Boobies: summon weapons in a manner that does not harm the weapons nor the boobies. The weapons are to be usable by the boobies to harm other species. They are to be foolproof - that is, they will never fail to grievously harm (grievously harm meaning that three or fewer strikes of the same kind will destroy the opponent - meaning of destroy outlined later) the opponent that the booby is attacking (even if the booby is unskilled with the weapon), destroying it utterly and leaving no trace, ethereal or otherwise. The weapons must not affect the boobies, e.g. alter their minds, but only be used by the boobies to destroy what opponents they wish (that is, what opponents I, the player, target). The weapons will also be foolproof in other manners; the boobies, no matter how unskilled, will never drop the weapon, accidentally throw it away, melt it, have it stolen, etc. That is, the weapons must be such that they will not only be usable to destroy the opponent, but always be usable to destroy the opponent, unless it happens that the booby wielding it is destroyed by an outside force. The weapons will not be able to be used to attack boobies.
You attempt to summon said weapon, but unfortunately you fail to do so and accidentally summon it to another time!
Perhaps in the future you shall find it, as if it was in the past, you would have already discovered it on the square you are on, wouldn't you???
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RED
In any case, I'm going to move south then southwest.
No harm comes to the player
(I should mention that moving causes little problems of hurt to said mover... unless you move onto a trap... Then your screwed...)
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Blue will move one space to the south.
Blue will summon a creature that obeys only Clade the blue Combusting Cuckoo of Chile ( I command it by saying: 'Creature, go do this:' followed by my command ), can hear Clade's voice from anywhere, has unlimited killing abilities, automatically disarms traps wherever it goes in, can destroy walls, will never attack blue cuckoo's that are named Clade, and the creature will spawn in exactly the middle of the playing field ( from the overhead view of the map you gave us earlier ).
You summon said creature, but unfortunately you forgot to mention where on the Z-axis it will be!(Said z-axis is still there even if you cant see it, you may later if the game exapands that far)
The poor creature falls untill it reaches maximum velocity and splats right onto player red! Or where player red would have been if player red did not already move first!!!!
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Note: acts go in the order of posting.
NPC green
Move one square west, at the same z-axis as where i am standing right now.
Destroy south wall, but without activating any traps or being hit by any rock caused by the destroying of said wall.
Nothing shall be dislodged from any square around or the square i am standing on.
Said rocks from the wall being destroyed shall crumble to the south.
You move one square west and destroy said wall without any incidents.
You were lucky this time.
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Player Cyan
Move one north, then one north east, on the same z-axis...
No incidents occur, you move predictably, and safetly...
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Player Purple
Sit there and look pretty
You sit there and look pretty, but your prettiness causes the rocks to come colliding into you to get a better look at your so called "prettiness".
Said rocks crush you, causing minor damage before resetting to where they where before, mumbling to themselves as they find you the most ugly creature in existence.
8/10 hit points
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White
Teleport to center of the map without any atoms being lost or any atoms gained, Said atoms shall be in the same order and shape they are in now.
I shall arrive on the same z-level but in the middle of the map.
No problems shall occur by my teleporting to the surrounding terrain, such as rocks falling or crumbling.
The demons of time shall not be attracted by my teleporting as well.
I shall arrive one second after i teleporting.
I shall not activate any traps along the teleporting.
Nothing in the way shall hinder my teleporting.
You teleport successfully to the middle of the screen, directly on top of a giant red blood stain...
You check yourself and sigh in relief to find out it wasn't you.
(Guess which NPC is in difficult mode...
UPLOADING MAP