From the official records of the fortress Limulrodeth, "Goldanguishes", year 1054.
Journal of 123big, recently appointed overseer.
So Im in charge now. I was sitting in my quarters, pulling plump helmet crumbs out of my beard when out of the blue Matuin storms in, yells "you're it!", dumps his journals and a bunch of clean tablets, one of wich Im filling right now, on my bed and runs away before I have a chance to object. Seeing as he was the previous overseer, and each clean tablet has "Journal of 123big" written on them, I figured that was the ceremony of my honourable appointment to position of overseer. That makes me above and below my militia cap'n at the same time! Anyway, I think Im supposed to write how Im but a simple soldier and not fit to make important decisions, but I always said our entire civilization was ruled by incompetent lunatics. After all the criticism it would be interesting to try and do a better job myself.
Journal of 123big, overseer.
After I inspected the fortress and checked the records, I made a list of current problems.
1. Overproduction of plump helmets.
Our overgrown food supplies, consisting of various meats and tripe and plump helmets are using too much space and, more importantly, too much barrels. More barrels are already being constructed from gold, but we still need to get rid of food surplus, or in a few seasons everything will be covered in mushrooms. Also, the cooks were restricted from cooking anything other than plump helmets for some reason.
2. Pathetic military equipment.
This is something I was personally acquainted with before my spontaneous rise to power. Copper equipment just doesnt cut it against forggoten beasts with deadly blood. We have a legandary armorsmith, and only lack of fuel obstructs the production of fine steel armor. If we dig out the edges of adamantine pillars, we might also get enough adamantine to make shields. Additionaly, some of the obsidian left over from the past magma flooding will come in handy for swords.
3. STAIRS.
We have a dangerous and useless giant stairwell. This grotesque accomplishment of dwarven architects, covered with vomit, blood and occasional corpse, descends from our highest residential level to the deepest bowels of earth.
It also goes through multiple levels of caverns and leaves several openings for various cave monsters, flying or otherwise.
4. Water.
With our currently meager stockpile of booze, drinking water soon might become a grim necessity. We have some irrigation leftovers but i could not find a decent well anywhere.
5. Trade depot.
This one is relatively minor. Trade depot is outside, protected by two magma moats with bridges, four levers of wich i cant figure out for the life of me. Also there is a tiny defence tower. Im going to relocate the depot somewhere deeper inside, just incase.