Ask the nearby villagers to donate a chicken for which you will use SCIENCE to improve their prosperity, also use one of the bones of the chicken for the pain pistol if you need it.
You head down to the village, following the road through the forest. The villagers nod their heads in respect as you pass.
You enter the tavern that serves as the center of government. By this time villagers have ran ahead, and the innkeeper guides you to a table that has been set up with
-real cloth, see, and that silver cutlery, your grandpa gave us them, sir, kind man he was, kind man indeed, there was no call for what they did to him, could have happened to anybody, sir, if you ask me they had it coming, going around in clothes like that, t'was a disgrace is what it was, he did the world a favour really, they had no call to have him dance upon the zephyr, sir, not at all- with promises of their finest meal to come.
You eat well, then address the assembled villagers. Whether they could spare a live chicken for the purposes of your experiments, and if they would favour the installation of an
Automated Steam-Pumpe?
The villagers look at each other nervously. There is a huddle. After a few minutes a spokesman is pushed forwards.
"I- that is, we- would be most honoured if sir were to test his inventions in our humble village, sir, and I- we, feel that a single chicken would not be missed at all, although, um, yes, nevermind, a chicken. Yes."
He coughs.
"Yes."
You thank him.
Also, how about starting to have a small tax incease for the village after doing something good for them like that pump idea? Anyway what is in the village? Markets?, inns? that sort of stuff.
You have not built the pump yet!
The village is made up of a few houses, a tavern, a blacksmith, a butcher, and a tanner. The villagers are farmers and hunters. The farming is not very good in these hills, just enough to feed the inhabitants of the village. They make their money from hunting the wildlife in your estate, selling smoked meat and leather in a nearby town.
A villager hands you a confused chicken in a wicker cage. It looks very healthy.
You head back home, and begin preparing the fertility ritual. You spend three hours mixing herbs together in an eye-rollingly theatrical manner
(honestly how does the direction of the stirring matter). It is late at night when you finish the preparations, but late at night strikes you as an excellent time to do this.
You take the chicken
(werk?), the herbal mix, and a small knife, and head off into the forest. Coming across a moonlit clearing which, you reckon, is not to far from the village, you set up the spell. The herbal mix is spread in a circle, with a small dollop fed to the chicken. The chicken is held up to the sky whilst archaic words are chanted. A swooping dance is danced
(all whilst holding the increasingly bewildered chicken). At its climax, the chicken is placed in the center of the circle, and the knife plunged into its plumage.
The chicken and the circle erupt a pure white light into the skies whilst you shield your eyes. A final three syllables completes the spell, and the light dies down. You cut off one of the beasts feet for later use, then leave the scene, trying to shake off the feeling that you have betrayed proper science.
AUGH! Dont do steam designing that take days and weeks withoute picking all that low-hanging etheric fruit first!!
Actualy, GM, I think there shuld be some sort of limit so a single player can NOT waste weeks overnight, maybe anything that takes more than 24 hours shuld reuire MUCH more players suporting it than something that takes just a few hours, hm?
Now: MAKE THAT AMMOLESS PAINGUN! Then test to see how it preforms (rate of fire, range, accuracy, and most importnantly the amount of pain induced!)
Now for my reason for this post: OMG magic shelds! Read up on those, and figure out how to make them any shape and postion you want! Those things are basicaly forcefelds. most importnantly, if they can act like normal physical objects, using them instead of mettal in mechanical contraptions would let thos RECONFIGURE AND ADAPT THEMSELVES ON THE FLY!
This, is a Jackpot.
Read up on triger conditions! We have the gun, so we know the movment of a physical object can triger magic, and do it repeatedly! Try to find magic that can triger oter magic, and magic that act like logic gates, or even magic that can directly tap or emulate into souls and intelegence!
Also, complet that fetility ritual
((Woah, relax. This is just the begining; once shit gets real, then yes, a 'seconding' will be required for serious actions. I just think that to get us warmed up, things should be done quickly))
You sleep in the next day, exhausted both mentally and physically. Then you set about building your 'pain gun'. It takes you the rest of the day, but it is an admirable piece of work.
It is 12 days since you returned home. It is morning.
One (1) dusty old family home in the country
Crappy Forge
Estates surrounding your dusty old family home (forests and hills)
£300 in cashe
£0 in banke account
Etheric Steamworks Lab:
-Decent Etherical Equipment
-Poor Steamwork Equipment
-Shitty Alchemical Equipment
-Shitty Physical Equipment
Book on Alchemistry
Book on Physics
Tome of Spells
Tome of Etheric Guidelines
Licence to Science
A note on things: Unless otherwise noted, you have enough things to do all small-scale experiments and design prototypes.
Assorted Magical Crystals
Magical Reagents
Silver Wire
Samples of Rare Woods
Rusty Plumbing (Includes pipes, valves, boilers, ect)
Rusty Gears (mechanisms)
A further note on things: Many simple things can be found lying about the house. Your family did not throw things away.
Spells:
Local Fertility Boost: common herbs, uncommon herbs, animal sacrifice (>=chicken), 3 hours subtle preparation, 3 hours casting
Etherical Contraptions:
Unnamed magical 'gun': 1 uncommon gemstone, 1 piece of animal bone, 1 piece of plumbing, 1 gun stock/bits and pieces + 2 hours crafting, 3 hours crafting, 2 hours casting. Fires pain.
Steam Machines:
Medium Steam Engine: 10 pieces of plumbing, 1 boiler, some gears and pistons, 2 square meters of sheet metal, 1 big wheel, 4 days of crafting&forging. Consumes large amounts of coal, provides moderate power.
Small water pump: 25 pieces of plumbing, some gears and pistons, 1 water container, 2 days of crafting&forging. Consumes moderate power, provides moderate water.
Etheric Sciences (Lv3)
Steamworks (Lv2)
Spells cast:
Local Fertility Spell
Contraptions created:
The 'pain gun': Looks like a shoddily-constructed pistol. Fires magical bolts of pain on pulling the trigger.