Turn 2: Flaming Arrows
I am not the Hero of Time. Green would be disrespectful to him, unlike gold or orange.
I continue slaughtering the enemies with my sword.
1) suddenly, a flaming arrow flies at you and hits your shoulder, spilling blood and making you lose one heart!!!
4/5 hearts you look around and see a sight that puts fear in you stomach. three bulbin archers in a line. the other two shoot arrows at you 5) but your shield skills are supperb and you block them easily. Before they fire again, Paulus distracts them. You raise your sword high and, in your green uniform, pull back on the riens, making your horse rear up. the hero's pose is struck, and you feel like you were meant to wear the clothes you do.
+3 defense
+1 horse ridinghearing nirur's remark, i ask "hero of time? that's just a load of hooey. it's an old wife's tale that mothers tell their children so they go to sleep at night."
i also continue killing bulbins.
5) you see Nirur's pose and you find yourself thinking of the old legends of the Hero of time. "No, the Hero of Time is just an old folk tale, no relevance. it's... It's just a coincidence." a Bulbin nearing you catches your attencian and you snap back to fighting mode, justmping off your horse and doing a sword spin, 3-1=2) killing the bulbin easily and earning yourself a feeling that you are also in the goddesses' eyes as well.
+5 swordsmanshipEDIT: I'll hookshot one in the face and ball and chain him until he dies.
6) enraged by your failure of the ball and chain attempt, you decide to get one up close, using your neglected item, the hookshot. you get one in the face, pull it in then, BAM!!! 3+1=4) it goes flying, landing in a shallow lake bed.
+5 ball and chain usingContinues to pepper the bulbins with arrows!
(Edit:Also, send my fairy friend high in the air to avoid danger and to scout out their numbers)
5) you send your fairy high into the air to scout the battlefield, shooting arrows at bulbins with more accuracy. suddenly, you see a flash of red across your line of vision. you follow it and see the three bulbin archers on the field. you shoot instictively, knowing those units were the biggest threat. 4+1=5) your arrows fly true 6-1=5) but they seem to be protected by armor where their hearts are. they now see you as the biggest threat and train their bows on you. you gesture to your fairy not to come down.
+5 archeryI dismount and keep beheading bulbins.
5) [what's with these big rolls?] you leap off your horse and 4) slash a bulbin across the face 3) but it somehow raisied it's club to deflect your slice so it just grazed its forehead.
+3 swordsmanshipEnvironmental roll: 3) bulbins are pouring in and the caravan is still at a standstill. it seems that you five are the only ones doing anything. off in the distance, you see someone on a horse, riding quickly towards you, but it'll take at least two turns for him to reach you.