Here we go again!
1 HematiteI had an idea! The others look at me as if I'm stark raving mad when I start carving trap parts out of feather wood - I'd think the same if I saw it done - but no! I am simply a genius.
2 HematiteI finished carving weapon parts and had a word with Zon. She was fairly surprised to find out I wasn't completely insane; we started working on the project.
7 HematiteIt's finished! And, thanks to the feather wood weaponry, it's unlikely to kill Carl if he messes up. It's a set of training dummies, but instead of passively accepting one's abuse, they'll attack back! I'm sure Carl will be incredibly grateful I didn't make his new toy out of good, Dwarven steel.
13 HematitePlans have been drawn up for the dining room. Andreus will stay down in the exploration shaft to analyse the various metals he finds, but Retro and I will start digging it out immediately. Carl's off to play with the training dummies again.
24 HematiteAndreus reports that digging down hits only
, which we cannot penetrate. It's the biggest problem we've come across so far, which is probably saying something, but it still disheartens me. Andreus tells me he's not about to give up, and sets off back to the pits.
27 HematiteRithzâm be praised, for he has truly guided us to the finest of sites! Andreus, through his toiling, has uncovered a great sea of magma, and along with it a great wall of adamantine, that we can easily reach without any danger. Spirits soar! In a few years, when we are not so busy and I look back at this, I shall remember to declare this day an official holiday.
4 MalachiteIt's simply terrible!
I ran to tell everyone of our plight, and we all had a bit of a group panic until Retro calmed down and tossed some plump helmets in the still. Biff seemed strangely calm about the whole thing.
8 MalachiteWe caught Biff and Zon together behind the furniture stockpile - he was so embarrassed! It seems her mechanical skill was far too sexy for him to resist!
13 MalachiteMigrants! 8 dwarves have journeyed to be a part of our new order, and to share in all manner of wondrous things with their kind.
Among them, though, were a pair of cats, who immediately set about littering the landscape with the corpses of critters that had stumble-bumbled into the wrong place.
A butcher came too, so I put 2 and 1 together and got 1 butcher and some cat meat!
Newcomers: (see the first post for their details)Oglokoog, Axedwarf
7 still to be claimed!
Current State of the Fort:Only ran half a season this time, due to migrants (wanting to post their stats for people to claim).
Much the same as before, except with more workers and a better knowledge of the map. Beyond that, rooms designated.
Goals:- cage traps - want to be ready for elephants/unicorns the first time we see them, not start preparing at that time
- bedrooms
- dining room
- food stockpiles/kitchen/still
- dig space for magma pump stack
- set up temporary furnaces to smelt metals
- Build the Pillars of Equality - several gigantic stone columns that surround the map. Each one should have a different internal feature and a different external stone colour.
- Build a magma pillar (possibly one of the Pillars of Equality), that spurts magma from various holes on its sides
- Build a gigantic, 3D pair of weighing scales out of solid gold
Retro, Miner:
Carl, Grumbling Swordsman:
Andreus, Death Consultant:
Samwell, Radical:
Neither Zon nor Biff gained any skills this time BECAUSE THEY WERE TOO BUSY MAKING OUT!