Coradin creates a species of living statues of all kinds to act as servants in the Palace, and if needed, guardians.Coradin also moves the Palace to the orbit of Natus, to serve as it's moon and grant massive artistic talents and a wild imagination for any living creature born under it's gazeGheronaton..creates many creatures, including:
A race of humanoid, immortal beings, who just look like him. But they only have two arms and wings and are much smaller. They live in the great stone hall. They are acting as his servants and are sustained by the violent nature of the world itself. He just calls them "firstborn". They also see to the needs of his chosen ones and recite their heroic deeds in never ending ballads.
Then he creates several dinosaur like creatures, both great and small in various shapes. Some of them are herbivores and eat the sparse vegetation on Incendium, but most of them are carnivores which eat flesh. Imagine them as standard dinosaur like creatures.
Some of them can also fly. They drink water.
The magma seas he fills with fish, giant snakes, giant tortoises and kraken who are able to survive in the lava. They eat each other but are also partly sustained by the lava. The kraken and the sea snakes also have a habit to attack land dwellers, if they come within reach.
The pools and rivers filled with ordinary water are inhabited only be harmless fish.
Then he creates several strange elemental creatures. They aren't born like natural creatures but take spontaneously form. Notable kinds of elementals include:
-Thunder Birds; Which are consisting of smoke and lightning. They feed on thunderclouds.
-Stone Giants; Which are giants in various forms (Some of them look human, some of them mimic the other wildlife.) They are very aggressive and as their name implies made of rocks.
-Fire Spirits; Sometimes a fire on Incendium becomes "Sentient". Those Spirits then take simple humanoid forms and attack anything in sight. Usually they live only a few minutes.
-Withered trees; Some of the (usually dead and burned) trees of Incendium are sentient and lust for blood. They grab creatures with their branches, crush them and then drink their blood with their roots.
-The Ceased; They are "spirits" which reanimate dead bones.. They are also bloodthirsty and hunt the living. Once their stolen body is destroyed they seek a new one.
-Magma men; They live in the volcanoes. Whenever a volcano erupts they follow the magma flow and slaughter every living creature they encounter. Once an eruption is over they return to their volcano and wait for the next.
-Avengers; They are the most strange of elementals. They look somewhat human, but with twisted, demonic, features. Whenever someone on Incendium shows cowardice one might appear to fight that wretched creature. If a coward summons up enough bravery to fight the avenger honorable he is absolved of all his sins. Though, most of the time he also dies at the hand of the avenger. Those who don`t fight the avenger honorable are confined to a dark place deep within Incendium where they have to face their greatest fears. For all eternity.
He also creates some non elemental, non dinosaur like creatures, like:
-Great Worms; Which are really, really, big worms that burrow through the hard soil and even through solid stone. They gorge the countless minerals that are buried within the earth. They occasionally burrow to the surface, where they often fight other creatures. They can`t survive in magma and are anxious to evade it.
-Giants; Which are giant humanoids. They have a primitive, nomadic culture centered around honorable combat. If they die the brave and honorable ones are reborn. When they are reborn they remember nothing, but the foes they have slain in their previous lives.
-The Ferals; Those are normal sized humanoids. Their skin is dark and like the giants they live in nomadic tribes (Most of the time. There are some settlements, usually located in somewhat sheltered places.) Some brave ones even sail the magma seas with boats made of giant turtle shells. They are intelligent, but they rather think of survival than of science. They hunt dinosaurs to feed themselves and need to drink water.
If one of the ferals dies in a heroic manner he is taken to the Refugium and revived. From now on he is immortal and whenever he dies he is reborn the day after. They practice their fighting skills the whole day and feast every night. Most of them also wander Incendium from time to time in search for creatures they can fight.
-Dragons; They are intelligent, giant lizards with wings. They can spew fire. They are the most feared predators on incendium and they eat every other, living, creature. They drink lava and are immortal; Though they can be killed in combat. If a Dragon dies he is taken to the refugium where they live on as honored mounts for my chosen.
All other creatures simply perish when they die.
This took you three acts, bringing you to -1 at end of turn. (As you grant immortality, sentience and lots of cool things to your creations) This, however, will
not yield repercussions, as the amount you start a turn with is the amount that matters.
Gheronaton renames his great hall to 'Refugium'Alex creates the planes, and adds Dwarves to the mountains.Carnis creates stars (I might be picturing it wrong, but those are not like the stars already created, right? They are like pinpricks on the edges of the void? If I am wrong, tell me in the OOC thread and I will correct it, including the flavor part of this post.)
Carnis creates the constellations *The Bear: Any born beneath the Bear gain great strength, but are often not the brighter sort.
*The Magi: Any born beneath the Magi's gaze are granted both a weakness to magic and a talent for the mystic arts
*The Shade: Those born beneath the Shades Malignant symbol are stealthy, but prone to an early death
*the Spire: those few born below the Spire find natural leadership qualities they can't explain.
*the Seven Eyes: those born below the Seven Eyes are blind, deaf, and mute. They can see the future, past and present however, if you can find a way to speak to them.
*the Siblings: those born beneath the siblings are linked. They will die, however, if their Link is killed as well.
*Xorn's Fist: No-one knows what happens beneath Xorn's Fist, only that great power comes of it. Power as likely to consume you as your enemy...
Natus creates the Tree of LifeA massive tree that dwarfs even the tallest greatwood on Natus. Everything around it grows and prospers. It is rumoured that one can gain immortality by consuming the fruit that it bears. Its trunk is the starkest of whites. With lush green leaves and a red pomegranate-type fruit.
Natus creates the Tree of Knowledge:Like its brother, the Tree of Life, it too dwarfs the trees around it. Creatures that eat the fruit that grows on it's branches will gain great awareness and maybe even sentience. It's trunk is gnarled as if a wise and sagely face peers out from the bark at those that look at it. It bears a green apple-like fruit, and blood-red flowers.
Elan creates a small, perfectly ordinary world.Elan creates jester-like objects with a fondness for banjos.Luna creates varied plant life on Aether.Luna creates Aether elves and blesses them with intelligenceDragnar creates a giant library containing a map of the universe that cannot be seen through mundane senses. -- This act takes up two acts, because of its magnificent features.
Satae creates a small planetoid and sets it on an elliptical orbit around the UniverseSatae keeps one actThe Voidwalker creates the Ss'Vadgrin, a huge planet covered in volcanoes and storms. This took two acts..
The Chained God also contacts one of its servants from outside this universe, and commands it to bring some of its people This one was free.
Xarn's awakening was one accompanied by a great pain. His immaterial form emitted waves of this pain through the universe, transferring it to all of the lesser Gods. The torment was over as soon as it began, and Xarn noticed change. His gaze was drawn to a particular planet, one he had seen before already. Within an instant he arrived on Incendium, the pain growing at an alarming rate. The view that he was granted was one of great displeasure to him: Imperfect creation. Gheronatons' world set to life, the inhabitants waking up in a violent world. With a focus greater than that of all the Gods together he watched as the first fight commenced. A dragon swept down onto a feral, its claws tearing it in half. The dragon took the lower body into its mouth and flew off to explore its homeworld. Xarn wasn't interested in the dragon, though: His interest lied solely in the defeated feral..
Xarn moved more quickly than before to gaze upon the creations, pausing at some, his worry slipping into the minds of all Gods. Before his eyes passed Aether, and, although his admiration of the Goddess Luna's work, tried to get a grip on his mind, he moved on. His attention was barely caught by the planet Ss'Vadgdrin, which was so heavy that it remained on its place, the black star not capable to set it into motion. He did not notice planet Natus, the quickly growing gargentuan trees and its palace moon. Elan's world was hidden to him by another clouding of his senses by pain as it started following Natus in the same motion. Xarn roared, once more tormenting the Gods by releasing his own pain. Dragnar's library was as visible to the greater God as it were to mere mortals, Satae's now slowly moving planet hoarding a new god stared upon without interest, and, as the God reached the constellations, he kept emitting pain to all of the Gods, falling into a painful and restless sleep, tortured by dreams of death, of the upper body of a feral breathing in disbelief and pain. His nightmares made the constellation of Xorn's fist glow violently, as they tore the Essence in a way that it never happened before..Ss'Vadgrin takes a fixed position in the universe.Elan's world follows Natus in its trail as it orbits the black star.A universe without deathAll Gods are now tormented by terrible moments of pain, all lasting briefly.Xarn is now 'sickened' and tormented by the lack of death.All things living are currently falsly immortalThere is a new gap in the Essence, this one will only let through a God with the sphere of death, and then close again.The situation will worsen every turn unless a God of the sphere of death shows up and finds a place to 'rest' the normal mortal souls Note: Gheronaton's Refugium will still act as a place of afterlife for the ferals that show the special condition for obtaining their real immortality there.
Tell me in the OOC thread if you're frustrated by the newest developments, if I forgot something, or if you've got something to comment.
Acts:
Luna: 2
Natus: 2
Coradin: 3
Gheronaton: 1
Alex: 2
Elan: 4
Carnis: 2
Satae:3
"The Chained God": 2
Dragnar: 2