Question: setting aside reactions/workshops for now - does anyone know how radically different caste stuff can be? Can entirely different icons be used? (or even different colours?) How about the babies and children, can they change radically (grow wings! Leave the water and become amphibious! Gain buildingdestroyer! LOSE buildingdestroyer... etc) on adulthood? Basically, I have some ambitious ideas and want to know what is feasable.
Got this at the top of my to-do list of creatures (that doesn't seem to be getting any shorter)
Quote from: Toady One on September 11, 2009, 05:04:38 AM (But arranged into bullet points by me)
The number of tokens that are creature rather than caste specific is very small.
Creatures handle
-the overall name,
-biome,
-whether the creature is considered fanciful/doesn't exist (for art),
-vermin information (so, no, Fault, sorry!... too much depends on that right now),
-whether groups hang together closely,
-whether it is mundane (from real Earth for age name purposes),
-population information including good/evil/savage,
-if it is equipment,
-sphere information (not sure how long that'll last, but there were annoyances),
-and that looks like it (they also have some general categories that have caste overrides,
like child names and speeches for adv mode). Everything else, including body information, is held in the castes