Frelock: Human
Status: Badly bruised leg -1 to walking and running and overall foot stuff
Experienced Necromancer (2/40)
Amatuer Perceptionist (0/15)
Amatuer Persuader (4/15)
Novice Elementalist (4/15)
Novice Speedster (4/10)
Resurect*
Small Curse*
Soul Bind**
Shadow Minion**
Shadow Bind ***
Mental Commands**
Sight of the Shadows***
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Growth* (Nature)
Brown Robe, Wooden Staff, Coin Purse with 5gp, Leather Backpack, emergency rations, water skin, rope, journal, writing tools, short sword, spear, Old Iron Padlock Key, Rapier, The power of the elements
Fredrick XVII (Ninur Torir): dwarf
Status: fine
Skilled Runecrafter (26/30)
Skilled Blacksmith (1/30)
Amateur Negotiator (9/15)
Novice Hammer Man (8/10)
Novice Strongman (4/10)
Novice Persuader(7/10)
Novice Intimidator (1/10)
Rune of Finesse*
Rune of Duribility**
Rune of Amplification***
Clothes: blue pig tail shirt, leggings, belt, shoes, socks, gloves, and hooded cape
Amateur Blacksmith Kit with small iron anvil, Chisel, Small bag of 6sp, Amplified Battleaxe, Bam Warhammer, Steal scrap, 1 unit of Steal,
Respect of Halley Blacksmiths +1 to haggling with them, +1 to working in one
Sargoth (Paranatural) Orc-human
Status: fine
Skilled Meta Magician (9/30)
Amateur Elementalist (0/30)
Amateur Beasteologist (16/20)
Novice Stelth Artist (6/10)
Novice yeller (3/5)
novice Perceptionist (2/10)
novice Speedster (7/10)
Novice Tracker (4/10)
Glow*
Small Weak Forcefield**
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Breeze* (air)
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Swarm*
Small Woodland Command*
Unfocused Telepathic connection**
Heavy brown cloth robe, Satin Underwear +1 to resting, leather backpack, Staff, several beltpouches (leather), leather belt, Knife, Dagger, Kopesh, 3 days of iron rations, 2 water skins, Tome of the Elements, Bestiary, Meta Magic Made Simple, Arcane theory, Light Stick, Bronze shortsword, bronze battleaxe, Iron Mace, Bow and Arrows
Morul Logemegast (meanmelter) Dwarf
Status: fine, covered in goblin brain (-1 to persuasion and negotiating in person)
Skilled Blacksmith (0/30)
Skilled Hammer Man (0/30)
Amateur Negotiator (0/15)
Novice Speedster (4/10)
Novice Strongman (3/10)
Amateur Digger (3/10)
magic= none
Iron Chain Body, Iron Chain Legs, Iron Chain Gloves, Iron High Boots, Iron Winged Helm, Iron Shield, Iron War Hammer, Backpack, Amateur Blacksmith Kit, Light Stick, Cave Key, Rusty Cave Padlock, 50gp in coin purse
Aethor (Batista) Elf
Status: fine
Skilled Meta Magician (0/30)
Amateur Elementalist (18/30)
Amateur Life Mage (2/20)
Novice Speedster (4/10)
Novice Stealth Artist (2/10)
Weak Telekinesis*
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Breeze* (air)
Cinder* (fire)
Ash cloud* (Fire)
-----
Cure Light Wounds*
Prayer of Clarity*
Leather body, leather legs, leather boots, leather arms, leather coif, leather gloves, leather backpack, blank book, ink, feather quill, mildly decorated staff, novice elements, Detailed Description of Fire Magic, Light Stick, Uknown Egg
Baby Dragon, Amateur bond (3/15)
Asurth(Wolfchild): half werewolf (turns into full wolf at will, takes one turn unless bad roll)
Status: fine, black furred, claws
Skilled Elementalist (2/40)
Amateur Unarmed Fighter (5/20)
Amateur Life Mage (3/20)
Novice Negotiator (5/10)
Frost* (Ice)
Chill* (ice)
-----
Prayer of Focus*
Cure light wounds*
Teal Rope Read Tunic and White Silk Trousers, Belt, Belt Pouch, Backpack, Healing herbs, Bandages, 2 days worth of Rations, Tome of ice magic, book of prayers, Bronze scimitar, Bronze Pike, Wallet with 20sc, Steal Chest Plate, SUPER WOLF HELMET (rune of durability, rune of finesse, rune of amplification, and rune of speed)
Respect of Halley Blacksmiths +1 to haggling with them
NPC: Aurora, dragon baby
Status: baby