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Author Topic: Elves of Amanereli - Paint adventure  (Read 632112 times)

lemon10

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Re: Elves of Amanereli - Paint adventure
« Reply #1635 on: February 07, 2011, 01:51:56 pm »

I vote in favor of the stupid and/or insane plan because I don't have one of my own.
I vote against it because it makes too much sense with the music playing. Not nearly insane enough.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

quip

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Re: Elves of Amanereli - Paint adventure
« Reply #1636 on: February 07, 2011, 01:56:33 pm »

I vote in favor of the stupid and/or insane plan because I don't have one of my own.
I vote against it because it makes too much sense with the music playing. Not nearly insane enough.
We could always have hidden a barrel of wine to drink along with some herbs to take on the boat ride...
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Hell hath no fury like an angry vampire pimp.

Flaede

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Re: Elves of Amanereli - Paint adventure
« Reply #1637 on: February 07, 2011, 03:57:16 pm »

It isn't so much 8-Bit Theater stuff as it is similar to 8-Bit Theater stuff. And just out of curiosity, why're you voting against it?

EDIT: When answering, remember that this is Bay12. "Because it's stupid and/or insane" doesn't work here.

Because we had a perfectly good decent planned plan. This stupid unentertaining one only came up because we got bored.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Araph

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Re: Elves of Amanereli - Paint adventure
« Reply #1638 on: February 07, 2011, 09:55:02 pm »

UNENTERTAINING!?!?!?!

[Araph cancels Life : Sulking]
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Flaede

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Re: Elves of Amanereli - Paint adventure
« Reply #1639 on: February 07, 2011, 10:39:53 pm »

It isn't so much 8-Bit Theater stuff as it is similar to 8-Bit Theater stuff. And just out of curiosity, why're you voting against it?

EDIT: When answering, remember that this is Bay12. "Because it's stupid and/or insane" doesn't work here.

Because we had a perfectly good decent planned plan. This stupid unentertaining less entertaining one only came up because we got bored.

UNENTERTAINING!?!?!?!

[Araph cancels Life : Sulking]

fixed?
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Araph

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Re: Elves of Amanereli - Paint adventure
« Reply #1640 on: February 07, 2011, 10:46:28 pm »

Which plan is it less entertaining than?
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Flaede

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Re: Elves of Amanereli - Paint adventure
« Reply #1641 on: February 07, 2011, 10:48:15 pm »

The one referencing 8bit theater.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Araph

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Re: Elves of Amanereli - Paint adventure
« Reply #1642 on: February 07, 2011, 11:05:03 pm »

Wait, I'm confused. Is the 8-Bit Theater plan less entertaining than some other plan, or is there some other plan on the metaphorical table?
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quip

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Re: Elves of Amanereli - Paint adventure
« Reply #1643 on: February 08, 2011, 11:12:12 am »

Wait, I'm confused, how many plans do we have anyway?
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mission0

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Re: Elves of Amanereli - Paint adventure
« Reply #1644 on: February 08, 2011, 11:23:58 am »

Let's see... I remember the Retroactive Turtle plan... Some other Turtle plan... the 8-bit plan... umm yeah is there something I am missing?
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Oh wait, "insane" doesn't work on this forum.
Crap, can't think of an alternative.

Rexfelum

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Re: Elves of Amanereli - Paint adventure
« Reply #1645 on: February 08, 2011, 11:31:34 am »

Let's see... I remember the Retroactive Turtle plan... Some other Turtle plan... the 8-bit plan... umm yeah is there something I am missing?

The Forget About the Turtle (Unless It Turns Out To Be Helpful In a Quirky and Unexpected Manner) and Just Turn the Frogs Into Pincushions plan?

--Rexfelum
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mission0

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Re: Elves of Amanereli - Paint adventure
« Reply #1646 on: February 08, 2011, 11:34:16 am »

I think that is plan 5 Zulu.... we only resort to it if all other needlessly complicated and bound to fail in humorous ways plans don't work out.
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Oh wait, "insane" doesn't work on this forum.
Crap, can't think of an alternative.

Rumrusher

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Re: Elves of Amanereli - Paint adventure
« Reply #1647 on: February 08, 2011, 02:27:55 pm »

wait isn't the elf leader safe right now due to the frogmen can't do anything until the artist draws the next turn thus we shouldn't need to worry until time unfreeze it self.
In a meta sense take darkerdark is the elf barge riding down the swamp of Time for his laptop Amala who been strap on a pole floating down in a barge made earlier which is now being boarded with his sister the Frogmen. This scene I painted right now can only be finished when the elf rescue team wait until the frogmen returns from their trip to their parents and returns amala back so they can draw darkerdark pulling off a suggested plan(or plans) to get his laptop back from his sister who is about to take a knife to it/her.

The turtle is us swimming past the meta loop (I badly type out) doing something better with our/its time(which is the swamp).

wait wasn't one of the plans to get the turtle to call up turtlemen for aid?
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DAMN YOU RUMRUSHER!!!!!!!!
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Araph

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Re: Elves of Amanereli - Paint adventure
« Reply #1648 on: February 08, 2011, 02:41:04 pm »

Now I'm slightly more confused.
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Armok

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Re: Elves of Amanereli - Paint adventure
« Reply #1649 on: February 08, 2011, 03:19:59 pm »

The Forget About the Turtle (Unless It Turns Out To Be Helpful In a Quirky and Unexpected Manner) and Just Turn the Frogs Into Pincushions plan?
I vote for this plan.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
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