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Author Topic: Legend of Zelda, the RTD Turn 30: Tag Team  (Read 36766 times)

dwarfguy2

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #105 on: May 29, 2010, 02:57:16 pm »

don't i get +1 to fish cleaning?

anyway, i yell angrily at that moron, toaster, who has somehow managed to singlehandedly hookshot himself ONTO A !@#@#@%#ING CLIFF!
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Nirur Torir

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #106 on: May 29, 2010, 06:07:52 pm »

I practice horse tricks while guarding the caravan.
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maxicaxi

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #107 on: May 30, 2010, 03:34:36 am »

I practice horse tricks while guarding the caravan.

cattting the copy
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Terrahex

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #108 on: May 30, 2010, 01:13:50 pm »

don't i get +1 to fish cleaning?

anyway, i yell angrily at that moron, toaster, who has somehow managed to singlehandedly hookshot himself ONTO A !@#@#@%#ING CLIFF!
I forgot to post all of your turn sorry
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dwarfguy2

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #109 on: May 30, 2010, 01:23:58 pm »

what. what. WHAT!

THAT FISH IS ON #@$%ING LAND BREATHING $^%#ING AIR. HOW THE @%$@ IS IT #%#%ING BREATHING, LET ALONE FLYING UP AND BITING ME IN THE #%@$ING FINGER!
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Terrahex

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #110 on: May 30, 2010, 01:29:56 pm »

it didn't fly, you were reaching for it. It was a random fish that suddenly appeared. it was up to you to find out whether or not it was dead. you needed a bad roll for it to be alive. you're welcome to qiut if you find this unfair
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dwarfguy2

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #111 on: May 30, 2010, 01:37:19 pm »

nah, it's fine. just RPing.
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Batista

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #112 on: May 30, 2010, 02:19:50 pm »

Ride my horse.

Do a backflip.

AT THE SAME TIME.
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dwarfguy2

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #113 on: May 30, 2010, 02:36:38 pm »

keep attempting to gut the fish.
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Paulus Fahlstrom

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #114 on: June 01, 2010, 01:16:20 pm »

Help the wagons move on and chat with my fairy friend to better understand this 'Sight of Light' ability and what it does to help fairies.
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I like dogs... with a little bit of garlic and salt...

maxicaxi

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #115 on: June 02, 2010, 06:05:06 am »

bu BONK
« Last Edit: June 02, 2010, 06:07:16 am by maxicaxi »
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Terrahex

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #116 on: June 03, 2010, 09:43:45 pm »

Turn 9: Seperation

Practice with the roc's feather by going down the cliff, then mount up and move off with the caravan.

1) you decide to test your new feather by jumping off the cliff. You get a running start and leap, but accidentally lose the feather as you fall.4) you land in some soft grass however 2+1) and come out relatively unscathed. You pick up you feather as it floats lazily down, muttering to yourself. Seeing that the caravan is moving out, you mount your horse and ride after them.

4/5 hearts
+2 acrobatics
+2 horse riding


I practice horse tricks while guarding the caravan.

6) you guard the caravan But don’t see any monsters besides some sprinters and Guays in the distance, but you know that neither of them would posemuch of a threat if they were close anyway. You decide to do horse tricks, doing acrobatic feats in the saddle until FUMP you hit the ground hard. Embarrassed, you get back on and decide to stop showing off before you lose a heart.

+4 horse riding
+4 acrobatics

I practice horse tricks while guarding the caravan.

cattting the copy

5) you decide that staying up here, at the top of the cliff, wouldn’t be beneficial, so you decide to jump, hoping you have health insurance. 2) you plummet like a rock landing on tough dirt 3) but come out of the instance with much less than you had been expecting. You limp over to your horse and get on. Your muscles are sore, but you ride your horse to the caravan, deciding to guard it.

3/5 Hearts
+2 Horse riding


Help the wagons move on and chat with my fairy friend to better understand this 'Sight of Light' ability and what it does to help fairies.

6) you don’t see anything left to do, but you decide to help the caravan anyway. You ask around if anyone needs help, but no request is given. As the caravan moves, you chat with your fairy, wondering what your new ability does exactly. She says that it gives you the ability to see invisible force, the kind that most humans cannot see. It is an ability given only to the closest advisors of the fairies and the goddesses.

+3 horse riding

keep attempting to gut the fish.

1) despite the fact that you’re being left behind by the caravan, you try to gut the fish again. Unfortunately, just as randomly as it appeared, it disappears. You look around suddenly, noticing that the caravan is only a little speck in the distance now.

Inventory: -Gillfish

Ride my horse.

Do a backflip.

AT THE SAME TIME.


3) as you ride your horse, you try to determine how you would be able to do a backflip while riding a horse. When you look up, you notice you have drifted away from the wagons. 6) but this is in your favor. Though you do not see the caravan anywhere near you, you are in a grove of trees where a chest lies at the bottom of a spring. A red rupee (20) lies on the ground in front of you.

+4 horse riding

The caravan has made excellent progress, though it left two people behind. The sun is almost setting, turning to clouds red and orange. It’s a spectacular sight, but not for the caravan, which still needs a bit longer to reach Ordan Village.
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Terrahex

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Re: Legend of Zelda, the RTD Turn 5: Mini Boss!!
« Reply #117 on: June 03, 2010, 09:46:48 pm »

Nirur Torir, Hero in Green
Status=5/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Horse (click to show/hide)

Paulus Fahlstrom, Hero in Red
Status=5/5 hearts, Sight of Light
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)
Spoiler: Fairy (click to show/hide)

Toaster, Hero in Blue
Status=4/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

Dwarfguy2, Hero in Black
Status= 5/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

Batista, Hero in Lime
Status=5/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

Maxicaxi, Hero in Purple
Status=3/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

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maxicaxi

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #118 on: June 04, 2010, 03:14:39 am »

pull trees after me with clawshots yes i know this cannot go right
« Last Edit: June 04, 2010, 10:19:02 am by maxicaxi »
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Nirur Torir

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Re: Legend of Zelda, the RTD Turn 8: Top of the Cliff
« Reply #119 on: June 04, 2010, 06:01:36 am »

I keep watch for treasure.
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