Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 21

Author Topic: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM  (Read 40988 times)

Matuin

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #45 on: April 26, 2010, 02:01:49 am »

That bug about water being heated to lethal levels by magma at a large distance still around? You could have been boiled alive. And then frozen. Sorta like instant-noodles.

I'd like to note you guys are pretty hardcore with turnaround so fast including writeup and all :) I'm at a conference this week, I didn't think you'd get to me right away. Assuming you do, I might take more than 12hrs to turn the game around.

I personally don't mind the wait, but if you want to you can move your turn back a bit and let someone else play.

*shrugs* If people can't wait, that is.
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #46 on: April 26, 2010, 02:10:36 am »

My year was half over an' I needed to buckle down an' get some work done.
I looked over the list. I 'ad only finished planting, an' halfway finished the depot. This would not be good.
th' fist thing I would do was finish the bedrooms. If we ran out of fungiwood we could cut more in th' underworld.
Spoiler (click to show/hide)
the depot was reconstructed elsewhere behind a drawbridge. I had me doubts that any goblins were going to march out here to knock on our door but I had the masons construct a drawbridge. how they got stones to operate so much like a stiff board befuddled my head to no end, must've had some powerful mortar. I'm sure it'd hold up to any outside invaders. I wasn't counting on any showing up. the continued snow would be enough to keep any enemies far away.
besides, we'd have more trouble from the blasted antmen and whatever lurks in that mysterious underground.
Spoiler (click to show/hide)

The dining room we made was large enough for the dwarves we had. The massive cafeteria "Heyguys" 'ad made would be large enough for 500 dwarfs, which I prayed to Armok to keep from arriving. Th' current setup was a bit ugly, but it should clean up well once the  debris is cleared away.
Spoiler (click to show/hide)

I hear insanity is a good mark of a fledgling settlement. Just today someone noticed a lass named Datan Partneredglazed acting strange. When I went t' see 'er she was looking over 'er shoulder and before I could even ask what th' matter was she went on some tirade about me "stealin' her idea" or "tryin' t' copy her"  then she ran off t' th' craftdwarf's workshop an' started some daft project using a single Diorite stone. This had better be something impressive for this kind of fuss.
Spoiler (click to show/hide)

As per the requirements I put together a ramshackle militia with a few of the less useful migrants of the past few months. The "Barricaded Curious Dots" as they call 'emselves have begun training in an armoury that I put together between the underworld staircase and the fortress at large. we'll need them there when the antmen find their way up 'ere.
Spoiler (click to show/hide)

After a week Datan inexplicably emerged from he workshop possessing perhaps the least impressive legendary item in the history of dwarfdom.
Spoiler (click to show/hide)
A diorite ring, encrusted with diorite...
I had heard stories of the majesty of legendary items, adamantine platemail with masterwork engravings, goblets hewn from star sapphire that menaced with spikes of more star sapphire. Masterwork dragonscale socks! the anger and disappointment I felt manifested towards Datan, I wanted to take the lone earring and crush it between my fingers. My anger alleveiated somewhat when I saw that though her creation was pathetic and filled our fortress with shame, she had acquired some unheard of proficiency in stonecrafting and thus managed to avoid the draft by promising to produce thousands of gold coins worth of stonecrafts.
Spoiler (click to show/hide)

Boardin' fer the dorfs was a bit harder than the other tasks. not to say I wasn't up fer it. The amount of fungiwood remaining jus' didn't allow fer enough beds.
Spoiler (click to show/hide)

strange enough, some fungiwood started sproutin' in the unfurrowed soil in our farmland. That's right! I definitely neglected to turn that into farmland for that reason, however, it may take years for them to become usable for wood.
Spoiler (click to show/hide)

It may be time to set foot on the bottom of the underworld.

The first o' th' dorfs to set foot on the muddy bottom of the mysterious tunnel was a gem cutter Rith Atulmonom. His first words were simply exclamations of the wide array of rare minerals visible on the dark columns of the tunnel. I 'ad 'eard stories of th' tunnels as a little dorf. Home to beasts of legend and unspeakable monstrocities. What we did know about it is that there was an ant problem. And we were the solution. There was no going back now.
Spoiler (click to show/hide)

our first visitor from below was something called a crundle
Spoiler (click to show/hide)
from its description I knew one thing. I wanted to skin it.
It was only a matter of time before the crundle went directly into the path of one of the "Barricaded Curious Dots'" Wrestlers.
Spoiler (click to show/hide)
It didn't stand a chance
Spoiler (click to show/hide)
I got my wish in the end
Spoiler (click to show/hide)

while I kept busy making offices for the new nobles (Quatch 'as become an arsenal dorf to justify his spiffy new office among other things) The crundles have taken it upon themselves to train th' Barricaded Curious spots without me.  they have all become excellent wrestlers, should any sufficient supplies of ferrous ore come into our possession, the steel production will commence, and they will be a force to be reckoned with. until then the crundles will have to be processed into armor and shields for the good of the fortress, how concerned the crundles must be with our success to contribute so much.


th' task I'm havin' the most trouble with is the burial of Ast'risk. It seems that after the ice melted his body was lost, and thus it is impossible to bury him. As with all things, I will blame this turn of events on the crundles, and take a great vengeance on them by turning them into shoes and dinner.
Spoiler (click to show/hide)

having lost Ast'risk brings up a greater problem, we have no axes, and very little iron. and so the production of silver axes commences. We'll all pretend it's symbolic whilst it is really more of a necessity due t' th' apparent lack of any iron in th' area.
Spoiler (click to show/hide)

we set up cage traps at th' end of summer near the bottom'v the staircase. caught some queer beastie called a Draltha
Spoiler (click to show/hide)
I know what your all thinking. Can we milk it?
 I dunno, but I'm sure we can eat it becasue it doesn't seem to be worth a whole lot. so it stays until we have enough barrels to hold two tons of delicious Draltha.

Spoiler (click to show/hide)
make that seven tons

In late autumn th' caravan and liason arrive from th' mountainhomes
Spoiler (click to show/hide)
but while trying to move it to the Depot, a Draltha escapes from its cage!
Spoiler (click to show/hide)
It escapes to the underground staircase, where it inevitably gets caught in another cage trap.
poetic almost.
Spoiler (click to show/hide)
among other things I asked th' merchants for barrels (any kind)
wood (any kind)
lye (for tanning, because tannin' requires lye now)
and hematite, limonite, an' magnetite (all three ores of iron, because they're even cheaper than bars of iron)
Th' merchants want this stuff
Spoiler (click to show/hide)

wouldn't you know that th' merchants didn't have any iron bars , or any affordable iron weapns on 'em I'm not surprised as our previous leader "Heyguys" probably thought we were all set fer metal. well I guess it'll be different next time won't it?
unless o' course someone finds a whole bunch o' iron an' makes me look like a daft fool.

Winter is upon us. if anythin's gonna happen it's gonna happen now. an' if I'm gonna be remember'd as anybody aside from that bucko who laid back after "heyguys" installed central heatin' in th' place, I gotta do somethin' crazy before anyone else does, something that could potentially, endanger all of my dwarven bretheren for no reason.
INTO THE TUNNEL FOR FUNGIWOOD! CRUNDLES AND GIANT OLMS BE DAMNED!!

Th' tree miners found a ramp based tunnel even furthur undergound. told em to build an ice wall near it, so now it appears on the map.
Spoiler (click to show/hide)

AHAHA!
Spoiler (click to show/hide)
anybody can break into the underworld, but to break into the Sub-underworld? haha!
how's that!?

This underworld became unmystifyin' even faster than the first one, It appears to be a muddy landscape populated by crundles and the most phallic trees ever imagined. what's next? clowns. the underground has proved to be ever unterrifying. and oddly free of ants. where are the ants? I hope somebody can find them. A dwarf cannae live on booze an' crundle alone! actually tha' sounds kinda nice, but it lacks the explorative spirit tha' brought me t' goldanguished in th' first place Onward to ants!
Spoiler (click to show/hide)

There are no ants, not in the frst or second underworld, there is only the delicious nutritious bounty of the gods that is crundle. I had a miner dig me a tomb in the sub underworld that will be a testament to...
Spoiler (click to show/hide)
okay then...
OOAAAAHHHAHHHHH</dwarfgasm>
Spoiler (click to show/hide)

I've t'least done something right
I landed on the island of  raw adamantine in a vast sea of water such tremendous luck, we shall all eat crundle tonight!
Spoiler (click to show/hide)

I'll just make an incision in the magma pipe to turn the water to obsidian...
Spoiler (click to show/hide)

I guess there aren't any ants even furthur below the ground.

at this historic time a migrant becomes possessed and

OH NOOO!
Spoiler (click to show/hide)
the magma is overflowing the water sea and will engulf theadamantine unless I do something fast.
I got it planned out. I'll dump th' spare water on it. If the water can fall 120 somethin' z levels before the magama engulfs the adamantine, we can turn it to obsidian and plug the hole!
time is of the essence!

lava flowin! miners diggin! ach!
I could use a vacation.

the water's flowin' haha!
Spoiler (click to show/hide)

when it falls to the magma the adamantine will be saved!

ha! the water made it! soon the lava will be plugged up!!
Spoiler (click to show/hide)

Miners praise be to the miners, patching the magma pipe, crundle blood flowing into the boiling water as they swing their picks! this has been a hectic month, I can't take another one o' these. gotta find someone else who can take this job, I can skin crundles, oh crundles, th' simple life
Spoiler (click to show/hide)

gah, the water isn't hardening the lava! how will we get enough water gah, ach!
I'll get someone else to do it anyone!

so, that's my turn guys.
sorry about stopping drawing near the end and braking accent all the time.
you really should get that lava hole plugged though, if you don't you'll get collapse spam from the unsupported obsidian and you'll keep getting your vision redirected to the lowest z level. Which sucks.
oh, and if a titan or a !!clown!! is on the stairway just pull the lever in the barracks and it will drop the hammer
so to speak.

uploaded here!
« Last Edit: April 26, 2010, 02:45:00 am by Robocorn »
Logged

heyguys

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #47 on: April 26, 2010, 03:33:28 am »

Are you serious? Nobody died? at all? That means you did an amazing job. Great update, I was thrilled by it. Good job all around, and i'm eager to see what (edit: Timferius) is up to. Also updating the second post.

As for the antmen, I cannot explain their lack of presence. In previous versions of the same map they appear on the civ screen and also list as being deceased... well, a few spearmen at least. I presume their lack of current presence is either due to none of them having died yet, or a screwup with the save. At any rate, that deep into the underground is bound to be extremely hazardous. And then again I don't know if the caverns have been fully explored. I'm checking the save now. I'd feel horribly foolish for luring you all here with talk of antmen and have there not be any antmen.
« Last Edit: April 26, 2010, 03:35:22 am by heyguys »
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #48 on: April 26, 2010, 04:11:26 am »

It's not like I didn't try ;D
I sent random labourers into the underworld 2 and 3
I even friggin made one dig into the side of the magma pipe
just watch a two headed tyrannosaurus made of iron that breathes acid show up on the 3rd of granite :D

EDIT:Oh, Timferius. I'm really bad at military mode so you'll have to cycle alerts for The Barricaded Curious Dots from active to inactive every time they get red arrows otherwise they'll all starve or go berserk, it used to happen to me all the time.

EDIT:Yeah, I didn't go into it much but there's still a strange mood dwarf hanging around in the leatherworks, I couldn't get the selection to tan a hide to come up so there's still a ton of crundle scale. tan any of it and he'll make his jewel encrusted legendary thong or whatever and leave you alone.
« Last Edit: April 26, 2010, 04:39:30 am by Robocorn »
Logged

timferius

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #49 on: April 26, 2010, 12:43:10 pm »

Ok, well, I have to leave for work in an hour, then I have to install a new harddrive on my computer, my old one's failing on me. So I'll probably have an update up tomorrow afternoon.
Logged

timferius

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #50 on: April 26, 2010, 12:55:56 pm »

Sorry for the double post, but I'm having trouble getting the save to work, any ideas?? I've extracted it into the save area, but it's not showing up.

Ok, figured it out, copyed the saves raws over my games raws, fixed it for some reason.

ok, scratch that, it shows up, but it won't run now...
« Last Edit: April 26, 2010, 01:03:21 pm by timferius »
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #51 on: April 26, 2010, 01:30:33 pm »

is it saved as region[largestnumberregion+1]?
as in if you had region3 saved the file for goldanguishes would be region4.
You have Df_31_03 right...
uhh. when I have time I'll try to reupload it and see what the matter might be.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #52 on: April 26, 2010, 02:52:33 pm »

is it saved as region[largestnumberregion+1]?
as in if you had region3 saved the file for goldanguishes would be region4.
You have Df_31_03 right...
uhh. when I have time I'll try to reupload it and see what the matter might be.

It doesn't need to be region#. I have no idea what it might be.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

timferius

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #53 on: April 26, 2010, 03:34:06 pm »

Well, I'll play with it a bit more when I get a chance. is it vanilla raws? Would it matter?
Logged

heyguys

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #55 on: April 26, 2010, 04:27:17 pm »

acually it worked for me. I'm trying to think of a fix for the magma and the best I can think of is to somehow wall it off, but i'm still working on testing the mechanics of it.
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #56 on: April 26, 2010, 04:37:43 pm »

it's still tim's turn right?
I figured I'd be able to obsidian clog the magma if I walled off and released all of the emergency water into the incision, but granite came too soon.

timferius

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #57 on: April 26, 2010, 04:51:53 pm »

I'll mess with it again with a clean install when I get home.
Logged

timferius

  • Bay Watcher
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #58 on: April 26, 2010, 10:44:32 pm »

Ok, so, got home late tonight, and I don't have time to install my harddrive before bed, because I work early tomorow morning *grumble grumble*. So if Quatch or Urist wants to switch spots, that would work with me. I may not be up and running untill late tomorow night earliest.
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Goldanguishes : Succession Glacier Volcano Fort with Antmen and DOOM
« Reply #59 on: April 26, 2010, 11:41:48 pm »

My earliest time would be Wednesday night.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
Pages: 1 2 3 [4] 5 6 ... 21