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Author Topic: (D&D 4E: Maptool) Schedule Killed  (Read 36337 times)

Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #255 on: July 09, 2010, 11:25:34 am »

HERE IT IS! The script from yesterday's game. I changed Buzz's text colour (which had been this because, with the changes I'd made already, it was much easier than changing my emote colour.

Please forgive any inconsistencies in the table.

PART 1 (this one)
PART 2
PART 3
PART 4



Buzz Rogers
by Fortis

Traits:
Explosives Expert 4
Agility 4
Cooking 3


Weakness:
Claustrophobic
Brig Steinbeck
by Samthere

Traits:
Bug Empathy 4
Chocolatier 2
Gunslinger 5


Weakness:
Scared of Bugs



* Brig spins a gun around his fingers, because that's just how he rolls.
Brig Steinbeck:Man, being an INTERPLANETARY SHERIFF is awesome, yet taxing.
Cerej:Okay. So. Brig and Buzz Rogers are both at the STAR RANGERS, INTERPLANTERY SHERIFF AGENCY.
Cerej:They have worked for the agency for quite some time, and are recognized as some of the best Sheriff's at the base.
Cerej:Their patrol zones intersect at a number of locations. One of which is blinking RED on the ALERT BOARD.*
* Brig sweeps his collection of cuddly squid plushies off the ALERT BOARD.
Buzz Rogers:*Puts down his newspaper, gets his feet off of the controls, and looks at the blinking light.* What now?
Brig Steinbeck:It looks like an event that we'll have to react to again, Buzz.
Cerej:With the squid plushies removed, you can now see the label attached to the blinking RED light. It is the Wonka's Asteroid Chocolatarium. They are sending out a distress signal.
Brig Steinbeck:Gosh, Buzz! It's coming from Wonka's place!
Buzz Rogers:Wonderful, and here I was looking forward to a relaxing afternoon. At least I can get my wife some chocolates while I'm at it.
Brig Steinbeck:I'd better radio in to the chief - let him know we're on our way.*
* Brig makes a radio connection to the chief.
Brig Steinbeck:Hey, Chief, you see that alert? Wonka's got some troubles, it seems. Don't you worry, though, boss - me and Buzz are on it!
Buzz Rogers:You do that. *Goes to the vehicle bay and revs up one of the patrol speeders, sending the echoes of the powerful engine through the bay.* Yeah, listen to that!
Cerej:The Chief answers. He replies. "Good. Hurry up and help them!"
Cerej:The Chief does not say anything else, because he is a shy man and it has taken many years of psychological counceling to get him to give out orders.
Brig Steinbeck:You're doing a great job, Chief! Brig out!*
* Brig ends the radio call
Brig Steinbeck:Buzz, care to get our INTERPLANETARY LAWBRINGER VEHICLE ready?
Brig Steinbeck: (( I made you a new token   ))
Cerej:The GM is curious about what sorts of equipment the two of you usually bring on missions. And what your INTERPLANTERY LAWBRINGER VEHICLE is like.
Buzz Rogers:(Heh)
Buzz Rogers:Oh, you want to take that one? *Shuts down the speeder and gets into a massive gunship, bristling with blaster turrets and covered in an array of missile launchers. The engines on this one causes windows to shatter as they roar to life*
Buzz Rogers:Fine, I'm game.*
* Brig usually takes his trusty GUNSLINGER HOLSTERS, along with his GUNSLINGER HOLSTER-FILLING GUNS. In addition, the INTERPLANETARY LAWBRINGER VEHICLE carries his BUG EMPATH HEADSET, which aids in certain BUG EMPATHY activities. Given the nature of the case, Brig will also grab his CHOCOLATIER AUTOGRAPH BOOK and a handy CARRIER BAG to bring back various delectable souvenirs.
Brig Steinbeck: (( The INTERPLANETARY LAWBRINGER VEHICLE is like a police boat but with ROBOTIC ARMS on the outside, holding LASER PISTOLS, and on the bottom are six ALL-TERRAIN VEHICULAR LEGS. It is, naturally, equipped with INTERPLANETARY DRIVES suitable for the more local missions (within a few parsecs). ))
Phob1:hAHha
Cerej: (( Those two descriptions combined, make perhaps the best space ship ever. ))
Phob1:Describe colors
Phob1:Colors for everything*
* Brig has PURPLE holsters to match his MAJESTIC PURPLE COLLAR - the BUG EMPATH HEADSET is best described as Vegeta's SCOUTER
Brig Steinbeck: (( the CHOCOLATIER AUTOGRAPH BOOK is brown and shaped like a slab of chocolate ))
Buzz Rogers:*Buzz, fortunately, was already loaded with his equipment, having several different kinds of land mines, bombs, timed detonators and other such toys loaded onto his armor. As well as his speed boosters and jump thrusters, and a micro-fusion powered porta stove top and cookware set. Whatever colors his armor might have been, has long been schorched off by various cooking and demolitons accidents.*
Cerej:Okay. As soon as you're ready to head out, you may do so.
Brig Steinbeck: (( the CARRIER BAG has a ziplock seal and is labelled SPACE WALMARTCO ))
Buzz Rogers:Ready to launch this baby, Brig?
Brig Steinbeck: (( Cerej, when you said two descriptions, did Buzz give one? ))
Brig Steinbeck: (( because if so I didn't see it ))
Cerej: (( Quoted: Oh, you want to take that one? *Shuts down the speeder and gets into a massive gunship, bristling with blaster turrets and covered in an array of missile launchers. The engines on this one causes windows to shatter as they roar to life* ))
Brig Steinbeck: (( oh right   ))
Brig Steinbeck:Oh, forgot one thing!*
* Brig runs to get his handy DISGUISE KIT, consisting of one pair of GLASSES WITH FAKE EYEBROWS, NOSE AND MOUSTACHE
Brig Steinbeck:Ready to roll, Buzz!Samthere:I seriously love one-offs
Buzz Rogers:*Buzz jabs a big red button labeled 'AI pilot' The INTERPLANETARY LAWBRINGER VEHICLE blazes out of the vehicle bay, and soars for their destination.*
Buzz Rogers:*Buzz, meanwhile, opens up his helmet and lights up a cigar*
Brig Steinbeck:Buzz, feller, I sure hope we get to meet Mr. Wonka himself - he's one of my many personal heroes.
Cerej:The two of you blast into space in your INTERPLANETARY LAWBRINGER VEHICLE. Windows all along the side of the STAR RANGERS, INTERPLANTERY SHERIFF AGENCY shatter and drift into space. The windows all lead into empty rooms, this has happened before.
Buzz Rogers:And that's why everyone wears space suits at all times.
Brig Steinbeck:Remember the first time we did that?
Brig Steinbeck:The Chief, he almost shouted at us!
Buzz Rogers:Heh, he would have if he had the oxygen to shout with. good times.
Brig Steinbeck:The oxygen or the guts. That therapy's really helped him a lot.
Cerej:The Wonka's Asteroid Chocolatarium is your destination. It's a large facility on an asteroid, oddly enough. A brown haze surrounds it. The haze is delicious chocolate dust. That's what the TOURIST-FRIENDLY INFORMATIVE SIGN says.
Brig Steinbeck: (( colours for the SPACE BOTE - coloured like a police boat, but with added RED STRIPES ))
Buzz Rogers:(fine by me)
Cerej:The Chocolatarium is a mishmash of colors and designs. Blues, oranges, reds. Lots of chocolate brown. The owner just kept building new sections as he needed more space.
Brig Steinbeck:Oh boy, partner! I've read about this dust! It's the only chocolatarium known to man that sprinkles its candies via space!
Buzz Rogers:Ugh. Normally, I'm not one of these astro-environmentalists, but this chocolate pollution is getting annoying. Alright, AI, take us in for a landing. And advise Wonka to close the blast covers over the windows.
Brig Steinbeck:Golly gee, good thing you remembered.
Cerej:A giant landing bay is already opened for you. A handful of INTERPLANETARY CHOCOLATE DELIVERY SHIPS are docked inside of it.*
* Brig puts on his BUG EMPATH HEADSET and uses its ZOOM FUNCTION to inspect the delivery ships.
Cerej:Your message to Wonka prompts blast covers to close over all the windows. It was recently made a SPACE DECREE that all stations in your patrol areas have those important safety features.
Cerej:The delivery ships are painted in the CANDIED ORANGE that Wonka uses on all his advertisements. The sides have advertisements for SPACE NERDS, and LUNAR LAFFY TAFFY. Nothing seems amiss from the outside.
Brig Steinbeck:I sure do hope we get some time to spend here after we've solved the case, buddy.
Brig Steinbeck:You know how I am with chocolat.*
* Brig says it in a vaguely French manner because of typoes
Buzz Rogers:*The INTERPLANITARY LAWBRINGER VEHICLE comes in for a landing. The huge vehicle touches down with the grace of a rhinocerous dancer in an unnocupied portion of the landing bay.* I know, kid, I know. Looks quiet out there, this better not be another false alarm.
Brig Steinbeck:I doubt someone as esteemed as Mr. Wonka would be so careless
Cerej:The landing bay SPACE DOORS close tight, and then air fills the landing bay.
Buzz Rogers:Yeah, but I heard rumors, he's hiring illegal immigrant oompa loompas here. No telling what they'd do.
Cerej:There is only one exit from the landing bay. In the center of a wall there is a SINISTER LOOKING DOOR.
Brig Steinbeck:Oh, that's right, he got denied the authority to admit Oompa Loompas to the sector.
Brig Steinbeck:Well, pal, we'd better get kitted up and head on through that sinister looking door over there.
Cerej:It even has a count down timer located above it. It's counting down. It should hit zero right about when you get to the door.
Buzz Rogers:*after the atmosphere was returned to the landing bay, Buzz sets the engines to stand by, and opens the landing ramp. He grabs a tachyon radio just in case he needs to call the ship to blow something up from orbit, and heads for the door*
Brig Steinbeck:Well, would you look at that? They must be counting down for the welcome commitee!
Buzz Rogers:It's quiet... Too quiet...
Brig Steinbeck:It's a soundproof room.
Buzz Rogers:Oh.*
* Brig pats Buzz on the back.
Cerej:The TIMER counts down to zero, and the door slowly opens into the landing bay. A CHEERFUL MELODY starts playing as Dr. Wonka dances an IRISH JIG through the open doorway. "Welcome to Wonka's Asteroid Chocolatarium! I'm so glad you could come."
Brig Steinbeck:Mr. Wonka, it's such an honour to meet you*
* Brig bows theatrically
Cerej: (( Please hang on, I'm getting an image ready. ))
Buzz Rogers:Figures. Alright, Mister Wonka, why the alarm? *Buzz just wants to get down to business*
Brig Steinbeck: (( is it the bouncy monster?   also, please excuse me briefly as I feed my dog ))
Cerej: (( The bouncy monster isn't my image, sadly. ))
Brig Steinbeck: (( I'm back ))
Dr. Wonka:The man before you is dressed in a space suit the color of WHITE CHOCOLATE. He has THERMAL VISION GOGGLES on his head.
Dr. Wonka:"It's DOCTOR Wonka. I didn't pay for an honorary degree to be called Mister. And the Oompa Loompas, they've gone out of control. They started wrecking my machinery not even an hour after the arrived."
Brig Steinbeck:Whatever happened to the days of honest Oompa Loompa labour?
Dr. Wonka:"After a couple weeks, though, they started eating my chocolate. And that was enough, so I called for you to arrest them."
Buzz Rogers:Right. DOCTOR Wonka, let us handle this. Where are the rogue O.L.s now?
Dr. Wonka:"The Ooompa Loompas are currently in the CHOCOLATORIUM STORAGE DEPOSITORIUM. It's where I keep my chocolate. It's also just above the HEATING SYSTEM VENTWORKS, but I don't think that will be important.
Dr. Wonka:"It's that way." *Wonka points down a corridor*
Buzz Rogers:Details like that often come in handy. Come on, kid, let's bag us some oompa loompas. *Buzz starts down the corridor, keeping a sharp eye out for the oompa loompas, in case they started roaming away from the CHOCOLATORIUM STORAGE DEPOSITORIUM.**
* Brig stands in awe of Dr. Wonka's majesty, then scurries after Buzz



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« Last Edit: July 09, 2010, 11:46:00 am by Samthere »
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #256 on: July 09, 2010, 11:26:07 am »

PART TWO

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Cerej: (( Oh wow. You photoshopped a scouter onto your token image. That's a thing of beauty. ))
Brig Steinbeck: ((   ))
Buzz Rogers:((Oh, that's rich!))
Cerej:The two of you travel down corridors, following the convinient signs telling you exactly how to get to the heart of the Chocolatorium. It sure is empty around here. And quiet.
Brig Steinbeck:It sure is empty around here. And quiet.
Buzz Rogers:Just keep that bug scouter scouting. This usually isn't normal oompa loompa behavior. Unless they get ahold of some caffiene.
ALIENS!:ROOOOOAAAAAAAAAAR!!!!!!! (( Best read like in the game, Robot Dinosaurs That Shoot Laser Beams When They Roar ))
Brig Steinbeck: (( I LOVE THAT GAME ))
Brig Steinbeck: (( SO HARD ))
Brig Steinbeck: (( I AM SHOUTING THE ROAR IRL NOW ))
ALIENS!:A caffienated Oompa Loompa jumps at you from the duct work!
Brig Steinbeck:Oh snap! My scouter says his caffeine level is TOO HIGH
Brig Steinbeck:Also, we should DUCK!
ALIENS!:More Oompa Loompas start entering the corridor from side doors.*
* Brig draws his guns from their holsters.
Brig Steinbeck:I don't like this, not one bit.
Cerej:Describe your first round of defense in 6 details. ( You can do more, but you're capped at 6 dice. )
Brig Steinbeck: (( are oompa loompas bugs for this session - i.e. my empathy benefits and FEAR OF BUGS weakness are in play? ))
Cerej: (( Yes. ))
Buzz Rogers:What a coincidence, so did my common sense. *Calmly steps aside as the berserk Oompa loompa charges by* This is gonna be fun. *Buzz fires up his speed boosters and charges at the crowd of oompa loompas. As he neared, he fired his jump thrusters, soaring over their heads, and scortching the hair of the ones just beneath him. Pulling the pin from an electrogrenade, he heaved it down amid the crowd as he hit the far wall, and boosted against it to send him flying back towards his original spot**
* Brig stands stock-still, unable to move when the OL's first appear. Then, as they draw closer, he yells at them to back off! A minor attempt at reasoning with them is made: "Why are you doing this? What do you want?" If they get closer or attack, totally flip out and shoot them; also shoot some ductwork down onto the group of them.
Brig Steinbeck:Oh gosh, look at their faces!*
* Brig shudders
Cerej:Nice. Both of you earned 6 dice. Buzz for his Agile display of bravery. Brig for his Empathetic display of cowardice. Well, not really. He's facing his fear.
Cerej:Oh right. Combat is a -little- bit different as far as rolling goes.
Cerej:The macros are on the Campaign tab. Choose Roll Combat Dice, and divide up your 6 dice between the Offensive and Defensive dice. Each offensive success does a point of damage to the ENCOUNTER. Each defensive success prevents a point of damage to YOU. The encounter has 1 automatic combat success against both of you, every round.
Buzz Rogers:(How do we roll the dice without Macros again?)
Cerej:Type/paste 1d6 in closed brackets 6 times, and in the same message say how many are offensive dice.
Buzz Rogers:« 1d6 = 2 »« 1d6 = 6 »« 1d6 = 1 »« 1d6 = 5 »« 1d6 = 4 »« 1d6 = 4 » 3 defensive, 3 offensive
Brig Steinbeck: Yang (Offense) Dice: 1, 1 Yin (Defense) Dice: 3, 2, 5, 5
Cerej:Buzz Roger's agile and explosive attack stuns a number of the Oompa Loompas into submission. Working through his fear,
* Brig manages to convince a few of the less caffienated Oompa Loompas to wait until the fight is over to explain their motives.
Cerej:But, the Oompa Loompas are numerous. One of the cuts through an INEXPLICABLE COOLENT LINE, filling the battlefield with fog.
Cerej: (( Another round of actions, please. ))
Buzz Rogers:Keep it together kid! There's more coming. *Buzz grabs two more of his electrogrenades, and opens his helmet long enough to yank the pins out with his teeth. Spitting out the pins, he heaved the grenades into the fog, in the general direction of the oompa loompas. Hearing the clank of the grenades on the floor in the hidden distance, He took cover behind one of the fallen pieces of ductwork to wait for the explosions of the grenades.**
* Brig , slightly more comfortable with vague shapes in the fog than the vivid forms of the Oompa Loompas, takes a moment to make sure his guns are set to stun. Aware of Buzz claustrophobia, he moves and announces his position that they might fight back-to-back. Then, feeling the mixed emotions around him, he souths a battlecry in his best Oompa Loompa - "ROOOOOOOOOOOOOOOOOOOOAAAAAAAAAAAAAAAAAR" - before telling them to stand down. With his scouter set to scout as much as it can scout, he then shoots at any bastard he sees.
Brig Steinbeck:ROOOOOOOOOOOOOOOOOOOAAAAAAAAAAAAAAAAAAAAAAR!
Brig Steinbeck:BACK OFF OR FACE THE CONSEQUENCES, LITTLE-LEGS!
Cerej:ROOOOOOOOOOAAAAAAAAAAAR! I'd say that's mostly an Empathy round, again. 6 dice.
Brig Steinbeck: Yang (Offense) Dice: 1, 6, 1, 2 Yin (Defense) Dice: 6, 4
Cerej:The sliding helmet to pull out the pins was a nice touch. 6 dice on Explosives expert.
Buzz Rogers:Defense:« 1d6 = 4 »« 1d6 = 4 »« 1d6 = 5 » Offense:« 1d6 = 1 »« 1d6 = 5 »« 1d6 = 2 »
Buzz Rogers:(Besides, these lungs have put up with countless cigars, a little coolant vapor isn't any worse than that)
Cerej:The shocking grenades and shocking words have rendered the Oompa Loompas docile. All except one, the first one to charge you. You recognize it because of the 3 MOM tattoo on it's left bicep. Then in a flash, it's out of your sight. You can hear it crawling around on the ceiling, though.
Brig Steinbeck:Buzz, it's on the ceiling.
Brig Steinbeck:WHY IS IT ON THE CEILING, BUZZ?
Cerej: (( Also, that's the cue for another round. Just 4 details this time, but focused against the one OL. ))
Buzz Rogers:((Is it actually walking on the ceiling? or just inside some duct work or something?))
Cerej: (( It's actually on the ceiling. ))*
* Brig takes a step back so he's against the wall and looks up, waiting for any sign of OL to show up in his scouter. This one clearly isn't going to give up - it is the worst kind of Oompa Loompa. With the guns set a little bit higher than they should be, Brig points one up and one forward, ready for anything. As soon as the OL opens itself up for being shot, Brig will open fire like a maniac afraid of short people.
Buzz Rogers:It takes a hella lot of caffiene to let an oompa loompa break the laws of physics. Where did they get it all? Come on, let's get after it! *With a flare from the speed boosters, Buzz charged after the fleeing oompa loompa. He vaulted fallen ductwork and stunned/cowering oompa loompas alike in his pursuit, each time with a flare from his boots and a loud clang upon landing.* Halt in the name of INTERPLANITARY LAW!
Cerej: (( Okay, roll 4 as Gunslinger, and 4 as Agility. ))
Brig Steinbeck: Yang (Offense) Dice: 1, 3, 4 Yin (Defense) Dice: 1
Brig Steinbeck:Doompety do, motherfucker!
Buzz Rogers:« 1d6 = 2 »« 1d6 = 2 »« 1d6 = 4 »« 1d6 = 2 »
Cerej:The Oompa Loompa halts its caffienated rampage to cower in terror before Buzz, which is when Brig's volley of shots hits both of them. Thankfully the STAR RANGERS, INTERPLANETARY SHERIFF AGENCY BRAND ARMOR absorbs the bullets from the GUNSLINGER HOLSTER-FILLING GUNS without any damage.
Brig Steinbeck:Boy, do these things creep me out.*
* Brig wipes his brow with his scouter's BROW-WIPER arm
Brig Steinbeck: (( squeak squeak ))
Buzz Rogers:Thank god for anti friendly fire armor. Alright, you orange midget, you have the right to remain silent.
Cerej:The fog from the INEXPLICABLY PLACE COOLENT LINE is beginning to fade from the area. You can begin to see things more clearly. The Oompa Loompas are waiting compliently (or unconsciously) for your SPACE ARREST PROCEDURES to be enacted.*
* Brig nervously approaches the conscious Oompa Loompas with his weapons pointing down and attempts to question them
Brig Steinbeck:Why did you decide to do this? What reason could you have?
OOMPA LOOMPAS!:*One steps forward and answers sheepishly* The chocolate dust in the facility keeps us caffienated, even when we aren't eating from the stockpiles.
Brig Steinbeck:It is true that Oompa Loompas, being so small, have a much lower caffeine tolerance than us acceptably-sized folk.
Brig Steinbeck:Well, I'm afraid we'll have to let the courts decide whether that's enough.
Buzz Rogers:Right, right. *Puts force field handcuffs on the oompa loompas, and gets the tachyon radio.* AI, call for a wagon, we've got a bunch of oompa loompas to take to the brig to await trial. *Puts away radio.* Come on Brig, we're not done yet.
Brig Steinbeck:We're not?*
* Brig stays exactly as pale as he already was
Cerej:A quick headcount (coupled with the employment numbers that Dr Wonka filed) reveals that you have captured exactly half of the Oompa Loompas.
Buzz Rogers:No, we're not. come on, we've got to check out the DEPOSITORIUM itself.
Brig Steinbeck:I suppose I don't have a choice. And I do want to check out the DEPOSITORIUM.
Buzz Rogers:*Buzz heads towards the DEPOSITORIUM**
* Brig takes a moment to calm down, then rushes forward to catch up with Buzz
Cerej:The CHOCOLATORIUM STORAGE DEPOSITORIUM. It is the holy land for chocalate afficienados. Mountains of chocolate bars are stacked to the ceiling. Caramels and taffys and hard candies and candied fruits are stored in locked FORCEFIELD BINS. A small, tiny corner of the room has been ransacked. Well, it's only small compared to the rest of the room. Unfortunately, the delinquents are no-where to be found. The only clue is a SUSPICIOUSLY OPEN GRATE to the HEATING VENTS below.*
* Brig gasps
Brig Steinbeck:This is like
Brig Steinbeck:all of my dreams of what a Chocolatorium Depositorium could be
Buzz Rogers:(gotta go afk for a bit)
Cerej:As you wait in the DEPOSITORIUM, a CHOCOLATE DELIVERY SYSTEM activates. It is an INBOUND SYSTEM, carrying a huge stack of GALACTIC JAWBREAKERS from the automated candy factories. It dumps the mostly black candies into a bin 600 feet away from you.
Brig Steinbeck:>examine GALACTIC JAWBREAKERS
Cerej:The GALACTIC JAWBREAKERS are hard candies that are guarenteed to last for BILLIONS OF YEARS in your mouth. That is part of the reason that bins are needed to store all of them that aren't being sold. They are almost completely black, except for little pin pricks of light inside them. The most popular flavor is MILKY WAY, which tastes of chocolate, nougat, and caramel.
Brig Steinbeck: ((   ))
Brig Steinbeck:> furtively TAKE ONE FOR INSPECTION LATER
Cerej:Your skills at Chocolatiering also extend to Candy Defense Systems, so you are able to bypass the incredibly devious CHINESE FINGER TRAP KEY ENTRY SYSTEM and obtain a GALACTIC JAWBREAKER for "INSPECTION" later.
Brig Steinbeck:> feel guilty, leave SPACE CREDITS on the floor to the value of one GALACTIC JAWBREAKER
Cerej:You leave behind 0.25 SPACE CREDITS. It's quite a chore. You have to program a SPACE CREDIT CARD to a limit of 0.25.
Brig Steinbeck:> examine OWN SALARY
Cerej:YOUR SALARY as a STAR RANGER is pretty good. You make nearly 800,000 SPACE CREDITS a pay cycle, which works out to 30,000 SPACE CREDITS a year. Thankfully, the AGENCY is willing to advance partial pay checks.
Brig Steinbeck:> carefully consider budget, then 'purchase' a GALACTIC JAWBREAKER for Buzz
Cerej:You adjust the SPACE CREDIT CARD to a limit of 0.50. Again, it's quite a chore. It takes 5 minutes every time you adjust a SPACE CREDIT CARD. You could have gotten them in 30 seconds at a GIFT SHOP, but there is not a convinient GIFT SHOP around here.
Brig Steinbeck:> lament the difficulty of programming a SPACE CREDIT CARD, make a note on the SCOUTER to get an app so the SCOUTER can program SPACE CREDIT CARDS
Cerej:You make a note on the SCOUTER to get a SPACE APP so the SCOUTER can program SPACE CREDIT CARDS. It's quite a chore. Sadly with all the specialized SPACE APPS, noone has created a simple NOTE APP for SCOUTERS yet.
Brig Steinbeck:> check SPACEBALL scores on the SCOUTER
Cerej:SPACEBALL is a popular passtime in SPACE AMERICA. Currently, the Yankees are winning a game 2 runs to 1 run against the powerhouse team from LUNAR VENEZUALA, the MOONBATS.
Brig Steinbeck:> turn on VUVUZELA APP, wait several moments, regret turning on VUVUZELA APP
Cerej:The VUVUZELA APP causes the CHOCOLATORIUM to emit a SOUND CANCELING WAVE from the SOUND CANCELING WAVE ARRAY. Since you can't hear anything anymore, you regret turning on the VUVUZELA APP.
Brig Steinbeck:> examine other boxes in the CHOCOLATORIUM DEPOSITORIUM



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« Last Edit: July 09, 2010, 11:34:51 am by Samthere »
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #257 on: July 09, 2010, 11:27:14 am »

PART THREE

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Buzz Rogers:((Sorry about that. I'm back now))
Brig Steinbeck: (( welcome back   ))
Cerej:Welcome back. Brig bought you Jawbreaker. It was a chore.
Buzz Rogers:*Finally, Buzz returns.* God, trying to take off this armor in a cramped bathroom is such a pain. Thanks Brig. Now, about that SUSPICIOUSLY OPEN GRATE...
Brig Steinbeck:Nothin' suspicious about it, is there?
Brig Steinbeck:It's just an open grate.
Brig Steinbeck:We see 'em at nearly all the crime scenes.
Cerej:The nearest box is full of DR. WONKA BARS. They're supposed to treat such medical conditions as CHOCO-CRAVEOSITY.
Cerej:CHOCO-CRAVEOSITY is not a widely recognized medical condition.
Buzz Rogers:Yeah, but next to a raided box of DR. WONKA BARS?
Buzz Rogers:That's what makes it suspicious. I bet that the orange buggers opened it to flee down there.*
* Brig wipes some chocolate off his mouth
Brig Steinbeck:I don't think we need to worry about the raided box*
* Brig shifts from foot to foot
Brig Steinbeck:Well, of course that vent is suspicious!
Brig Steinbeck:Up you go, into the air ducts!
Cerej:Are you going to go into the SUSPICIOUS GRATE leading BELOW TO THE HEATING VENTS or up the SUSPICIOUS VENT leading ABOVE TO THE AIR DUCTS?
Buzz Rogers:Air Ducts? *Looks at the air ducts, and realizes just how small they were. He turns pale too.* Um, right, air ducts! Listen, I think I left my plasma land mines back in the bathroom...
Brig Steinbeck:Oh no you don't!*
* Brig blocks Buzz's exit
Buzz Rogers:*Whimpers*
Brig Steinbeck:Why do we always take the jobs with the little creepy critters in enclosed spaces?
Brig Steinbeck: (( also AIR DUCTS is probably safer for now - as long as we don't have FIZZY BUBBLY JUICE ))
Buzz Rogers:Don't blame me, you told the chief we'd take care of it... I guess there's no avoiding this... which do you want to take?
Cerej:It's in the STAR RANGERS, INTERPLANTERY SHERIFF AGENCY advertisements. "We take the jobs with little creepy critters in enclosed spaces so you don't have to!"*
* Brig never read the ads and got into the job due to his penchant for gunslingingPhob1 is disconnected.
Cerej:Of course, they are SMART ADS that are only shown to people who currently have a JOB WITH CREEPY CRITTERS to deal with.
Buzz Rogers:*Buzz flips a coin, and after looking at the result, grimaced and slowly started climbing into the air duct*
Cerej:The air duct is cramped and CLAUSTROPHOBIC. SPINNING LASER FANS block some routes, forcing you along a specific path. It all seems very contrived.
Buzz Rogers:ohgodohgodohgodohgodohgod... *Crawls along, following the contrieved specific path, focusing too much on not soiling himself to ponder just why this contrieved specific path existed.*
Cerej:You are midway through a particularly long stretch of the air ducts when you hear some humming, and voices singing a chorus. "Oompa, Loompa, Dumpity Do." You recall that when caffienated, OLs are too hyper to improvise more than the chorus to their HUNTING SONG.
Brig Steinbeck:Ohgodohgodohgodohgod what is that smell?
Cerej:The AIR DUCTS make the HUNTING SONG echo, and you can't tell which direction it's coming from.
Buzz Rogers:*the song echoing just reminding him more and more about the cramped quarters, Buzz hurried along, trying to find a way out of the air ducts.*
Cerej:Buzz hurries forward, turning the corner and bumps face to face with, "ROOOOOOOOAAAAAAAAAAAAAR!!!!" An agitated Oompa Loompa!*
* Brig jumps and hits his head on the duct
Cerej:As the echo of Brig's noggin/duct collision echoes, you get ready to defend yourselves from both sides as the OLs advance. 6 details per round. GO!!!*
* Brig sets the spread on his guns to max and fires into the opening behind him, sure that he'll hit anything there - then takes his gun and sets it to LASER, then cuts a hole in the duct below him and SCOUTS to see how far below the ground is - if it's not too far a drop, he cuts the duct around him and drops to a more open area to shoot; from below, shoot up, again wildly
Brig Steinbeck: (( if it is too far a drop - ))
Buzz Rogers:OH GOOOOOOOOOOOOOOOOOOOOOD! *Buzz looses it. He grabs a variety of explosives, thermal bombs, plasma land mines, electrogrenades, antimatter rockets, cyrogenic explosives, and heaves them at the roaring oompa loompas ahead of himself. Wide eyed in panicked fear, he grabs a Wile. E. Cyotoe style detonator, and slams it down, despite being only a few meters from the assorted explosives. If nothing else, it'd get him out of the duct.*
Buzz Rogers:(Coyote)
Brig Steinbeck: (( OKAY FIRST THING IS RUN BACK AWAY FROM EXPLOSIVE BUZZ ))
Cerej:Oooooookay. Roll your dice.
Brig Steinbeck: (( got 'em all? ))
Cerej:Yeah.
Brig Steinbeck: Yang (Offense) Dice: 3, 4, 3, 3 Yin (Defense) Dice: 2, 4
Brig Steinbeck: (( aaaaaaww yeah, is that total success I see? ))
Buzz Rogers:« 1d6 = 6 »« 1d6 = 3 »« 1d6 = 1 »« 1d6 = 3 »« 1d6 = 2 »« 1d6 = 5 » (all defensive, until I get out of this duct)
Cerej:Brig readies himself to jump down the hole to a catwalk above chocolate melting vats when he feels himself falling. The loud BOOM immediately before tipped him off that it was an explosion. Buzz ends up flying through the air with a black smoke trail before slamming against the wall of the room. Startled Oompa Loompas look up from where they were drinking the melted chocolate, and advance towards the seperated rangers.*
* Brig jumps to his feet and sets his guns to MAXIMUM HEATRAY and holds the beams onto the vats of chocolate, resulting in a BOILING CHOCOLATE EXPLOSION all over the Oompa Loompas who were drinking from the vats. With a cry of terror, upon seeing the melty-faced Oompa Loompas clawing their eyes out, Brig shifts his guns to PANIC-FUELED GUNFIRE and, with his stance wide and open, lets loose a salvo upon any Oompa Loompas he sees. Then he switches his EMPATH HEADSET to scout for the INEVITABLE OVERSIZED OOMPA LOOMPA BEAST.
Buzz Rogers:*Doing a graceful face plant into the far wall, the smoking Buzz slid down, until he came to the floor and flopped over backwards. After a second, he opened his helmet, took out a fresh cigar, and lit it on a burning potion of the armor before beating the flames out. He got to his feet, and turned to face the coming oompa loompas.* I don't get paid enough for this crap. *Pulling out a grenade launcher, he used his jumping thrusters to launch himself back up onto a high point on the wall, and latched onto a pipe sticking out. He fired several rounds down in front of the oompa loompas, blasting out several craters in their midst.*
Cerej:Nice. Both of you may roll 6 dice, please.
Buzz Rogers:Defensive: « 1d6 = 1 »« 1d6 = 1 »« 1d6 = 6 » Offensive: « 1d6 = 5 »« 1d6 = 6 »« 1d6 = 1 »
Brig Steinbeck: Yang (Offense) Dice: 6, 3, 6 Yin (Defense) Dice: 4, 4, 6
Cerej:Buzz launches himself out of the reach of nearby Oompa Loompas, smoke trailing from his booster and armor. Brig nearly has a seizure of fear as he windmills his arms, firing at everything. And his SCOUTER is picking up SOMETHING BIG behind the wall.
Brig Steinbeck:Buzz, I think I found the motherloompa!
Brig Steinbeck:Blow that wall down for me! ((unless there's an obvious around the wall way - after all, it's probably just gonna burst in anyway, so let's have the element of surprise))
Cerej:I'll count those as 2 of your details for this round, so far.
Brig Steinbeck: (( oh, we're still in rounds   ))
Buzz Rogers:Great, more good news. *With another thrust of his speed boosters, Buzz launched himself to land on one of the numerous perilous walkways hanging over uncovered massive vats of boiling chocolate. He aims his grenade launcher at said wall, and fires off several rounds, aiming to bury the oompa loompas in the rubble.**
* Brig attempts to figure out why a MOTHERLOOMPA would come to a place like this (probably the caffeine). Then he blows away the nearby oompa loompas before kneeling, resting one of his guns on his knee, jamming the other gun to the barrel of the first, forming a HOLSTER-COMPATIBLE MACHINE RIFLE and training it on the wall with the MOTHERLOOMPA, ready to fire when the wall comes down
Cerej:Roll yer dice.
Brig Steinbeck: Yang (Offense) Dice: 2, 2, 4, 4 Yin (Defense) Dice: 6, 4
Buzz Rogers:Defensive: « 1d6 = 3 »« 1d6 = 5 »« 1d6 = 1 » Offensive: « 1d6 = 4 »« 1d6 = 5 »« 1d6 = 4 »
Brig Steinbeck: (( how do we know when we're taking a lot of damage? ))Unresolved value x.
Cerej: (( Hmm? You actually haven't taken any damage yet at all. Standard combats generally aren't too difficult. Boss fights, on the other hand... ))
Brig Steinbeck: (( okay   ))
Cerej: (( Standard fights have 1 hit per round. A defensive success negates that. ))
Cerej:Brig clears a small gap around himself. Buzz takes down an entire wall of the facility, rubble covering some of the chocolate gaps.
Brig Steinbeck: (( what do we see behind the wall?   ))
Cerej:Climbing out of the rubble, you see the INEVITABLE OVERSIZED OOMPA LOOMPA BEAST! It walks forward on it's giant, stubby legs. It's orange jumpsuit is precisely the color of orange that's hard to look at. It gives out a tired sounding roar, "bleeeeeeeh." And then attacks!
Cerej:So, pick who goes first, that person gets to make 4 details, then the beast gets to make 4 details. Then we'll roll at the same time to determine damage.
Brig Steinbeck: (( can I go? Imma try to talk it down ))
Buzz Rogers:(You can go first Brig)*
* Brig leans down from the walkway, dipping his DISGUISE KIT in WHITE CHOCOLATE so the eyebrows are WHITE LIKE AN OOMPA LOOMPA'S; he also grabs a handful of EXPLODED BROWN CHOCOLATE from the walkway and rubs it on his face to make a slightly orange coating. Then wearing the CLEVER OOMPA LOOMPA DISGUISE, he says to the INEVITABLE OVERSIZED OOMPA LOOMPA BEAST -
Brig Steinbeck:OOMPA LOOMPA DOOMPETY DO- I FORGOT WHY WE'RE HERE, MAMA*
* Brig is ready to shoot the beast if it misbehaves
OOMPA LOOMPAS!:Wonka hire us to work machines. Chocalate dust has caffiene. CAFFIENE MAKES US RAMPAGE! We're here to rampage now!
Brig Steinbeck:Wonka hired MAMA, too?
Brig Steinbeck:OKAY, MAMA
MotherLoompa:MAMA needed to keep kids in line.
Brig Steinbeck:YES MAMA*
* Brig pretends to rampage to GAIN A VANTAGE POINT OVER MAMA
Brig Steinbeck:MAMA, I RAMPAGE NOW
Cerej:Roll your 4 dice, Empathy. The MotherLOOMPA is rolling 3 defense dice and one offense die, because of its intimidating roar.
Brig Steinbeck: 
Brig Steinbeck: Yang (Offense) Dice: 4, 2, 6 Yin (Defense) Dice: 1
Cerej:Yang (Offense) Dice: 3 Yin (Defense) Dice: 3, 6, 3
Cerej: (( Draw, no damage. Buzz, can you inflict harm on the MotherLOOMPA? ))
Buzz Rogers:Reminds me of my mother-in-law. *From his vantage point up on the perilous walkway over the chocolate vat, Buzz decided that the negotioations weren't working. He fired several grenades into the huge vat of liquid chocolate. After a second, they blew, sending a wave of chocolate towards the motherloompa to sweep her away, or give her a caffeine overload.*
Buzz Rogers:Defensive: « 1d6 = 2 » Offensive: « 1d6 = 4 »« 1d6 = 1 »« 1d6 = 1 »
Cerej:The caffiene in the chocolate speeds up the Motherloompa's metabolism. It rushes towards Buzz's vantage point, calling out a challange. "Little man come down here and be squished!" It punctuates it's threat by tossing an empty chocolate vat against the wall, right above Buzz's head.
Cerej:Yang (Offense) Dice: 6, 6 Yin (Defense) Dice: 5, 1
Cerej:Motherloompa has one defense success, so it takes 2 damage.
Cerej:Brig, the rampaging Motherloompa will take the entire factory down if you don't stop it, how will you do such a thing?
Brig Steinbeck:Oompa, loompa, doompety RAGE! Let's go, mama! - -
Buzz Rogers:You have got to know my mother-in-law...*
* Brig jumps onto the MOTHERLOOMPA'S shoulder as it charges past to get to Buzz. With the PISTOLRIFLE primed, Brig points it at the MOTHERLOOMPA'S weak spot - its head.
Brig Steinbeck:I never really was on your side.*
* Brig throws the disguise down and opens fire!
Brig Steinbeck: (( ready to roll ))



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>>NEXT>>
« Last Edit: July 09, 2010, 11:35:23 am by Samthere »
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #258 on: July 09, 2010, 11:27:45 am »

PART FOUR

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MotherLoompa:The bullets bounce off of the MotherLOOMPA's orange head as it says, "I know." It then body checks its way through a wall, with you positioned on its shoulder, before reaching up and grabbing you in its giant fist.
Brig Steinbeck:OH SNAP!
Cerej: (( MotherLOOMPA is rolling 1 defence and 3 offense dice. ))
Brig Steinbeck: (( how much damage can we take? ))
Cerej: (( You have 3 "Chi" which are == Hit Points. ))
Brig Steinbeck: (( shall I roll? ))
Cerej:Roll or declare how you're dividing the dice.
Brig Steinbeck: Yang (Offense) Dice: 3, 3, 5 Yin (Defense) Dice: 2
Cerej:Yang (Offense) Dice: 2, 3, 2 Yin (Defense) Dice: 5
Brig Steinbeck: (( ouch   ))
Cerej:2 damage to each party then. The MotherLOOMPA has Brig clutched in its fist, and it stares at him with caffienated rage. Can Buzz come to the rescue?!
Buzz Rogers:*Buzz dodged the vat, and resulting debris, by boosting to a different platform. From there, he leapt off, jetting for the arm that held Brig. He alighted just long enough to slap an electro mine onto it, leap away, and set it off. He hoped the explosion of electrical arcs would cause the hand to spasm and release Brig*Unresolved value x.
Cerej:As Buzz lept away from the MotherLOOMPA it batted out with its free hand, smacking Buzz 3 feet into the rubble littering the ground. It then shuddered in electrical induced spasms as the mine detonated, its grip on Brig weakened.
Buzz Rogers:Defensive: « 1d6 = 5 » Offensive: « 1d6 = 6 »« 1d6 = 5 »« 1d6 = 3 »
Cerej:Yang (Offense) Dice: 2, 6 Yin (Defense) Dice: 4, 5
Cerej:MotherLOOMPA defends against your attack and deals 1 damage to you, Buzz.
Cerej:Brig, you have an opportunity to free yourself, do you take it or do you have something else planned?
Buzz Rogers:Sonova-! You wrecked my cigar! *Picked himself up out of the rubble and spat out the end of said cigar**
* Brig struggles, managing to free one arm and separate one of his guns. With a careful aim he shoots at the CHOCOLATORIUM'S SOUND CANCELLING WAVE ARRAY, then sets his SCOUTER'S volume to DANGEROUSLY HIGH. He then activates the one sure to interrupt even a MOTHERLOOMPA'S DOOMPETY DOO thoughts - his VUVUZELA APP!*
* Brig wriggles, attempting to break out of the MOTHERLOOMPA'S GRIP while the VUVUZELA bothers her, and plans to run and hide behind something
Brig Steinbeck:VZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
MotherLoompa:The MotherLOOMPA drops Brig from a considerable height of 2 stories and claps her hands to her ears. "OOMPA LOOMPA. Dumpity... LOOMPA DO... OOMPA DUMPITY." She cries out trying to drown out the sound of the Vuvuzela, confused and disoriented she relies on her caffiene enhanced brain to make it through the racket.
Brig Steinbeck: (( I think this entire script deserves to be uploaded to the forum   ))
Cerej: (( The MotherLOOMPA is rolling 2 and 2. ))
Brig Steinbeck: Yang (Offense) Dice: 6 Yin (Defense) Dice: 5, 5, 3
Brig Steinbeck:PHEW!
Cerej:Yang (Offense) Dice: 3, 5 Yin (Defense) Dice: 3, 2
Cerej:Draw, no damage. Brig manages to escape from MotherLOOMPA's clutches without further harm.
Brig Steinbeck:Buzz, buddy, I don't know how much longer I can hold out!
Brig Steinbeck:We've gotta do something, fast!*
* Brig wonders if he can be heard over the painful sounds of the VUVUZELA
Cerej:Buzz, can you take advantage of the MotherLOOMPA's distraction? Or are you too distracted yourself by the VUVUZELA APP?
Buzz Rogers:Alright, play time is over. *Closing his helmet to filter out sound, Buzz pulls out a large bomb labeled with a nuclear symbol. He speed boosts over to a wall near the motherLOOMPA, and starts running straight up it, and onto the ceiling. As he passes over the MotherLOOMPA, he drops the bomb onto her head, and boosts over to hide behind some random machinery on the ceiling*
MotherLoompa:As the bomb drops onto the MotherLOOMPA's head, recognition dawns in her eyes. She doesn't run, she doesn't try to hide. She walks to the nearest vat of chocolate and starts drinking. Maybe, just maybe, the chocolate and caffiene will keep her alive.
Buzz Rogers:Defensive « 1d6 = 2 » Offensive « 1d6 = 4 »« 1d6 = 6 »« 1d6 = 1 »
Cerej: (( MotherLOOMPA is rolling 3 offense 1 defense to represent the bomb's boom. ))
Cerej:Yang (Offense) Dice: 1, 4, 3 Yin (Defense) Dice: 2
Cerej:Okay, so, 2 damage to you, Buzz. The MotherLOOMPA takes 1 damage.
Cerej:That round dropped you to 0 Chi, Buzz. The MotherLOOMPA still has 1 left.
Buzz Rogers:Damn, that stings.
Cerej:Can Brig bring the MotherLOOMPA down? Or is this the end for our heroes?
Brig Steinbeck: (( do you die at 0 chi or below? ))
Buzz Rogers:((Guys, I gotta go here in a little bit))
Cerej: (( I believe you're incapacitated at -1 Chi. ))
Cerej: (( But you don't die. ))
Cerej: (( And if you reduce your opponent lower (or as low) as yourself, than you can still claim victory. ))
Cerej:Okay Buzz. We are running rather late. Hope you enjoyed this.
Buzz Rogers:It's been fun*
* Brig sets one of his guns to OVERSHOCKETYSHOCK MODE, and throws it into the vat the MOTHERLOOMPA is drinking from. Then, with his other gun, he shoots the SHOCKY GUN, bursting it into a giant mess of electric explosion, running through the chocolate and throughout the MOTHERLOOMPA!
Brig Steinbeck:Hey, mama!*
* Brig cannot think of a good line
Brig Steinbeck:Uh, die!
Buzz Rogers:((I do want to see this conclude though))
Brig Steinbeck:It's a good thing this is milk chocolate.
MotherLoompa:The MotherLOOMPA raises its head from the chocolate vat. Chocolate drips from its mouth, as its orange jumpsuit burns and smokes. The SHOCKY GUN explodes, and as the MotherLOOMPA roars in pain it collapses on top of Brig!
Cerej: (( 3 defense, 1 offense. ))
Brig Steinbeck:Ooooh, dear.
Brig Steinbeck: Yang (Offense) Dice: 2, 6, 1 Yin (Defense) Dice: 2
Cerej:Yang (Offense) Dice: 3 Yin (Defense) Dice: 2, 4, 1
Cerej:Both sides are exausted, neither gains an advantage over the other.
Cerej:The caffiene in the MotherLOOMPA is allowing it to fight on, even after the abuse it has suffered.
Cerej:Buzz, got time for another round?
Buzz Rogers:Sure...
Buzz Rogers:*Groaning as he picked himself up from the rubble, he looked up at the motherLOOMPA.* Just, how the hell are you still up? *Limping around the rubble, he loaded his launcher and propped it up on a large piece of wreckage. Aiming at the motherLOOMPA, he fired, while using the rubble as cover.*
Buzz Rogers:Defensive « 1d6 = 4 »,« 1d6 = 3 » Offensive « 1d6 = 1 »« 1d6 = 5 »
Cerej:The MotherLOOMPA slowly starts to lift itself off the ground when the first rocket hits it. It's thrown onto it's back, where it writhes around. Concrete rubble flies through the air in all directions before the MotherLOOMPA flips itself back onto its front.
Cerej:Yang (Offense) Dice: 2, 6, 1 Yin (Defense) Dice: 2
Cerej:Brig, can you bring the Behemoth down? Will you be able to inflict harm upon it, once more?
Buzz Rogers:(I've gotta go now)*
* Brig , having been quite uncomfortable beneath the MOTHERLOOMPA, squirms and gets up. With his gun once again on CUTTY LAZOR, he severs a large piece of machinery from the ceiling above the MOTHERLOOMPA, where it lands with a squish. Then he shoots some more at her head.
Brig Steinbeck:I've got a puzzle for YOU!
Cerej:Okay, take care Buzz. I'll post the log in the thread.
Brig Steinbeck:WHAT HAPPENS WHEN A GIANT MACHINE FALLS ON YOUR HEAAD?
Fortis is disconnected.
Brig Steinbeck: (( I'll do it, I've got the search and replace ready to put in pictures and stuff, too   ))
Cerej:The first piece of machinary lands with a loud crunch, barely audible over the VUVUZELA APP. The machine falls in pieces to the ground while the MotherLOOMPA remains unharmed. The second machine, a WONKAMATIC CHOCOLATE MELTER, suffers the same fate. Both machines are then lifted and thrown at Brig, in raging defiance!
Cerej: (( 3 offense, 1 defense. ))
Brig Steinbeck: Yang (Offense) Dice: 2, 5 Yin (Defense) Dice: 5, 1
Cerej:Yang (Offense) Dice: 1, 1, 1 Yin (Defense) Dice: 1
Brig Steinbeck: (( hahahaha   I'm so glad I got successes right now ))
Cerej: (( Hmm. My dice seem to be saying something along the lines of. "I want the players to die." ))
Brig Steinbeck: (( and that there are no critical successes (as far as I know) ))
Cerej: (( There aren't. ))
Cerej:So, that attack reduced you to 0 Chi (next damage incapacitates you). And the MotherLOOMPA is also at 0 Chi.
Brig Steinbeck:You big brute!
Brig Steinbeck: (( so -1 isn't dead, just incapacitated? ))
Cerej: (( Correct. It's so that, among other reasons, in final clashes like this at least one person survives. Since it's very possible to reduce the villain to -3 when he reduces you to -2 or something like that. ))
Cerej: (( Also, I'm going to get some Kool Aid while you type up your round. ))*
* Brig runs to Buzz, grabbing various grenades and things and tossing them all at the MOTHERLOOMPA. His SCOUTER tracking the grenades in great detail, it's a trivial thing for such a great gunslinger to shoot them all at the exact moment they each hit the MOTHERLOOMPA.
Brig Steinbeck:Quite a noisy party this turned out to be!
Cerej:Unfortunatly for Brig and Buzz, not all of Buzz's explosives detonate /immediately/ on being shot. The MotherLOOMPA stands her ground, her caffiene enhanced reactions provided her with the ability to punch some of the grenades back towards the two STAR RANGERS. Certainly, most of them exploded right in her face, but some did not explode until they reached the two LAWBRINGERS, the GUNSLINGER and the DETONATOR.
Cerej: (( All 4 on offense. This ends tonight. ))
Brig Steinbeck:Let's do this!
Brig Steinbeck: Yang (Offense) Dice: 3, 5, 6, 2 Yin (Defense) Dice:
Cerej:Yang (Offense) Dice: 6, 1, 1, 5 Yin (Defense) Dice:
Cerej:The beast suffers 3 damage, while you only suffered 2, it's caffiene rating of only 4 proving a critical hindrance. You may now administer the Coup de Grace. Narrate your finishing blow!
Cerej:When the dust from the explosions clears, the MotherLOOMPA has suffered the worst of it, and lies helpless in the rubble.*
* Brig takes out his CHOCOLATIER AUTOGRAPH BOOK and folds the spine back so a single page rests on the brute's head, the rest of the book wrapped in the SPACE WALMARTCO shopping bag.*
* Brig sets his gun to MAXIMUM SPLATTER.
Brig Steinbeck:Goodnight, mama.*
* Brig looks away and pulls the trigger.
Cerej:You've accounted for all of the Oompa Loompas on the station. Or, at least, all of the Oompa Loompas on Dr. Wonka's employment registry. If there are any more here, you legally can't do a thing about it until he submits a corrected registry. It's been a job done well for the STAR RANGERS, INTERPLANTERY SHERIFF AGENCY MEMBERS
* Brig and Buzz Rogers.
Cerej:Now it's time to return to the AGENCY and enjoy some relaxing SPACE TV. The AGENCY hires a number of people to handle the paperwork so their ACE AGENTS don't have to.



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« Last Edit: July 09, 2010, 11:35:43 am by Samthere »
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IronyOwl

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #259 on: July 11, 2010, 01:31:10 pm »

Hilarious and awesome. Also fighting the encounter rather than the individual things in the encounter is kind of an intriguing way to do things.
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #260 on: July 11, 2010, 04:56:27 pm »

Yeah, the idea is that what you say happens happens - it just doesn't mean the fight is over yet. So in a battle against various ninja mooks, I can kick off six of their heads in a single attack while doing a rain dance. Etc, etc.

In fact, if people have any other time or there happen to be a few of us around willing to play outside of D&D time, I'd be very much up for trying a one-off by anyone in any system, or I might try running something at some point. Any system, any theme, I'll give it a go. :D

wolfchild

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #261 on: July 11, 2010, 05:35:50 pm »

i have not finished reading the thread, but i may be interested in joining, as long as it does not clash with 3.5 games, as of my posting this it looks like there wont be a defender, if im allowed to create a character can someone please list all the roles that are filled?
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #262 on: July 11, 2010, 05:41:39 pm »

We've played around 6 sessions so far, and currently have a full group (unless Cerej decides otherwise), but here's the lineup anyway:

Fortis - Safia Gemback, drider rogue
Virex - Frost Bladecut, shifter avenger
IronyOwl - Shivex, goblin fighter
RandomNumberGenerator - Inmontani, dragonborn cleric
Pillow_Killer - Kelron Oray, human fighter
Samthere - Ramum Sorum, wilden druid

If I got anyone's name wrong, make a big fuss so I learn :D

RandomNumberGenerator

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #263 on: July 14, 2010, 11:30:27 pm »

I definitely won't be able to play tomorrow guys. I found out my mom only has one or two more days left.

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #264 on: July 15, 2010, 12:39:11 pm »

Wow...I'm sorry to hear it RNG... I'll say a prayer for your family.
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #265 on: July 15, 2010, 12:50:57 pm »

I doubt there's anything I can say to help you, but my thoughts are with you, RNG.

Cerej

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #266 on: July 15, 2010, 12:56:10 pm »

I approve of your priorities.  I guess I can't say much else than my sympathies are with you.
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Iituem

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #267 on: July 15, 2010, 02:38:39 pm »

That was an amazing log.  If only more D&D sessions were like that!
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Samthere

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #268 on: July 15, 2010, 05:29:40 pm »

Summary of magic items gained so far (and owned by the party):

Spoiler: Slaughtervine Gem (click to show/hide)

Spoiler: Yellow Vine Gem (click to show/hide)

As Ramum can drop area attacks (from range, the same size as everyone else's close ones) against NADS, and per encounter can get an area bigger than anyone else, I think the yellow vine gem would be most effective in his hands.

I think Safia will benefit more from the +1 to attack than Frost, so I'd suggest she takes the slaughtervine gem at this point.

You might disagree with my thoughts about who each gem suits most and why - I've tried to reason out where, within the way we're fighting as a party now, each gem will be most effective. If you disagree, say so. :D

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Re: (D&D 4E: Maptool) Sessions Every Thursday
« Reply #269 on: July 15, 2010, 07:23:22 pm »

With the way we're fighting now, Kelron's going to have that gem in no time if we give it to Safia :P


Other then that, I agree with your assertions.
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