OOC:i haven't intended microbiological life, but let's do this the following (propably not really realistic) way: you can only get virus dna by getting infecte by one. This means you have to give up your plant form and be stung or bitten by something that carries viruses(for example a mosquito carrying ebola...).
Oh and following because of the spamming possibility of photosynthesis(which would make the biomass gathering to easy) i decided that from now on you can't get biomass by it. The only way possible to gain biomass is by gathering it from living creatures...
Day 20 Midday
Using the massive amounts of of biomass you have saved, you decide to put it to use.
You begin to strengthen your outer carapace and that of the brain triffids connected to you. It's alloy of chitin and scales makes you invulnerable to normal sized mammals of any kind. However sapients and animals with special forms of digestion and biting mechanisms may be still able to pierce through your body...
You try to send out your scouts to find anything of the sapients but you cannot detect them.
Day 22
you and your brain triffids have finally upgraded into the new carapace and additionally you have grown glands which coat you in acid should anything try to attack you. Now you are perfectly secure of any normal sized animal. But as soon as you're finished you decide tht your current brain can't control and process the amount of information coming from all your different appendages....
Day 23
Several of your harvesters have brought back a new kind of DNA as you connect with them you can see that they have discovered giant plants, reaching a size of over 100 m. As you analize the DNA you discover why the water flow was stopped: the trees grow on their tops giant cup like leaves which gather the water and store it in the roots. As you take a closer look you realize that those roots may come in handy: they go up to 30 m deep and are far bigger than your current ones...
Day 24 Morning
with the bigger size of your brain things go much easier and in a sudden whim you cross several DNAs and produce new blueprints for your soldiers...
Day 24 Evening
several of your scouts have discovered giant heaps of earth. Nearly 10 meters tall and completely perforated. As they move closer to inspect several hundred strange new insects rush upon your porr scouts and kill them. You barely manage to remove your presence before they got torn apart, but you now know how those insect look that take up so much life. They seem to live organized in states and additional to this they seem to be able to dig. But what unnerves you is the fact that every single one of them is nearly 20 cm tall and 50 cm in length and that there where several hundred if not several thousand if you go deeper into their hive...
Day 25
The Breeding Organism nearly explodes as it births the giant being out of hundreds of kilos of Biomass. But it was worth the use of so much Biomass. Your new Defender Prototype is ready: The Guardian-Class Organism. It's nearly 6 m height and3m lenght may not be discret, but that compensated it by the ability to take on 4 or 5 armed Trolls at the same time. You squeak in Glee as the next oneis born although the birth Canal needs a pause after that.
Day 26
Your new Warrior Organisms and the Warrior-Generals are ready now. 1m to 2m tall beasts covered in a chitin-scale alloy, armed with acid spraying capabilities and 20 cm long claws it can step up to a troll.
Althoug that cam to a high price: you converted your whole pampus grass and all of the surrounding snorks,triffids and scarabs. Now the surrounding place is empty except for some flying insect in the distance, the giant hives of the digger-things, and the large trees...
Hive Mind40 kg biomass/ 1020 kg
healthy
Current Form: Hive Mind- Brain(2 m diameter, 2 m high)
Powers/ Upgrades:
Sensoric:
Lifeform Detection 5
Ground Sensoring 3
Body:
Defense Vines
strong Acid(Flesh,Bones,Chitin)
Acid Coverage
Brains II
Storage Roots I
Root Network I
Mind Network
C-S.P.C
Breeding/Digestion-Center
HiveIncome:
Brain Triffids(
:
80 kg Biomass per day
PROTOWorkers(720):
360 kg Biomass per day
ProtoHarvesters(32):
160 kg Biomass a day
Upgrades:
Storage Roots II (increases storage of bio mass) 500kg
Root Network II(further,farther and better connection to your brain-triffids and other plants) 500kg
move Brain Underground ( guards from non-sapient overland animals) Cost: 50 kg Biomass
needs Root Network II, Storage Roots II, underground animal DNAHive Appendages:
Hive Mind (30 kg Biomass)
720 ProtoWorkers(36 kg Biomass)
640 ProtoSoldiers(62 kg Biomass)
16 ProtoGeneral (192 kg Biomass)
36 ProtoDefenders (360 kg Biomass)
32 ProtoHarvester(32kg Biomass)
8 Brain Triffids (80 kg Biomass)
3 ProtoSeargents (9 kg Biomass)
50 Micromessengers (5 kg Biomass)
2 Guardian Organisms( 1000kg Biomass)
2 Warrior Generals (200 kg Biomass)
14 Warrior Organisms (700kg Biomass)
Bestiary DNA Samples:
Triffid( 2 meters diameter, 2 meters high, carnivorous plant, uses vines and acid to feed)
Snork ( 1 meter length, 50 cm high, carnivorous mammal, 3 legs, fish like tail, elsewise foxlike)
Scarab (2 cm length, 0,5 cm high, carnivorous organized insect, 6 legs, chitin-carapace)
Pampus Grass (3 meters high, 7 meters deep, storage roots, mental coordination)
BugLizard (25cm high, 50 cm length, 6 legs, 8 eyes, scales, toxic, can feast on corpses)
Troll (6m high, 2 legs, 20 cm long claws, 3 eyes, fur, 300 kg weight, intelligent)
giant unkown tree( 100m high, 3m diameter, massive roots, uses giatn cuplike leaves to gather water)
OWN DNA PLANS:
Gathering Organisms:
MicroWorker( Scarab DNA): 4 cm length. 1 cm high, chitin-carapace(gathers defensless plants, corpses) COST: 0,05 kg Biomass per Organism
ProtoHarvester(ProtoWorker DNA + u. arachno...DNA) : 50 cm length, 20 cm high , chitin-scale-alloy, Poison /Toxin Spray (gathers defenseless plants, insects, corpses, rotting corpses) Cost: 1kg Biomass per organism
Hunting/Defense Organisms:
MicroSoldier(Scarab DNA + Triffid DNA): 10 cm length, 2,5 cm high, chitin-carapace, acid-spray(hunts small insects, small mammals) COST: 0,1 kg Biomass per Organism
Microkamikadze Scarab DNA + BugLizard DNA+ Triffid DNA: Bugs filled with toxic acid... can blow themselves on command. Look like regular scarabs COST: 0,25 kg Biomass per Organism
ProtoDefender(Snork DNA + u.arachno... DNA + Scarab DNA + Triffid DNA): 1m length, 50cm high, six legs,chitin-scale-carapace,Acid/Toxin-Spray, eight eye, camouflaged COST: 5 kg Biomass per Organism
Warrior Organism: Take the BugLizard body plan (six legged lizard). Make it bipedal (use troll DNA). Give it Chitin, acid spray (scarabs, triffids), and chitin claws (combine troll claws with scarab chitin). Make it 1m tall. COST: 50 kg Biomass per Organism
Guardian Organism:
Basically the ProtoDefender except scaled up so it is 6m long and 3m high.
COST: 500 kg Biomass per Organism
Brain Organisms:
MicroGeneral - Pampus plant DNA + HIVE mind DNA + scarab DNA + Troll DNA: Small (0.2kg) unarmed, smart, chitin covered commanding unit. COST: 0,2 kg Biomass per Organism
Protosergeant - Pampus plant DNA + HIVE DNA + scarab DNA + triffid DNA: small brain that can control 5-10 bugs and fight on its own (see ProtoGeneral) COST: 3kg per Organism
ProtoGeneral(u.arachno...DNA +Scarab DNA +Triffid DNA+ Hive Mind DNA +Snork DNA + Shrub DNA):
1,25 m length, 55 cm high, six legs, 2 Scarab-Eyes, chitin-scale-carapace, Control-Brain, Acid-Toxin-Spray, camouflaged COST: 6 kg Biomass per Organism (controls 20 Hive Minions)
Warrior-General: Upgrade their brain power with the Trolls' brains. 2m tall(see Warrior Organism).
COST: 100 kg per Organism (increases Hive Mind Controlrate by 100)
Brain triffids(Triffid DNA + Hive Mind DNA): 2 meters diameter, 2 meters high, vines and acid to defend, brains Cost: 10 kg Biomass per Organism (increases Hive Mind Controlrate by 25)
Transmitter Organisms
Micromessenger - Pampus plant DNA + Scarab DNA. Fast, unarmed, small, cheap transmitter Cost: 0,01 kg
SurroundingsRange (300 m):
Total Biomass: 210 t
u. tree(3 trees): 50t
u. insect Biomass(500-???): 150 t
insect Biomass(1 species): 10 t