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Author Topic: Dramatic Space Adventure RTD! (Turn 20, Moved to The Agora)  (Read 41157 times)

Acanthus117

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watching for great justice.

PUT ME ON WAITING LEEST
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Nirur Torir

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I like my rolls. I'll pick Structural Repairs as my other profession skill.
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Batista

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Quote
Name: Batista
Race: Hundgaar (Humanoid, slightly stronger)
Sex: Male
Age: 42
Rank:[3]Commander[You don't have to hold captain's rank to be captain, depending your action you may get promoted soon.]
Appearance: Average Height, Fit, Red hair and eyes
Profession: Command
Assignment: Commanding Officer, CNS-15322 Swiftwing
Special Ability/Adventage: Natural leader ( +1 when interacting with his crew)
Disadventage: Mourner (Penalty for some turns when teamates perish, length and severity depending on situation)
Skills:
[5]+1 Great Crew Commander
[5]Good Firearms user (Normal(+1) for small arm, no bonus when using Class-3 HEPPC rifle)
Fast learner (bonus when training)[I believe these two are considered as adventages? Choose again.]
Fast thinker (+1 when under pressure)[I can change this to Pressure Management that will decrease or negate effect of pressure]
[6]Very good Strategist (Pre-planning gives bonus depending on situation)
[3]Average Diplomat[No +1 on roll if you decide to take this as social skill]
[4]Above-Average Intimidator
Background: Classified. Clearance level X7 required. Some people say that he was given his first command after playing a key role in winning the last war.
Inventory:
Standard Command Uniform(worn, with a commander's rank insignia on the shoulder)
Access E-Pad(May work as all normal consoles aboard as long as you got the security clearance, statistical disadventage to -1 on usage beyond information access)
Combadge(worn on uniform)
Confederated Technology RX3 HEPPC pistol(Class 2)(worn, on belt in a holster)
--Energy cell(60 charges)
Space Ink pen(in lower right pocket, uniform)
Position: Deck 2 aft, Captain's Quarter, CNS-15322 Swiftwing

I replace Fast learner with Diplomacy, if I may, and yes, change it to pressure management, I also take Lying as my other social skill.


(Pep talk will be ready when you need it, I need to leave now though.)
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Nimitz

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I say we need more aliens! But ah well, at least the captain is alien.

Well, it's half humans, half aliens, so that's okay. :P

Also, uh, do I have too many skills?
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Faden

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Unless one of those is a command skill, I think you might.  :-\

Nimitz

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Actually, looking at the addendum, I don't think I do. That being said, I'm modifying my skill list. Also, I just remembered that the GM decides what rank my character receives, so I just edited my profile into saying he got his officer's commission. That's general enough.

Skills

[Professions]
Starship Maneuvering
Hyper-light Flight
Stellar Cartography
Emergency Maneuvers
Small Arms (Hey, you never know)

[Social]
Conversation
Charming

[Command]
Morale Management
« Last Edit: May 02, 2010, 11:40:17 am by Nimitz »
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NoctisVampire

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Reviewed and completed character sheet processing...(waiting for paranatural's)
Without his character sheet we are not getting anywhere anytime soon....anothor day and I will have to start without him, and make the first mission some sort of shakedown cruise of this game.

Supplemental:
Line officer rank guide:
1.Ensign
2.Lieutenant Junior Grade
3.Lieutenant
4.Lieutenant Commander
5.Commander
6.Captain
7.Commodore

Rule modification: Captain may pick his first officer, but is suggested to take the one with best command skill, as he/she will do your work when you are not available.


Command:Batista
Choose your first officer!
Spoiler: Batista (click to show/hide)

Medical:Faden
Spoiler: Faden (click to show/hide)

Operations/Engineering:Nirur Torir
Still...these skill might come in handy in no time(hint hint)
Spoiler: Nirur Torir (click to show/hide)

Science:smjjames
Spoiler: smjjames (click to show/hide)

Operations/Security:Flintus
Hmm...Entering and learning at the Navy academy only needs a clean record and a high score in the entrence exam...this is not the Empire, the Confederation does not work that way...but whatever.
Spoiler: Flintus (click to show/hide)

Operations/NavigationNimitz
Good characterization man, also pretty lucky :)
Spoiler: Nimitz (click to show/hide)

Still waiting for Paranatural's information...

Ship information is coming within next day, be patient!
« Last Edit: May 02, 2010, 12:27:24 pm by NoctisVampire »
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Paranatural

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Sorry working on it. Got a sick gf here who whines constantly the second I get on the computer.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Nirur Torir

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I'll pick Structural Repairs as my other profession skill.
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NoctisVampire

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I'll pick Structural Repairs as my other profession skill.
Oops...missed that sorry...updating

Next update will come some hours later...already around 1AM here :)
« Last Edit: May 02, 2010, 12:23:34 pm by NoctisVampire »
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Nimitz

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That bright yellow text is really hard to see and hurts my eyes. >_O

Also, yay, I'm lucky...except I suck at emergency maneuvers and conversation. Huh. Never attended the academy, either. Sounds like I wouldn't have gotten this assignment if I wasn't so damn good at flying. :P
« Last Edit: May 02, 2010, 12:25:36 pm by Nimitz »
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smjjames

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Oof, I think I might have handicapped my character a bit much with the temperature, but I guess onboard ship, he would have it recharged automatically, so it shouldn't be a problem unless he goes on an away team to a colder world or the pack malfunctions.

Also, he actually can survive below zero temperatures, he would just be in a hibernating state until he got warmed up.

Edit: Can I have a reroll on the xenobiology one? I wasn't expecting a high roll for departmental command since he would be new to it anyway.
« Last Edit: May 02, 2010, 12:29:39 pm by smjjames »
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NoctisVampire

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That bright yellow text is really hard to see and hurts my eyes. >_O

Also, yay, I'm lucky...except I suck at emergency maneuvers and conversation. Huh. Never attended the academy, either. Sounds like I wouldn't have gotten this assignment if I wasn't so damn good at flying. :P
Ok thanks for your suggestion...and done.

Oof, I think I might have handicapped my character a bit much with the temperature, but I guess onboard ship, he would have it recharged automatically, so it shouldn't be a problem unless he goes on an away team to a colder world or the pack malfunctions.

Also, he actually can survive below zero temperatures, he would just be in a hibernating state until he got warmed up.
Understood and marked down...really have to go to bed now...
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Paranatural

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Name: Para

Race: Human

Gender: Male

Age: 26

Appearance: Tall, with a goatee and broad shoulders, green eyes. Fast with his hands. Dark hair.

Special ability: Works well under pressure (I.E. Combat and other High-Stress Scenarios)

Disadvantage: Arrogant

Skills:
Targeting
Command
Tactical Planning
Sensor Use
Knowledge of Spacecraft Design (Like, I'm familiar with lots of different crafts and what they can and can't do and stuff)
Liar
Comedian


Background: As a young boy he was always interested in spaceships, the way some kids are with other vehicles. He started taking classes as soon as he was able to learn to fly a spacecraft, and started his training in earnest. He really prefers to pilot smaller craft, but is used to taking charge of situations, so finds himself on his post on this ship.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

smjjames

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Just saw the natural toughness (the exoskeleton or the chitinous covering) and the all terrain. I had thought about the all terrain bonus (given the stability with four walking legs), but didn't put it down. I think that is cool :)
« Last Edit: May 02, 2010, 12:48:04 pm by smjjames »
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