Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Adamantine aphrodisiac?  (Read 1676 times)

Proteus

  • Bay Watcher
    • View Profile
Adamantine aphrodisiac?
« on: April 25, 2010, 06:39:08 am »

Could it  be that adamantine acts as aphrodisiac in 0.31?

My dwarven fortress had no marriages. Then, during  the last half of the first year (or the first  half of the 2nd one)  a cavern collapse near the magma pool led to the  discovery of  adamantine.
In the month therafter suddenly one marriage after another happened (resulting in ~10 married couples).
Well, it seemws like they  also  procreate like rabbits.
We have now ~1.5 years and already 19 babies (which is ~20% of the population). The married dwarven women seemto be  in a constant state of pregnancy
Logged

Shardok

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #1 on: April 25, 2010, 06:52:09 am »

Were you doing anything specific with it to make all your dwarves happy? Because I seem to recall mention somewhere of Dwarves marrying only if they are at the right happiness amount or higher.
Logged

Lytha

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #2 on: April 25, 2010, 06:58:33 am »

No, it's not an aphrodisiacum. It is more likely that your dwarves had not enough work to do for a while when the cave collapsed. They got to know each other and married each other.

19 babies for 10 couples is a bit extreme, but nothing unusual. This  happens with or without Adamantine. With 9 months of pregnancy and babyhood lasting for 1 year, it's pretty much normal that dwarf women run around with 2 babies on their arms for 3 months/year.

The only way to slow down the upcoming population explosion that your fortress is facing is by editing your init.txt. Look for the baby/child cap and set it to something reasonable. Right. Now.

Else you're looking at 10 dwarf women being constantly pregnant and ~100 annoying children 10 years from now. Population explosions of that kind are not fun at all. I interfered much too late in my megaproject fortress and they still have about 45 children running around, blocking the passages, dropping the FPS and consuming the booze. But it's better now. It was 12 working adults and ~70 children for a while. Now it's 40 idlers, 5 working adults, and 45 children.
Logged
Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

Proteus

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #3 on: April 25, 2010, 07:09:48 am »

Were you doing anything specific with it to make all your dwarves happy? Because I seem to recall mention somewhere of Dwarves marrying only if they are at the right happiness amount or higher.

Nope, the adamantine is out of reach for me (the collapse happened in a part of the cavern which is visible, but not yet covered by my mining tunnels).
It seems to be purely the dicovery of the adamantine which  made  them  sex-crazy :D
Logged

Proteus

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #4 on: April 25, 2010, 07:17:51 am »

No, it's not an aphrodisiacum. It is more likely that your dwarves had not enough work to do for a while when the cave collapsed. They got to know each other and married each other.

19 babies for 10 couples is a bit extreme, but nothing unusual. This  happens with or without Adamantine. With 9 months of pregnancy and babyhood lasting for 1 year, it's pretty much normal that dwarf women run around with 2 babies on their arms for 3 months/year.

The only way to slow down the upcoming population explosion that your fortress is facing is by editing your init.txt. Look for the baby/child cap and set it to something reasonable. Right. Now.

Else you're looking at 10 dwarf women being constantly pregnant and ~100 annoying children 10 years from now. Population explosions of that kind are not fun at all. I interfered much too late in my megaproject fortress and they still have about 45 children running around, blocking the passages, dropping the FPS and consuming the booze. But it's better now. It was 12 working adults and ~70 children for a while. Now it's 40 idlers, 5 working adults, and 45 children.

Yes, I  fear so, that those kids could become a burden.
On the other hand I hope that Toady will release 31.04 within 1-2 weeks,
so chances are high that I won´t play this fortress for too long.
(either this, or the fortress succumbs to a goblin invasion,
due to the fact that marksdwarves are buggy right now and won´t shoot at goblin invaders,
even if they have a quiver full of  bolts)
Logged

Deathworks

  • Bay Watcher
  • There be no fortress without its feline rulers!
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #5 on: April 25, 2010, 08:24:01 am »

Hi!

Nope, the adamantine is out of reach for me (the collapse happened in a part of the cavern which is visible, but not yet covered by my mining tunnels).
It seems to be purely the dicovery of the adamantine which  made  them  sex-crazy :D

You know, this reminds me of the old tentacle demon engravings in 40D (^_^;;

Deathworks

Logged

Bishop36

  • Bay Watcher
  • It is known.
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #6 on: April 25, 2010, 02:48:40 pm »

My theory is:

Your Dwarves were unsure about the monetary future of their fortress so they were afraid to have kids. When the adamantine was discovered they realized they could afford to have dozens of children each, so they got down to business ;).
Logged
"Things that make noise should never be sold to small children. Only adults can handle that responsibility."

-Justin from Left-Hand Toons

BigD145

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #7 on: April 25, 2010, 03:12:26 pm »

My theory is:

Your Dwarves were unsure about the monetary future of their fortress so they were afraid to have kids. When the adamantine was discovered they realized they could afford to have dozens of children each, so they got down to business ;).

...and then the adamantine was gone. All those now elderly children were retiring and the wealth had finally been seen for what it was: limited. You should drop all those children in magma so they don't suffer in their early retirement.
Logged

Hyndis

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #8 on: April 25, 2010, 03:14:39 pm »

My theory is:

Your Dwarves were unsure about the monetary future of their fortress so they were afraid to have kids. When the adamantine was discovered they realized they could afford to have dozens of children each, so they got down to business ;).

...and then the adamantine was gone. All those now elderly children were retiring and the wealth had finally been seen for what it was: limited. You should drop all those children in magma so they don't suffer in their early retirement.

Early retirement can be achieved by giving them steel weapons and armor, positioning them all in front of the breach, and then send a single miner in to create that breach.

Never enough dwarves for this!  ;D
Logged

Bishop36

  • Bay Watcher
  • It is known.
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #9 on: April 25, 2010, 04:52:27 pm »

But we all know where the real wealth of every fortress lies, mounds upon mounds of crates full of stone mugs.
Logged
"Things that make noise should never be sold to small children. Only adults can handle that responsibility."

-Justin from Left-Hand Toons

Lytha

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #10 on: April 25, 2010, 04:54:21 pm »

You mean bins and bins full with dog bone earrings.
Logged
Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #11 on: April 25, 2010, 06:01:58 pm »

I thought the wealth was in your halls of masterwork engravings and GCS silk goods and clothing.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Erk

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #12 on: April 25, 2010, 06:33:47 pm »

My wealth is in copper high boots and bolts...
Logged
'River' cancels eat: Food is problematic.

Karnewarrior

  • Bay Watcher
  • That guy who used to be here all the time
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #13 on: April 25, 2010, 07:23:35 pm »

Figurines of Dwarves and Dwarves. And occasionally, the odd batman and crundle statuette.
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

HungryHobo

  • Bay Watcher
    • View Profile
Re: Adamantine aphrodisiac?
« Reply #14 on: April 25, 2010, 07:42:16 pm »

Normally I have a fairly active fortress where I tweak things until there's at most 1 or 2 inactive dwarves at any one time and I hardly ever see births.


Of late I've been running some more hands off fortresses and I've been getting far more marriages and far more births.

It went a bit critical in my latest fortress where instead of a proper dining hall I designated a 1x1 meeting area. My entire fortress population and all the animals hang out in a giant 3x3 pile on top of my food stockpile and everyone was ecstatic and legendary socialites in no time at all.
I started getting strings of marriage announcements.
Now I can only assume they were all having sex in the pile because now that fortress population is half children and babies.
Dwarves love nothing more than being in a giant sex pile with other dwarves(and their pets).

Logged
Pages: [1] 2