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Author Topic: Miasma?  (Read 747 times)

bluemotion

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Miasma?
« on: April 29, 2010, 12:25:53 am »

I'm a very new player, only on my second fort. I have a decent grasp of most things (or at least I think I do), but I find myself confused...

In my first fort, I never had problems with miasma. But now, in my second fort, I just got a huge outbreak of it in my dining area! I don't even know why!

Why did it appear? How can I get rid of the stuff??
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Grumman

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Re: Miasma?
« Reply #1 on: April 29, 2010, 12:31:20 am »

Do you have any rotting corpses nearby? I'd look for vermin remains first, as cats have an annoying tendency to just dump them all over the fort.
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bluemotion

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Re: Miasma?
« Reply #2 on: April 29, 2010, 12:33:24 am »

No and no...The dining room had as yet been unused. I was still moving furniture in. There are a couple of rotting goats out near the front of the fort, but theyre nowhere near where the miasma spawned.
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DarthCloakedDwarf

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Re: Miasma?
« Reply #3 on: April 29, 2010, 12:36:40 am »

Perhaps your food is spoiling.
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Yes. Clearly a bug that ought to be fixed in the future, but exploit it in the meantime.

Aescula: *snerk*  Just thought of a picture I saw a long tome ago...
Darth Guy: A long, long tome ago, in a library far, far away?

bluemotion

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Re: Miasma?
« Reply #4 on: April 29, 2010, 12:39:11 am »

So I assume then that miasma is caused by rotting food or other foul stuff? I can't think of anthing that could have caused it, but oh well.

More importantly, how do I get rid of it? Does it go away on its own eventually?
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DarthCloakedDwarf

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Re: Miasma?
« Reply #5 on: April 29, 2010, 12:40:02 am »

Miasma goes away eventually.

Things make miasma when they are rotting. Once they finish rotting, they stop producing miasma.
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Yes. Clearly a bug that ought to be fixed in the future, but exploit it in the meantime.

Aescula: *snerk*  Just thought of a picture I saw a long tome ago...
Darth Guy: A long, long tome ago, in a library far, far away?

bluemotion

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Re: Miasma?
« Reply #6 on: April 29, 2010, 12:41:09 am »

Understood...how much of a negative affect will it have on my fort in the meantime?
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chaoticag

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Re: Miasma?
« Reply #7 on: April 29, 2010, 12:43:09 am »

Sounds like a high traffic area, so possibly moderate, but as long as they are drunk, hardly working and eating in wonderful places, you should be fine.
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Grumman

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Re: Miasma?
« Reply #8 on: April 29, 2010, 01:06:23 am »

If you manage to find what is rotting, if you take it outside or destroy it (with magma or a trash compactor), it will stop producing miasma.
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JoshBrickstien

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Re: Miasma?
« Reply #9 on: April 29, 2010, 01:08:42 am »

This reminds my of my first fortress... I abandoned the fortress when I got miasma, I thought it was deadly. lulz. Then I looked at the wiki....  :P
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Edit: OH GOD, THE LEATHERS ARE MULTIPLYING WHENEVER I SLEEP.

ancistrus

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Re: Miasma?
« Reply #10 on: April 29, 2010, 02:42:58 am »

If you have cats, kill them. They kill vermin which rots and creates miasma.
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o_O[WTFace]

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Re: Miasma?
« Reply #11 on: April 29, 2010, 04:06:18 am »

 Keep in mind miasma can travel through stairs and stuff, there should be either rotten food or bits of dead creature lying around.  Its possible someone moved it already, or I guess it could be dead vermin although I haven't seen vermin rot in this version. 
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...likes Dwarf Fortresses for their terrifying features...

Rvlion

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Re: Miasma?
« Reply #12 on: April 29, 2010, 05:32:55 am »

Try designating a special Refuge stockpile in a specially dug room with a door. All dead vermin will be placed there and rot, while the door will keep away Miasma from the Fortress.
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rodya_mirov

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Re: Miasma?
« Reply #13 on: April 29, 2010, 07:54:32 am »

Or have a refuse stockpile on the surface, where magma can't be generated.

Killing vermin is a *good* thing; you don't want them eating up all your food.
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Jumpp

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Re: Miasma?
« Reply #14 on: April 29, 2010, 09:34:52 am »

Normally your dwarves will quickly move rotting stuff to a refuse stockpile.  If they don't, the cause is most likely that your refuse stockpiles are all full.  This fault is more common than it used to be, since vermin corpses no longer rot away.  Conserve space with a quantum refuse stockpile, possibly combined with an atomsmasher.  If, like me, you prefer to avoid interacting with the aboveground, then make sure you use airlocks at your underground refuse stockpiles to contain the miasma.
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