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Author Topic: Industrial vs Residential  (Read 2295 times)

gordy

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Industrial vs Residential
« on: April 23, 2010, 09:23:43 pm »

Hi guys,

Quick question - what fortress layout do you use to separate noisy workshops from your residential areas? I often build my fortress downwards around a central stairway with four wide corridors off into cardinal directions, and build workshops and bedrooms in opposite quadrants. I suppose you could also build either workshops on top and bedrooms far below (is it still more than 8 tiles away to avoid the noise?), or split it in half with a wide corridor and have north workshops and south bedrooms? how do you all do it?
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bmaczero

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Re: Industrial vs Residential
« Reply #1 on: April 23, 2010, 09:25:08 pm »

I thought workshop jobs didn't make noise?  Maybe's it's changed.
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Warlord255

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Re: Industrial vs Residential
« Reply #2 on: April 23, 2010, 09:34:57 pm »

Downwards is usually too difficult for me, as you have to go four levels down to get noise clearance, and moving four tiles over feels a lot easier. Then again, I'm a fan of 2D fort design.
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Untelligent

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Re: Industrial vs Residential
« Reply #3 on: April 23, 2010, 10:06:56 pm »

I don't make any effort to keep noise away from my bedrooms whatsoever.
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barconis

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Re: Industrial vs Residential
« Reply #4 on: April 23, 2010, 11:05:32 pm »

I like to start bedrooms several levels down to avoid noise from woodcutting and combat; at least 4 levels below the workshops, which I usually put in the first two levels below the surface. I'm not sure how great that is, but it seems to work OK.
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Wirevix

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Re: Industrial vs Residential
« Reply #5 on: April 23, 2010, 11:18:47 pm »

I'm a totally inefficient fort designer, and terrible with working pump stacks and concepts thereof yet, so my current strategy is to make a loooong staircase straight down, build the bedroom complex somewhere near the top, and the main workshop hub down near the bottom where I can get magma close to it without as much effort.  At least I would, except last time I was in the middle of that plan when I opened up a cavern and was besieged by cave swallowmen...
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Cruxador

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Re: Industrial vs Residential
« Reply #6 on: April 23, 2010, 11:48:55 pm »

I build everything in purposed layers: Entrance (with trade depot, finished goods stockpile, and a barracks and its auxiliary hospital/archery range), then a level for any flows, then a workshop level, then the stockpile level, then another flow level, then the Dining Hall, then a flow level, then residential, then a flow level, then a level for noble appointments. Used to be, I'd but tombs all the way at the bottom. In the new version, I stick them wherever they feel nice.
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Askot Bokbondeler

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Re: Industrial vs Residential
« Reply #7 on: April 24, 2010, 12:11:33 am »

i build bedrooms next to workshops and assign them to the person working at the workshop. if they're the only ones using that workshop they wont wake themselves up

Jake

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Re: Industrial vs Residential
« Reply #8 on: April 24, 2010, 03:24:39 am »

I dig a central hub with a couple of big storerooms, the trade depot and a dining hall. Workshops go one side, housing the other.
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Re: Industrial vs Residential
« Reply #9 on: April 24, 2010, 06:46:43 am »

I make my dwarves live next to their assigned workshops.
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melomel

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Re: Industrial vs Residential
« Reply #10 on: April 24, 2010, 08:04:24 am »

I've been doing the hub thing myself--straight down, with 5-wide corridors E/W/N/S.  If the housing is in the NW, the workshops are in SE.  Stockpiles and dining rooms in the other two quarters.  I like stacking the workshops--carpenters and bowyers around a secondary wood stockpile close to the main one near the surface, then maybe a craftsdwarves block below that, etc.  Ideally I'd have the tanners and weavers near the farms/butchers, but I'm more OCD than practical when it comes to design.
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Re: Industrial vs Residential
« Reply #11 on: April 24, 2010, 08:25:09 am »

Back in 40d I kept them separate with a nice fractal bedroom design down deep. Now in .31.03 I've been mixing things up more, the dwarves who spend most of their time in workshops get rooms near their workshops, haulers get rooms wherever fits my fortress layout and there are a load of temporary beds for new arrivals. Finding out workshops don't make noise and the new underground are the main causes.
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alway

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Re: Industrial vs Residential
« Reply #12 on: April 24, 2010, 09:08:41 am »

I just make a legendary dining room so no one cares that they are kept up all night.
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Kogan Loloklam

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Re: Industrial vs Residential
« Reply #13 on: April 24, 2010, 10:14:30 am »

I devide my fortress in two, with the "central" area the dining room. One side has the workshops, storage areas, and everything to do with production. The other side has the residential areas, offices, tombs, and everything else. Since the dining hall is central, most dwarves stay near the production areas. It's size ensures there is a good buffer between the zones.
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BloodBeard

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Re: Industrial vs Residential
« Reply #14 on: April 24, 2010, 10:22:39 am »

I got tired early on with dwarves wasting time walking long distances between them, so now I just tell them to suck it up.
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