Yeah, especially considering I haven't had more than 30 booze on hand all year. They must all be dreaming of it, and a certain brewers promises of bringing all you can drink has swayed the votes.
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19th Malachite: Rith Atulmonom has been severely mauled by a crundle. The military did deal with it though.
I've had to stop the automatic dispatch of dwarves to collect webs. Turns out they are trying to walk across the magma.
I've reports of a baby gone insane. Og's child. Can't seem to make any sense of it. He doesn't LOOK insane.
18th Galena: Timferius is now purple. Excellent. I love purple.
26th Galena: Activated the lowest pump. It'll be days before the upper pumps are constructed, and who knows if it'll even work. Beards crossed!
I should also note that Matuin and Heyguys are healed fully now.
uhoh. Someone has just gotten tangled in dense webs down on level 3. Concerning. I'm not sure how our military can deal with this news.
13th Limestone. Likot Kinkib a bone carver has been possessed. Not sure this is going to end well. Yep. He needs leather. We'll see what we can do.
10th sandstone. no luck on the water application.
21st sandstone. no luck with the possession demands yet. I've got leather, but his list is just too long. Fishers are hard at work on the shells…
We're also under a druninan (I don't know either), raid. Piles of them.
1st Timber: Likot went mad. I am beginning to become depressed. Building robocorn a nice bedroom as a thank you for not killing anyone.
Timber is a good month. Two births so far. No deaths. The basement issue continues though. Turns out there are trees under the water, restricting refill.
A caravan has arrived! Magnificent! Now I need to remember where the door to the outside is. All this ice and whatnot I recall, but the doorway? Not a clue.
1st Moonstone, Winter. Trading has gone well. I've got us some much needed barrels and wood, and a pile of leather. I think our military will be basically outfitted at this point. We still need al of the accessory armour, greaves, gauntlets, whatnot, but the basics we shall have.
15th moonstone. Likod just died, and with that Mosus Onulthimshur, a metalcrafter was possessed. Will this spirit not leave us alone? Damn! He took over my magma forge, and stole the copper bar I was forging into a bedside table! How very rude. At least he immediately began the construction. A shame mosus will remember nothing of this.
I have requested a few odds and ends that we are short on, and plaster, as I have found nothing suitable for its manufacture, and the doctor demands it! In return, it is requested that we make Cheese, splints, anvils, cloth, crutches, and seeds with high priority.
It doesn't look like there is any turtle or fish to be had in the lowest cavern. I've restarted the pumps again. Beards crossed! The volume of water is much greater this time.
Ooh, a copper goblet. Well done!
I've capped it! Magnificent! 24th Moonstone! I've cancelled all jobs so we can celebrate. I'll mint some copper coins to commemorate the occasion.
I've also appointed Heyguys to be captain of the guard.
Oh yes. I also retrieved a little adamantine. Just a little edge. Can't possibly do any harm. Now.. what to make of it.
Oglokoog, your son is now one year old (12th obsidian). Congratulations. Now he is old enough to have that bruised leg looked at.
And that about wraps up what I can deal with. Time to retire to my bedroom and think over what I've done. My deepest condolences to the families of the miners who lost their lives this year. My most heartfelt congratulations to Heyguys and Robocorn for an amazing job in years past.
Notes for my successor:
1) There is a huge pile of caged cave critters. I didn't have time to deal with them.
2) Military armour needs an upgrade. Currently it is copper, and extremity armour is needed.
3) Need wood for more (lots more) barrels to secure booze production pipelines.
4) Many people still need bedrooms, and I expect we'll get another huge wave. More trade goods will need to be produced.
5) Don't kill miners, they die easy.
6) An upgrade to the hospital is probably in order.
7) Organizing the workshops is probably in order. I didn't get around to it, but I did get some space dug out below.
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Military: To my understanding, leaving them not group training (set up correctly now) ensures the fewest bugs. If you set them with the squad move/kill orders, remember to cancel it when they are done, otherwise they will starve in the line of duty. Response time is very fast.
Save here:
http://www.fes.uwaterloo.ca/u/akasurak/region1-Goldanguishes1054spr.zip. I'll upload the full game save as goldanguishes1054.zip too if that is needed. (upload will be up in a few minutes.)
Sign me up for another turn, if we're allowing such.
Hopefully everyones FPS should be better now the magma is evaporating.