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Author Topic: Lets play Silent Hunter III: The shark ace.  (Read 6863 times)

Aqizzar

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #15 on: May 04, 2010, 04:43:31 am »

It's a submarine.  It has submarine positions open.  Most of those positions are "deck-monkey".

I don't know what any of this roleplayan stuff is about for a LP of a submarine sim, but it'll be great fun to watch someone who actually knows how to play this damn game.  If indeed people are signing up for positions and so forth, I hereby submit my application for Chief Engineer, Merrick Joseph Leopold Hoover.  You can call me MJ.  As evidenced from other things I've said about SH3, for all my technical knowhow I am utterly incompetent with submarines.  This is good characterization.
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warhammer651

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #16 on: May 04, 2010, 06:49:27 am »

Submitting request for gunnery officer.


EDIT: Name him Heisenburg. He only knows where the enemy is, or their speed.
« Last Edit: May 04, 2010, 04:00:25 pm by warhammer651 »
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Jakkarra

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #17 on: May 04, 2010, 08:43:53 am »

Communications officer Hansel Blix?

Luke_Prowler

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #18 on: May 04, 2010, 12:08:56 pm »

I guess I'll be the boatswain/Oberbootsmann. Or maybe the cook. Or maybe both. Oh, the fun we shall have...
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Cthulhu

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #19 on: May 04, 2010, 12:15:31 pm »

I will be Hans Hansrich Hanserhard, redshirt and deck-monkey.
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Duke 2.0

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #20 on: May 04, 2010, 12:49:58 pm »

Dietfried Bergfalk, reporting for duty. I'll be the guy who starts shoveling buckets out of the engine room as it floods and attaches sealants to the hull. I'm also the guy you see running in the background down a narrow hall when something important happens.

 If you really want get a dartboard and place the different characters of Down Periscope on it and take a jab. Make me that role.

 Edit: PARTICULARLY Harland Williams character.
« Last Edit: May 04, 2010, 12:56:52 pm by Duke 2.0 »
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Gunner-Chan

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #21 on: May 04, 2010, 03:46:41 pm »

Just remember I asked for names at least. Don't just request positions.


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Jackrabbit

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #22 on: May 04, 2010, 06:14:51 pm »

Tell Eva I don't appreciate her indirectly causing me to be sodomized by a torpedo.
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WorkerDrone

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #23 on: May 04, 2010, 06:34:18 pm »

Considering the person, she'd probably say "you're welcome".
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zchris13

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #24 on: May 04, 2010, 06:41:22 pm »

I want to be a deck monkey!
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Jackrabbit

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #25 on: May 04, 2010, 06:48:09 pm »

Considering the person, she'd probably say "you're welcome".

The point is that I've made my disapproval clear. It's not much of a point, but it's there, damn it.
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Aqizzar

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #26 on: May 04, 2010, 07:04:31 pm »

You could almost say the point is infinitesimal.

Anyway, woo at sea.  A little tip about RPing military commands and the events they spawn - eventually we're going to get an order/situation that's not unusual.  You can only get unusual orders for so long before they cease to be strange.  Also, I have to buff out those dings, Newmann.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Gunner-Chan

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #27 on: May 04, 2010, 07:06:58 pm »

There's a reason WE got an unusual order. Don't worry it's gonna be business as usual soon enough. :P
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Phantom

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #28 on: May 04, 2010, 07:15:10 pm »

Hrm. Does she plan on blowing the sh*t out of convoys later? Have fun being destroyed by destroyers escorting. Goddamn sonar and depth charges. It'll pass over you and drop depth charges like mad, yet it will be blind so you should be able to do some evasive maneuvers. Have fun blowing up the poles and the brits, I mostly hope the brits.

And those are some huge dings, I'll go force some of the motormen to help buff them out with the Chief Engineer, if it is alright hitting them with my radio.

I also believe those orders for us aren't unusual at all.
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Jackrabbit

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Re: Lets play Silent Hunter III: The shark ace.
« Reply #29 on: May 04, 2010, 07:16:21 pm »

You could almost say the point is infinitesimal.

Anyway, woo at sea.  A little tip about RPing military commands and the events they spawn - eventually we're going to get an order/situation that's not unusual.  You can only get unusual orders for so long before they cease to be strange.  Also, I have to buff out those dings, Newmann.

It's not your ass that got attached to a torpedo. Cry me a river and hand me some salve.
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