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Author Topic: Godhood I OOC Thread  (Read 129538 times)

Caesar

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Re: Godhood, OOC Thread
« Reply #1410 on: May 19, 2010, 10:32:39 am »

Oops. I read this thread first instead of the IC thread.

Anyways, if it is the ship that I think it is that you activated.. Yes, it'll surely cost an act.


Edit: I forgot to add in Frandors acts. I somehow missed them. Anyways, that'll mean he's not got four, but two acts to spend.

I'll read the new IC, edit in Frandors newest number of acts, and write up a flavor/event post.


Also: I wasn't generous with you. I simply liked your RP, which means that I won't just kill off your character.
You also stated the reason for your inactivity, which I appreciate.

I am still to edit in the changes of this turn into the summary.
« Last Edit: May 19, 2010, 10:47:58 am by Caesar »
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

forsaken1111

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Re: Godhood, OOC Thread
« Reply #1411 on: May 19, 2010, 11:01:36 am »

I presume Astra'ath's gaunts are not actually barred from entering the Refuge?
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Caesar

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Re: Godhood, OOC Thread
« Reply #1412 on: May 19, 2010, 11:07:38 am »

They're ethereal creatures, and as such, they are more than welcome.

I'm already foreseeing a disaster that will happen next turn update, by the way.


Careless creation comes with dire consequences.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

dragnar

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Re: Godhood, OOC Thread
« Reply #1413 on: May 19, 2010, 11:08:42 am »

This should be interesting, I wonder what the others will do when they discover Astra'ath in the refuge.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

forsaken1111

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Re: Godhood, OOC Thread
« Reply #1414 on: May 19, 2010, 11:09:09 am »

Careless creation comes with dire consequences.
Which creations are you referring to?
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Caesar

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Re: Godhood, OOC Thread
« Reply #1415 on: May 19, 2010, 11:09:54 am »

Careless creation comes with dire consequences.
Which creations are you referring to?
Do you actually suspect me to give you the capability to speculate in greater detail on what will happen?
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

forsaken1111

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Re: Godhood, OOC Thread
« Reply #1416 on: May 19, 2010, 11:10:21 am »

Careless creation comes with dire consequences.
Which creations are you referring to?
Do you actually suspect me to give you the capability to speculate in greater detail on what will happen?
I was hoping for a hint yes.
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dragnar

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Re: Godhood, OOC Thread
« Reply #1417 on: May 19, 2010, 11:10:39 am »

Careless creation comes with dire consequences.
Which creations are you referring to?
If he told us, we could do something about it. Therefore it is time to read the summary with great attention to detail!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Digital Hellhound

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Re: Godhood, OOC Thread
« Reply #1418 on: May 19, 2010, 11:11:26 am »

They're ethereal creatures, and as such, they are more than welcome.

I'm already foreseeing a disaster that will happen next turn update, by the way.


Careless creation comes with dire consequences.

Actually, while they could very well go into the Refuge, the Protector has a fragment of his master's power; I don't see why Gods couldn't harm ethereal creatures.
He'll be more than happy to throw them out if he finds out they work for Astra'ath. Though he seems to be with dragnar, poor Protector probably has no idea.

Careless creation? Uhh-oh.
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Caesar

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Re: Godhood, OOC Thread
« Reply #1419 on: May 19, 2010, 11:11:44 am »

Not the summary. It will happen when the next turn comes rolling around, which would be the end of turn nine.

I've still got to summarize turn eight, which is also why some creations aren't yet listed.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
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Caesar

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Re: Godhood, OOC Thread
« Reply #1420 on: May 19, 2010, 11:12:43 am »

Actually, while they could very well go into the Refuge, the Protector has a fragment of his master's power; I don't see why Gods couldn't harm ethereal creatures.
He'll be more than happy to throw them out if he finds out they work for Astra'ath.

The Protector could indeed throw out those.

Anyways, give me a few seconds, got a minor post to write up.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

forsaken1111

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Re: Godhood, OOC Thread
« Reply #1421 on: May 19, 2010, 11:13:01 am »

They're ethereal creatures, and as such, they are more than welcome.
Actually, while they could very well go into the Refuge, the Protector has a fragment of his master's power; I don't see why Gods couldn't harm ethereal creatures.
He'll be more than happy to throw them out if he finds out they work for Astra'ath.
Well the voice is a dead giveaway. However the thing isn't doing anything hostile.

And from the speed of its appearance you can infer that they've been hanging around for a while, watching.
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Caesar

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Re: Godhood, OOC Thread
« Reply #1422 on: May 19, 2010, 11:16:48 am »

I'll write up a post for Poena soon as well. I just thought it might be that anybody wanted to react on that first.

And yes, I know that it is crappy.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

forsaken1111

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Re: Godhood, OOC Thread
« Reply #1423 on: May 19, 2010, 11:19:26 am »

Not sure why you denigrate your posts so much. They're fine.
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dragnar

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Re: Godhood, OOC Thread
« Reply #1424 on: May 19, 2010, 11:19:40 am »

The problem is either:

A. The new giant planet will mess up orbits with it's gravity.
B. Elan smashing into a star will act how a planet hitting a star should.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.
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