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Author Topic: Elves of Amanereli - Paint adventure  (Read 631805 times)

Myroc

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Re: Elves of Amanereli - Paint adventure
« Reply #240 on: May 04, 2010, 06:20:47 am »

The Queen does not wish to risk so much of Amanereli's royal blood in a single trip, so has requested that Ima, Ale and Cero stay behind.
Crap.
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Siquo

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Re: Elves of Amanereli - Paint adventure
« Reply #241 on: May 04, 2010, 06:33:28 am »

Route two. Also, bring more booze, dump cloth. You can't deal with sober dwarves.
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maxicaxi

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Re: Elves of Amanereli - Paint adventure
« Reply #242 on: May 04, 2010, 06:57:42 am »

Route two. Also, bring more booze, dump cloth. You can't deal with sober dwarves.

Wait.... //Insert random Ackbar Poster// We have a caged Elephant. Won't Wild Elephants get angry about the trapping of the stoned one...???

*cough*

Wild elephants spot the caged one!
"We are coming to rescue you, bro!"
Cage elephant smokes weed.
"Peace, brothers! Elves have weeeed! Come join them, there's enough for you!"

So, naturally, we take route 2.

i agree to both
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Armok

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Re: Elves of Amanereli - Paint adventure
« Reply #243 on: May 04, 2010, 07:25:43 am »

Bring more Drugs! We already got alcohole, but we shuld also bring more weed, coffee, and pherhaps some hevier stuff!
Also, make some cover so wild elephants wont see we got a captive one!
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LeoLeonardoIII

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Re: Elves of Amanereli - Paint adventure
« Reply #244 on: May 04, 2010, 11:48:21 am »

Caravan goods are fine. Take more bowelves instead of unskilled elves, though, if possible.

Route 2. We have the Ranger leader, so it should be fine. Going through the Humans lands without a diplomat is just dumb, the Humans will try to steal everything on the way through. Now if we could kill them all on the way and make sausages out of them, I'd be all for Route 1. But it sounds like a whole kingdom and we can't kill them all, so I say Route 2.
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Acanthus117

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Re: Elves of Amanereli - Paint adventure
« Reply #245 on: May 04, 2010, 01:00:25 pm »

Yeah, I think arming our elves whilst we travel is a good idea. Too bad we're definitely going route 2, since I wanted to see how humens would look like, and potentially the interracial tensions between the two...

We should also stock up on and spears for the unskilled elves. We'll need the extra firepower and spears in no time.
« Last Edit: May 04, 2010, 01:02:11 pm by Acanthus117 »
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Re: Elves of Amanereli - Paint adventure
« Reply #246 on: May 04, 2010, 01:10:16 pm »

Human path! We've had our share of elephant viciousness already...

Perhaps some food and water for the travel? Other provisions (Tents, stakes, oil lamps/torches... Not to mention 10 foot poles can always come in handy somewhere... Especially encountering cunning and deceitful dwarven traps)?. Or can we assume we'll have basic travel provisions?

Speaking of oil, maybe some high grade cooking oil? Or olives, or other more exotic foodstuff the dwarves can't get themselves!
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Siquo

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Re: Elves of Amanereli - Paint adventure
« Reply #247 on: May 04, 2010, 01:25:23 pm »

Also, arms are overrated. These unarmed elves are tradesmen, remember? Who's going to dig your elephant pit and make the spikes? Fletch your arrows? Make your bows? Build the bridge over the chasm?

That's right, those 20 unarmed tradeselves. I say keep them.
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Samthere

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Re: Elves of Amanereli - Paint adventure
« Reply #248 on: May 04, 2010, 01:26:48 pm »

Elephants elephants elephants ALL THE WAY!
We should try to tame a warthog though, so it can carry all our elephants for us.

abculatter_2

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Re: Elves of Amanereli - Paint adventure
« Reply #249 on: May 04, 2010, 01:28:04 pm »

Or olives, or other more exotic foodstuff the dwarves can't get themselves!

Like sunberries.

Bring more sunberries! Or sunshine. Delicious sunshine...
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Fortis

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Re: Elves of Amanereli - Paint adventure
« Reply #250 on: May 04, 2010, 02:13:13 pm »

I'm sure that with all the elves skill with plants, that they could find some toxin or another that can be put on the arrowheads and used to take down the elephants.
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Caesar

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Re: Elves of Amanereli - Paint adventure
« Reply #251 on: May 04, 2010, 04:24:09 pm »

Also, arms are overrated. These unarmed elves are tradesmen, remember? Who's going to dig your elephant pit and make the spikes? Fletch your arrows? Make your bows? Build the bridge over the chasm?

That's right, those 20 unarmed tradeselves. I say keep them.

But why not let them make some spears for themselves as well, so that they can indeed protect themselves with at the very least some efficiency instead of dying surely? We should also let them practice a bit when they can, so that they're just that tad better than conscripts.
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Karnewarrior

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Re: Elves of Amanereli - Paint adventure
« Reply #252 on: May 04, 2010, 06:45:09 pm »

SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOCCCCCCCCCKSSSSSSSSSSSSSSSS!!!!!!1
« Last Edit: May 04, 2010, 06:47:32 pm by Karnewarrior »
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Fortis

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Re: Elves of Amanereli - Paint adventure
« Reply #253 on: May 04, 2010, 07:58:11 pm »

I have no problem with arming the remaining elves, just so long as we remember they're tradeselves and not soldiers.

Oh, and thanks to DarkerDark for letting me make an avatar from his pictures.
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dragnar

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Re: Elves of Amanereli - Paint adventure
« Reply #254 on: May 04, 2010, 09:20:41 pm »

So... Much... Awesome... route 2.
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