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Author Topic: Earthquake/Cave-In Idea  (Read 568 times)

FreakyCheeseMan

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Earthquake/Cave-In Idea
« on: April 29, 2010, 11:47:56 am »

So, I know a lot of things like this have been suggested, but I don't think this specific one has.

So, Toady's talked about the difficulty of calculated stress realistically, to make a solid cave-in system. Here's my idea- come up with a very rough stress-test system that may take quite a while a run (no framerate issues, it won't happen often), and have a random "Earthquake" event; the earthquake randomly destroys tiles, with a probability based off the "stress" on that tile, and cave-ins proceed as they currently do.

So, if you have a 50-z-level-upside-down pyramid supported by a single tile, it won't instantly collapse, but at the first earthquake that single support tile will be a huge candidate for sudden existence failure.
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Urist McCheeseMaker

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Re: Earthquake/Cave-In Idea
« Reply #1 on: April 30, 2010, 06:04:58 pm »

that's a good one. you could recalculate stress every month or so and it'd still be forgivable (better than every frame, at least :P), and that way you'd have a real reason to build something that looks awesome, other than "i want it to look realistic"
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lucusLoC

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Re: Earthquake/Cave-In Idea
« Reply #2 on: April 30, 2010, 06:43:05 pm »

so would there be a random "earthquake" event and the stresses would be calculated then? i would imagine this would cause a freeze while the calculation is run, but i guess that is forgivable.

i also assume it would be an ini option, but that is unimportant to me.

+1 from me.
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Canalan

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Re: Earthquake/Cave-In Idea
« Reply #3 on: April 30, 2010, 06:45:25 pm »

It would pause and center on the epicenter,and during that time it could run calculations.

Andeerz

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Re: Earthquake/Cave-In Idea
« Reply #4 on: April 30, 2010, 07:00:35 pm »

It wouldn't even have to be an earthquake, just a time of month when stresses are calculated.
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DarthCloakedDwarf

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Re: Earthquake/Cave-In Idea
« Reply #5 on: April 30, 2010, 07:02:10 pm »

It will be the end of all megaconstructions.  :'(
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Vertigon

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Re: Earthquake/Cave-In Idea
« Reply #6 on: April 30, 2010, 07:18:36 pm »

just a time of month when stresses are calculated.

I was gonna try to fit in a period joke, but I couldn't think of one.
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therahedwig

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Re: Earthquake/Cave-In Idea
« Reply #7 on: April 30, 2010, 07:21:04 pm »

Doesn't have to be, I mean, we can make mega constructions in RL, right?

Of course, construction should be overhauled to allow for the kind of megaprojects we have in RL. I mean, the engineering behind some of them is very dwarfy, but we lack the engineering possibilities.
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Wolfmilf

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Re: Earthquake/Cave-In Idea
« Reply #8 on: April 30, 2010, 07:27:39 pm »

Should be optional so you could build weird fantasy megastructures.
Or have some crazy strong material as base :3
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