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Author Topic: Elves of Amanereli - Paint adventure  (Read 632459 times)

Taco Dan

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Re: Elves of Amanereli - Paint adventure
« Reply #810 on: May 18, 2010, 11:09:36 pm »

I believe in cautious negotiation from a phalanx. Since we only have 9 skilled bowmen remaining, we need to protect them.

We need to try to skill someone up in non-sword/spear/kill/fire/torture/make dead/axe crazy diplomacy,
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Askot Bokbondeler

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Re: Elves of Amanereli - Paint adventure
« Reply #811 on: May 19, 2010, 07:51:09 am »

I believe in cautious negotiation from a phalanx. Since we only have 9 skilled bowmen remaining, we need to protect them.

We need to try to skill someone up in non-sword/spear/kill/fire/torture/make dead/axe stick crazy diplomacy,

Volatar

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Re: Elves of Amanereli - Paint adventure
« Reply #812 on: May 19, 2010, 08:32:15 am »

DO NOT start the quote chains again or you will suffer my wrath  >:(
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Yes, you should always apply more magma.

Neyvn

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Re: Elves of Amanereli - Paint adventure
« Reply #813 on: May 19, 2010, 08:43:36 am »

DO NOT start the quote chains again or you will suffer my wrath  >:(
Yes yes, listen to the child. (I joke)... Gah can we already agree that we have a system, both Nuke and myself have the two most thought out ones. Go back a few pages and find them... Actually here...

Nuke's

Quote
KOBOLDS
They have no ranged weapons, and can hardly outmatch a grown elf in armed combat, so the only threat is being overrun by larger numbers. So, the elves in the rear move forwards and the elves in the front move backwards, and form a defensive circle, with trade-goods in the middle- don't want them getting stolen. Archers should swap for swords where possible, as shooting arrows into the mist is A)wasteful and B)just asking to hit each other by accident.

Also, we should do something about the elves on the dead elephant. Draw silly moustaches on them or something.

My own...

Quote
ATM, due to it being fog, Melee is the best course of action. As a Range weapon needs time to work out the aim needed and when you can't see something till the last moment bows and arrows would be shit. 2/3rds of the Bowelves Swap out bows for Swords/Spears  Group together at a reasonable distance, move the caravan towards the center. Use the spearelves to cover the rear by forming a phallax, while the unarmed elves who are between the rear guard and the caravan collect random stuff on the ground to pelt at anything that attacks from their direction... Those with Swords are the front guard. Spread out at arms distance so that they have enough space to swing while 1/3 of the Bowelves stay equipped with bow and use the space given to set up quick volleys when available. Not wildly firing. If anything if the Swordelves are face with a large swarm from on direction, they should crouch, the bows fire, then the swords counter the remaining that was not hit by arrows...
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Volatar

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Re: Elves of Amanereli - Paint adventure
« Reply #814 on: May 19, 2010, 09:00:24 am »

For the record, my vote goes to Nuke's plan (no offense Neyvn, but I don't think throwing rocks will do anything more than aggravate whatever is out there.)
« Last Edit: May 19, 2010, 09:12:33 am by Volatar »
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Quote from: Vilien
Yes, you should always apply more magma.

Acanthus117

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Re: Elves of Amanereli - Paint adventure
« Reply #815 on: May 19, 2010, 09:01:50 am »

I'm with Nukey on this one.
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Samthere

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Re: Elves of Amanereli - Paint adventure
« Reply #816 on: May 19, 2010, 11:32:23 am »

Mostly Nuke, but I still feel that wasting arrows isn't a big deal for us and blind-firing before we get into melee can only do us good, even if not much.

Volatar

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Re: Elves of Amanereli - Paint adventure
« Reply #817 on: May 19, 2010, 11:37:15 am »

What if the things aren't actually hostile, but if we start shooting they will become hostile?

Think: Its a forum game. He is liable to try and pull tricks like that on us.
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Quote from: Vilien
Yes, you should always apply more magma.

Bandages

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Re: Elves of Amanereli - Paint adventure
« Reply #818 on: May 19, 2010, 11:39:31 am »

What if the things aren't actually hostile, but if we start shooting they will become hostile?

Think: Its a forum game. He is liable to try and pull tricks like that on us.

No meta-gaming, brah
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Samthere

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Re: Elves of Amanereli - Paint adventure
« Reply #819 on: May 19, 2010, 11:39:56 am »

Sure, but everything about the situation leads to me assuming they're hostile. If they shout out "WE'RE NOT HOSTILE!" then we can hold our fire. Hell, we could even ask, "ARE YOU HOSTILE?"

LeoLeonardoIII

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Re: Elves of Amanereli - Paint adventure
« Reply #820 on: May 19, 2010, 04:07:42 pm »

I haven't changed my vote. I'm still for the hedgehog and wait plan, which is what Nuke suggested later.
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Karnewarrior

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Re: Elves of Amanereli - Paint adventure
« Reply #821 on: May 19, 2010, 04:48:06 pm »

So Darkerdark, When's the next update?
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Tabithda

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Re: Elves of Amanereli - Paint adventure
« Reply #822 on: May 19, 2010, 05:14:06 pm »

I think that it would be a good idea to ascertain if these unknown creatures are our enemies or not before any military action is taken. Perhaps by saying "Are you friend or foe?" or something to that effect to the unknown creatures.

In the event that they are hostile, which is very likely, I think our best bet would be to use the plan that Neyvn made.
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Karnewarrior

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Re: Elves of Amanereli - Paint adventure
« Reply #823 on: May 19, 2010, 05:19:23 pm »

BE YOU FRIEND OR FOE?
BRING YOU PEACE, OR FOOD? :P
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

dragnar

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Re: Elves of Amanereli - Paint adventure
« Reply #824 on: May 19, 2010, 05:21:02 pm »

BE YOU FRIEND OR FOE?
BRING YOU FOOD, OR BE YOU FOOD? :P
We are elves after all.
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