The pieced together fragments of the saga of a Dwarven expedition, found by the famed Human archaeologist Unar Trolongotzy in his efforts to unearth the past history of
the now elusive race of Dwarves in the year 5285.Onul Noiselessinks, Premier of the United Socialist Dwarf Kingdoms, or USDK, sat upon his simple stone throne to address the assembled council.
"Fellow dwarves" he said. "I bring you here for this secret meeting to address a shadow upon our way of life. Treason stalks our halls. Thieves.
Aristocrats. The revolution is in danger. They must be excised so that Communism can survive in The Crystalline Salves and in Osmlo Tosm as a whole!"
"But how?" asked the Diplomat Shem Flashhalls. "Killing them outright is against dwarven ethics, even if they are enemies of the state-"
"Exactly!" roared the General, Edzul Organspear (an appropriate name).
Onul slammed his fist down on the plain stone table. "Comrade Edzul! I have just the idea..."
Two weeks later...
The Premier has asked me to lead an expedition to the frozen southern wastes, apparently to found a prison. I am to take 6 other brave comrades with me to these untamed wilds, where The Watchful Winter meets The Barbs of Squeezing that surround it.
Apparently this glacier is rich in minerals to increase the strength of the USDK, and that prisoners will be sent to extract and process these raw materials, ready to be shipped off to the Mountain Homes- with some left to protect us from the horrors of the Deep and the slavering goblin hordes, of course. We will also be housing political prisoners, such as aristocrats from the old Dwarven regime, though most are already housed at a previously abandoned fort. We will have little in the way of materials and living space at first besides what we bring with us. The glacier and mountain are completely devoid of trees, and the river may block our path to soil. We have also received reports of many 'unknown creatures' attacking mountain homes of our and neighboring civilizations, one leading a group of goblins even bringing our allies The Virginal Door to it's knees. May the strength of our armies and the prowess of our leader protect us in the harsh journey and tough living to come!
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As you can see, this is a prison fort based somewhat (but modified for the DF universe) off the Soviet gulags. If you want to claim a dwarf, sign up with this form:
Username:
Name:
Skills:
Items (not an excessive amount):
Backstory (you can PM it if you want, or not have a backstory at all):
6 dwarves wanted. Our only neighbors are Dwarves, so I'm not sure if Goblins or Kobolds will attack. I think the caves, challenge and the cold will be more than enough to keep this fort on it's toes.
Username:: Rotten (me)
Name: Rigoth
Skills: Leader, Broker, Appraiser, Teacher (teacher of the ways of communism!), Miner
Items: Picks, as much wood as we can afford, booze, seeds (basic supplies)
Backstory: Chosen by the Premier to lead an expedition to establish a forced-labor prison in the depths of the frozen south.
Username: Diablous
Name: Diab.
Skills: Spread it on the various doctor stuff.
Items: Threads, cloth, crutches, splints, medical stuff.
Backstory: Sent to try to keep the prisoners alive to maximize how much stuff they bring in.
Username: dermonster
Name: Derek Soulchopper.
Skills: Axedwarf/Other combat skills.
Items: High Quality Axe, Shield, Mid quality Armor.
Backstory: Was sent to keep watch over the fort as the supreme jail keeper. Is To be the Milita Commander and be the first on any combat scene. Has developed a split personality. Is bubbly and cheery and frankly loopy during times of peace, but under attack or when really pissed off, Undergoes a change and becomes what some experts call "Armok Damned Frightening"
Username: Acanthus117
ZifnabName: Akant
Skills: Weaponsmith, Armorsmith
Items: Just the clothes on his back.
Backstory: One of the many celebrated workers in the USDK,
he joined out of patriotism and awesome.
Username: Melkorp
Name: Dmitri
Skills: Lots of mining, a little mechanics
Items: Pick, flask, backpack, waterskin
Backstory: Wrongly convicted of patricide
(though his father was actually murdered by his half brother Smerdyakov),
he seeks solace in the dark places of the world.
Username: Zifnab
Name: Nikita
Skills: Farming, brewing, food processing, cooking, milling, butchery,
tanning, glassmaking (x3).
Items: A few bags or pieces of leather to be made into bags.
A couple pieces of colored stone for workshops.
Backstory: Appears to be a sometimes cheerful, sometimes
grumpy cook from one of the farming communes, but there are
rumors of something more (PMed)
Username: Boksi
Name: Steinn Beinbrjótur
Skills: Masonry, Combat Skills(fights with hammer), Liar
Items: Hammer and some armor, three gemstones and booze.
Backstory: I'll take you up on your PM offer.
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