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Author Topic: Woman of SCIENCE!  (Read 61237 times)

dragnar

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Re: Woman of SCIENCE!
« Reply #360 on: May 04, 2010, 11:48:00 pm »

Yes. We shall then give it enough strength to rip a tank in half and laser vision. Also a mind control device to make everything in a 5 mile radius hate it.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Acanthus117

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Re: Woman of SCIENCE!
« Reply #361 on: May 04, 2010, 11:48:58 pm »

And then give it arms FOR MASSIVE DAMAGE
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

maxicaxi

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Re: Woman of SCIENCE!
« Reply #362 on: May 04, 2010, 11:51:04 pm »

Yes! Sleep, and meet him tomorrow. If you have time after sleeping and before meeting him, try to program a simpler flash game, less than 1 hour's worth of complexity, and show it to him. Ask what he likes and dislikes.
this
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Acanthus117

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Re: Woman of SCIENCE!
« Reply #363 on: May 04, 2010, 11:57:18 pm »

Yes! Sleep, and meet him tomorrow. If you have time after sleeping and before meeting him, try to program a simpler flash game, less than 1 hour's worth of complexity, and show it to him. Ask what he likes and dislikes.
this
this.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Shades

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Re: Woman of SCIENCE!
« Reply #364 on: May 05, 2010, 02:30:58 am »

We could just go and do some research on psychology and work out how to make our game more addictive. The level of hardness means they'll never complete it but if we can make it impossible to put down we will have a captive subject set we can abuse.
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Cheddarius

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Re: Woman of SCIENCE!
« Reply #365 on: May 05, 2010, 08:53:33 am »

"I Want To Be The SCIENCE!" ?
Anyway, high psychology means we can make a truly terrible Boxbot. Great, yes, and terrible. He will smite shopping centers, fumble around and accidentally knock down people's workplaces, generally being terrible.
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Diablous

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Re: Woman of SCIENCE!
« Reply #366 on: May 05, 2010, 03:09:41 pm »

Yes! Sleep, and meet him tomorrow. If you have time after sleeping and before meeting him, try to program a simpler flash game, less than 1 hour's worth of complexity, and show it to him. Ask what he likes and dislikes.
this
this.
DO EET.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Kashyyk

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Re: Woman of SCIENCE!
« Reply #367 on: May 05, 2010, 03:37:15 pm »

WE should keep our game and show it to those other scientists are there meeting-thing. Sure, one of them might finish it, but it will still be something cool to show.
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Ochita

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Re: Woman of SCIENCE!
« Reply #368 on: May 05, 2010, 05:04:50 pm »

It seems like a good idea. Lets go home and sleep untill midday?
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princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Armok

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Re: Woman of SCIENCE!
« Reply #369 on: May 05, 2010, 06:49:38 pm »

I say we make a basic phycology simulator to let us study phsycolgy! How do we do this withoute knowing phsycology in the first place you ask? Well, we do know brains are neural net, have evolved, and a few other things can be goten throguth introspection, with that we shuld be able to make a mind simulator! It wont be an actual AI that can solve problems, and the mind it simulate will probably not be a human, but studying it shuld tell usSOME tricks that have general usages, and it can be used to develop some game that does not revolve around problemsolving by figuring out what might stimulate most nerural nets other than that and simply puching that button hard.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

dragnar

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Re: Woman of SCIENCE!
« Reply #370 on: May 05, 2010, 06:59:35 pm »

That could prove very funny: what if it discovers that, say, everyone likes puns, therefore the game will be nothing but n hour long barrage of puns... anyone every played dragonfable?
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Cheddarius

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Re: Woman of SCIENCE!
« Reply #371 on: May 05, 2010, 07:14:55 pm »

You are currently level 3, which puts you about on par with decent real life programmers as far as abilities.
Translation: No AI, no neural simulators, no supercomputers. We are a decent programmer, and that is it.
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Tyg13

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Re: Woman of SCIENCE!
« Reply #372 on: May 05, 2010, 10:23:58 pm »

Yes! Sleep, and meet him tomorrow. If you have time after sleeping and before meeting him, try to program a simpler flash game, less than 1 hour's worth of complexity, and show it to him. Ask what he likes and dislikes.
this
this.
DO EET.
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Armok

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Re: Woman of SCIENCE!
« Reply #373 on: May 06, 2010, 06:53:27 am »

You are currently level 3, which puts you about on par with decent real life programmers as far as abilities.
Translation: No AI, no neural simulators, no supercomputers. We are a decent programmer, and that is it.
It's not an AI or an upload, it's a simplified model, such things do exist and are not that hard to make, they just arn't that usefull for much anything practical, just studying evulutionary phsycology.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

GlyphGryph

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Re: Woman of SCIENCE!
« Reply #374 on: May 06, 2010, 08:51:46 am »

Action 20
You stumble home, deciding you're going to work on a shorter simpler game for the less astute in the audience. While waiting for your computer to power up, you notice the inviting bed, and decide you'll just take a quick nap first...



Spoiler: Schematics and Mods (click to show/hide)

You wake up later, feeling very refreshed. Looking at the clock, you notice it's almost 4 oclock! That was definitely more than a nap! Anyways, the coffee shop should still be open if you want to see how your game is doing, but you think it closes at 4:30, so not really any time to make a simple game. Of course, if you decide to wait until morning before going again, that won't be a problem.

Either way, you pop upstairs to grab some food while you decide. Its more free here.

You are Awake.
You are Full.
TIME: 3:55pm
« Last Edit: May 09, 2010, 11:56:40 pm by GlyphGryph »
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