Okay Emperor Jonathan, you're in for the next image.
And because I feel like it, here's a combat demonstration. (note; I used side 1/2 instead of 'insert name here1/2' for everything besides the beginning. I will use your name/user name [if you didn't make up a name] instead in real combat.)[95% of this is still undecided. I'm likely to trim down because this takes so long.]
Side1: insert name here1; four Heavy spears, one Chariot.
Side2: insert name here2; one Cavalry, three Longswords, one Heavy Srcher.
Start, roll first move, 1 - 3=side1, 4 - 6=side2, roll=6, side2 first.
Heavy Archers target; 5, targeting heavy spear [1], roll to-hit; 6, overshot! overshot luck; 2, large overshot.
Longsword target [1] ; 4, targeting, Heavy spear [1], charge!; 1, no! trip!, roll to countercharge Heavy spear [1]!; 4, damage roll (LS1)(HS1) 6, 2, Heavy spear [1] wounded! (-1 to future unit-action fighting rolls).
Longsword [2] target; 4, targeting Heavy spear [1], charge!; 6, too fast! (roll to not damage self); 2, ouch, (-1 to future unit-action fighting rolls), roll to damage (fight) (HS1)(LS2); 6-1=5, 4, Very little noticeable effect...
Longsword [3] target; 6, Chariots, roll to advance (LS3), roll to run away (Ch); 2, 1, nothing happens, neither side gets anywhere.
Cavalry target; 5, targeting Chariot! Roll to advance; 4! roll to kill, roll to resist; 2, 6 (+1 to escape)... This is getting nowhere.
Side 1 rolls!
Chariot roll to escape Cavalry and Longsword [3]; 6+1 escaped... right into Heavy spear [1]! roll to evade; 4, evaded.
Heavy spear [1] target {LS1 or LS2}; 3, can't decide! roll to attack both (with -1 to rolls)! (LS1), (LS2); 1-1-1=-1, 5-1-1=3, died to Longsword [1].
Heavy Spear [1] Dead!
Heavy Spear [2] target; 1, target? What target?
Heavy Spear [3] target; 4, Cavalry! roll to advance (HS3), roll to escape (C); 4, 4, fail! Why is there so much fail?
Heavy Spear [4] target; 2, that longsword [3] looks good, lets attack them from the rear! And let's let them see us walk to their rear too! Longsword [3] roll to spot Heavy Spear [4] (+1); 4+1, They are spotted alright, roll to countercharge Longsword [3]!; 2, lazy bums, they just turn to their direction, roll to charge Heavy Spear [4]!; 5! (+1 to damage!) roll to damage (HS4), (LS3)! 2+1=3, 3, oof! Bumping shields into each other doesn't seem to work too well.
That took, and hour I think, yeah. I will trim it down. But it was fun, only one turn from each side though. Not really willing to fix it much, I just want to relax. Any comments? Or criticism?
Edit: Missed your post Neyvn, added (you meant brown right?). Next map will be up as soon as another player joins. Or I get impatient. Your custom color is cyan right?