Commanding Officer's Log, Jan 1 3066
Well, We finally passed certification and are officially part of Wolf's Dragoons. They have granted us some mechs, some kit, and about 4.5 million credits. Not a whole lot, but enough to purchase some kit or pilots.
Speaking of Mechs, We got quite the haul from the Wolf's 2 Cougars, 4 fleas, and 2 Ullers (default configs shown)
Cougar:
Specs:
Light mech, Clan
Max 35 tons, 21 tons available to weapons, armor, and heat sinks (1 ton per sink) when gutted
Max speed of 132
Flea:
Specs:
Light Mech, Inner Sphere
Max 20 tons, 11 tons available to weapons, and armor (no heat sinks) when gutted
Top speed of 151
Uller:
Specs:
Light Mech, Clan
Max 30 tons, 18.5 tons available to weapons, armor, and heat sinks (1 ton per) when gutted
Only problem?
They're Bright Freaking Pink! Thankfully, we can repaint them for free.
Dragoon's didn't give us much equipment though. Here's the list, Red dots mean that They're equipped to a Mech:
After going over Inventory, Castle informed me of three contracts waiting for us
Eaton
Job1: Governor wants Mercs to raid Loyalist Convoys
Light
Pay 1.25 mil
Notes: working for Separatists. Heatsinks work at 85% efficiency. Possibility of Long term Contract
Halloran V
Job 1: Protect offshore drilling rigs
Light
Pay: 1.75 mil
Notes: Transpax Corporation. Heat sinks at 110%. possibility of longterm contract
Job 2: Search and Destroy
Light
Pay: 2.1 mil
Notes: Transpax Corporation. Heat sinks at 110%.
Jump Fee to both systems is easily affordable.