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Author Topic: Middle age Countries At War. [I'm sorry, but it's done.]  (Read 23842 times)

Wimdit

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #90 on: May 02, 2010, 04:30:04 pm »

West, Light Green. Throw troops at it and hope it capitulates.

Attackattackattack
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Tarran

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #91 on: May 02, 2010, 04:31:26 pm »

West, Light Green. Throw troops at it and hope it capitulates.

Attackattackattack
You, sir, ARE West light green.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Askot Bokbondeler

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #92 on: May 02, 2010, 04:32:45 pm »

in the name of world peace i attack center brown with all

Tarran

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #93 on: May 02, 2010, 04:33:33 pm »

in the name of world peace i attack center brown with all
Got it, combat next turn.

Also, since there's nothing else you can do this turn, I'd say your turn is done (Holy crap, that was the fastest turn yet!)
« Last Edit: May 02, 2010, 04:35:15 pm by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Askot Bokbondeler

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #94 on: May 02, 2010, 04:43:50 pm »

yeah, i'm proud. maybe today we can advance 2 or 3 turns if everyone is present

roleplay text: the senate receives word that somewhere in the west the shoshone tribe is plundering it's own lands

Canalan

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #95 on: May 02, 2010, 04:45:53 pm »

I attack East: Cyan with all units.
It is time for the Kingdom of the Living River to regain it's ancesteral lands!
Also, any reply yet from the Republic of the Port on the treaty?

Askot Bokbondeler

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #96 on: May 02, 2010, 04:53:52 pm »

i didn't saw the post, sorry, i'll think about it for a minute

Askot Bokbondeler

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #97 on: May 02, 2010, 05:07:54 pm »

we will have to submit the mutual defense pact to popular suffrage, but we are confident the brave people of the port will support it, so we accept it in advance, as well as the trade treaty.
our patricians are interested in exotic religions, and our philosophers are interested in other views on the world, so we invite some of your wise men to come here enlighten us on your culture, and request that you receive some of our adventurous philosophers. lets call it the cultural exchange treaty, and let's see what benefits our game master will give us on it, yes?

edit:sorry for the doble post, i meant to edit the other one
« Last Edit: May 02, 2010, 05:09:32 pm by Askot Bokbondeler »
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Paranatural

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #98 on: May 02, 2010, 05:13:04 pm »

Ok...I send the archers to the west Cyan. One unit of swordsmen to probe the north white, and one unit to the NE ...er..dark cyan? I'm no good with colors. The big one in the nook of the river.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Tarran

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #99 on: May 02, 2010, 05:16:04 pm »

Cultural exchange treaty... Can't think of anything that it can give a bonus to.

Diplomacy updated.

Ok...I send the archers to the west Cyan. One unit of swordsmen to probe the north white, and one unit to the NE ...er..dark cyan? I'm no good with colors. The big one in the nook of the river.
You sure you don't want to probe West cyan first? also, Center dark cyan is already probed (look at the neutral units).
« Last Edit: May 02, 2010, 05:20:42 pm by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Paranatural

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #100 on: May 02, 2010, 05:26:11 pm »

Ok...I send the archers to the west Cyan. One unit of swordsmen to probe the north white, and one unit to the NE ...er..dark cyan? I'm no good with colors. The big one in the nook of the river.
You sure you don't want to probe West cyan first? also, Center dark cyan is already probed (look at the neutral units).

Nah, west Cyan sounds good. I guess since Center Darky Cyan is already probed I uh...guess I can't do anything much. That's all the countries I boarder. I guess I have them train.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Tarran

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #101 on: May 02, 2010, 05:27:08 pm »

Ok...I send the archers to the west Cyan. One unit of swordsmen to probe the north white, and one unit to the NE ...er..dark cyan? I'm no good with colors. The big one in the nook of the river.
You sure you don't want to probe West cyan first? also, Center dark cyan is already probed (look at the neutral units).

Nah, west Cyan sounds good. I guess since Center Darky Cyan is already probed I uh...guess I can't do anything much. That's all the countries I boarder. I guess I have them train.
No offense, but I hope your archers die. :P
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Paranatural

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #102 on: May 02, 2010, 05:37:04 pm »

Ok...I send the archers to the west Cyan. One unit of swordsmen to probe the north white, and one unit to the NE ...er..dark cyan? I'm no good with colors. The big one in the nook of the river.
You sure you don't want to probe West cyan first? also, Center dark cyan is already probed (look at the neutral units).

Nah, west Cyan sounds good. I guess since Center Darky Cyan is already probed I uh...guess I can't do anything much. That's all the countries I boarder. I guess I have them train.
No offense, but I hope your archers die. :P

With the way my luck has been, they will. Every country I have seen could easily take me.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Canalan

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #103 on: May 02, 2010, 06:07:31 pm »

Cultural exchange treaty... Can't think of anything that it can give a bonus to.
Maybe it could do buffs for certain units, or, if special units, research, or infrastructure is added, it could allow us to share the special ones or something.
Or it could just be a roleplay thing.
Also, can we upgrade units? Does training make them better in any way?
/ooc
Wonderful! My personal advisor himself is leading the company of learned men, and our schools eagerly await your philosophers. A shipment of luxury items (soap, mugs, scented candles, etc...) will depart within the week.

Tarran

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Re: Middle age Countries At War. [Turn 1, territory gained! Bad dice.]
« Reply #104 on: May 02, 2010, 06:12:47 pm »

Cultural exchange treaty is just for roleplay, then.

Also: I guess you can upgrade units, but only to their more advanced type, the time it takes them is the recruit season difference+1 between the two units. An example; a Light Spear can be upgraded to a Heavy Spear, but it takes three seasons. Yet a Medium Spear takes two seasons.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
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