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Author Topic: [0.31.18] ☢ Wasteland ☢ : accepting help  (Read 162896 times)

OREOSOME

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1215 on: February 27, 2011, 10:24:38 am »

Doom monsters show up and slaughter you all.
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Ow! How the fuck do eldritch abominations bitchslap people?
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Keita

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1216 on: February 27, 2011, 10:25:19 am »

Personaly, I want chines communists to come out and start murder rampage.
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adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1217 on: February 27, 2011, 10:27:45 am »

Personaly, I want chines communists to come out and start murder rampage.
I can see it now

Chinese Officer - " Go, Go kill big american man."
Chinese Soldier - " RUN ITS LIBERTY PRIME !!!!!!! "
Liberty Prime - " Die communist scum ! "

That is how it would play out pretty much.
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Keita

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1218 on: February 27, 2011, 10:29:26 am »

"join democracy or die!" my favorite line of Primes X3
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OREOSOME

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1219 on: February 27, 2011, 10:31:05 am »

I prefer "Death is a preferable alternative to communism!"
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Deon

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1220 on: February 27, 2011, 11:17:30 am »

Meh, I find it too cliche to be viable as a game theme :P.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

GrayFoxUA

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1221 on: February 27, 2011, 11:19:24 am »

When can we be expecting a new version?
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EuchreJack

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1222 on: February 27, 2011, 08:07:31 pm »

Yes, I was sort of hoping for one compatable with the new DF version.  Beekeeper Vault GO!

SirAaronIII

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1223 on: February 27, 2011, 10:20:24 pm »

Are there headcrabs? If there are, I am soooo going to make an adventurer named John Freeman.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1224 on: March 06, 2011, 08:01:22 pm »

I must yet again request an update
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GrayFoxUA

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1225 on: March 07, 2011, 10:23:23 am »

I just played Fallout 2 and now I want this mod more than ever  :D
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Keita

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1226 on: March 07, 2011, 10:31:33 am »

Currently playing a new fort, I'm going for a Megaton-esc above ground fort. all workshops, dinning rooms in the middle, with houses ringing around the outside and a higglety pigglty for that wastland feel.
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adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1227 on: March 07, 2011, 03:24:35 pm »

Thats actually a good idea. Just trap a war robobrain up in a sniping spot, and bam robo-non moving sniper.
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Deon

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1228 on: March 07, 2011, 03:40:48 pm »

Yeah sorry, I was carried away by Prospector development, so didn't get a chance to finish what I wanted :).
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Keita

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1229 on: March 07, 2011, 03:42:28 pm »

XD

I'm having enough fun with my current fort not to worry X3
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