MrRoboto75

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #51 on: May 06, 2010, 07:35:55 pm »

Build another fighter.  I shall invade both Morocco and Tunisia with 3 infantry and a jet each.  This leaves Algeria with $0 and 4 infantry and a jet.
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Jesse

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #52 on: May 06, 2010, 07:55:37 pm »

Build another fighter.  I shall invade both Morocco and Tunisia with 3 infantry and a jet each.  This leaves Algeria with $0 and 4 infantry and a jet.

Algeria invades Morocco with 3 infantry and one fighter plane, but the local people resist against Algeria!  The Algerian military crushes the local resistors and not a single infantry or plane is lost!
Next up is Tunisia, and the people living there accept their new Algerian leaders!

Algeria now has
$0
4 infantry in Algeria and 1 plane
Morocco with 3 infantry and 1 plane
Tunisia with 3 infantry and 1 plane

Now for Tarran's turn.

Current Money:$25,000
Buy: One Armor and One Infantry.
Attack: Poland with all five of my infantries and the Czech Republic with my armor and fighters.
Move: N/A
Place: Germany.
Money After Spending: $0.

Polish citizens arm themselves with cheap weapons as they prepare for the oncoming German war machine!  After heaving fighting, Poland is taken with severe casualties!  Only 3 German infantry remain, but the country is secure.
The Czech Republic, after seeing how the Germans slaughtered the Polish resistors, decided it was best not to resist and have accepted their new German leaders!

Germany now has
$0
3 infantry in Poland
2 armor and 2 planes in Czech Republic
1 armor and 1 infantry in Germany
4 transports in sea zone 4

Now for RandomNumberGenerator's turn


Load up my transport with armor and infantry.
Battleships escort transport to France.
Armor and infantry invade assimilate colonize the french.

If we can invade multiple places in a single turn, than one of my infantries colonizes Spain instead of boarding the transport.
Two battleships support the infantry taking Spain, and two assist the army taking France. One plane also assists each. So it's:

2 Battleships, 1 Fighter, 1 Infantry -> Spain
2 Battleships, 1 Fighter, 1 Infantry, 1 Armor, 1 Transport -> France

Spain is taken without any violence!
France is taken without any violence!

Portugal now has
4 battleships, 1 transport in sea zone 5
1 infantry and 1 fighter in Spain
1 infantry, 1 armor, and 1 fighter in France
$25,000

Spoiler: New Map (click to show/hide)

It is now BarbarosaTheSealGod's turn.

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Tarran

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #53 on: May 06, 2010, 08:00:32 pm »

Oh my god RNG you are so close to me.

You are so damn lucky that you lost no-one attacking. ::)

How about this. We have a non-aggression pact, you can have Luxembourg, Belgium, and the Netherlands. While I have Austria and Switzerland?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Ultimuh

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #54 on: May 06, 2010, 08:10:43 pm »

Oh for.. I feel like I have picked the wrong location to start..
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Jesse

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #55 on: May 06, 2010, 08:13:23 pm »

Oh for.. I feel like I have picked the wrong location to start..

It's ok, I give you permission to move your units through Finland and Russia as long as you do not attack.
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Ultimuh

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #56 on: May 06, 2010, 08:18:17 pm »

Oh for.. I feel like I have picked the wrong location to start..

It's ok, I give you permission to move your units through Finland and Russia as long as you do not attack.

Thanks for that. As soon as it's my turn, I build 1 transport and move 7 infantry twoards one of those smaler countries next to russia (but close to sweden, I don't really know the names of those countries.)
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Jesse

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #57 on: May 06, 2010, 08:20:03 pm »

Oh for.. I feel like I have picked the wrong location to start..

It's ok, I give you permission to move your units through Finland and Russia as long as you do not attack.

Thanks for that. As soon as it's my turn, I build 1 transport and move 7 infantry twoards one of those smaler countries next to russia (but close to sweden, I don't really know the names of those countries.)

Infantry only move two spaces, so you would have to have them end in Russia. Unless you want them to board the transport, and then move onto one of the smaller countries.
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Ultimuh

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #58 on: May 06, 2010, 08:21:35 pm »

Hmm.. but then I have to wait for the transport to be done..
Ok, I do that instead. So after building the transport.. I build more infantry with the rest of the money I have.
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RandomNumberGenerator

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Re: Countries at War: Europe Edition (Turn Two)
« Reply #59 on: May 06, 2010, 09:09:47 pm »

Oh my god RNG you are so close to me.

You are so damn lucky that you lost no-one attacking. ::)

How about this. We have a non-aggression pact, you can have Luxembourg, Belgium, and the Netherlands. While I have Austria and Switzerland?

Hmm... Not a permanent one. While I have no wish to go to war with you at the moment, I do not like tying myself down with long-term agreements, and I do not like going back on my word either. So how about one for say... 5 turns, meaning it ends on turn 7. That does not mean that I will declare war at the end of those 5 turns, and depending on the situation I may be willing to re-negotiate the non-aggression pact. Fact is though, neither of us knows how this is going to turn out in the long run.
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