Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Modding Question: "Child" Caste?  (Read 1590 times)

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Modding Question: "Child" Caste?
« Reply #15 on: April 23, 2010, 09:49:02 am »

Okay, this is not tested, but I think it should work:

Code: [Select]
[SET_BP_GROUP:BY_CATEGORY:WING]
[BP_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:wings:PLURAL]
[APP_MOD_RATE:400:DAILY:0:400:1:0:1:1]
This code selects the wings, sets their length to 0 (which should hide them in descriptions), and makes them grow by 400 size units each day starting one year after birth, and ending another day after that, for hopefully instant wing growth. The 400 is the maximum size.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Vester

  • Bay Watcher
  • [T_WORD:AWE-INSPIRING:bloonk]
    • View Profile
Re: Modding Question: "Child" Caste?
« Reply #16 on: April 23, 2010, 09:50:11 am »

Alright, thanks a lot! ;D

I'll test this out.
Logged
Quote
"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."
Pages: 1 [2]