@JediaKyrol
Walls can't be destroyed by any means other than deconstructing or cavein. Which means 'stronger' concrete walls would be the same as wooden walls.
yeah, realized that after I opened my yap...meant wanted to make furniture and door constructions from the inferior concrete buildingdestroyer:1 smashable, but ferroconcrete not...but I gave up on that idea half way through.
anyway...after getting distracted by Unlosing Ranger Vs. Darkdeath Evilman...I finally made the reactions...
reactions:
[REACTION:GYPSUM_CEMENT]
[NAME:gypsum cement]
[BUILDING:KILN:NONE]
[REAGENT:A:1:BOULDER:NO_SUBTYPE:INORGANIC:GYPSUM]
[PRODUCT:100:3:GEM:NONE:INORGANIC:CEMENT]
[FUEL]
[SKILL:SMELT]
[REACTION:LIME_AND_ASH_CEMENT]
[NAME:lime and ash cement]
[BUILDING:KILN:NONE]
[REAGENT:A:1:BOULDER:NO_SUBTYPE:INORGANIC:LIMESTONE]
[REAGENT:B:1:BAR:NONE:ASH:NONE]
[PRODUCT:100:3:GEM:NONE:INORGANIC:CEMENT]
[FUEL]
[SKILL:SMELT]
[REACTION:FERROCONCRETE]
[NAME:ferroconcrete]
[BUILDING:KILN:NONE]
[REAGENT:A:1:GEM:NONE:INORGANIC:CEMENT]
[REAGENT:B:150:BAR:NO_SUBTYPE:INORGANIC:IRON]
[REAGENT:C:1:BOULDER:NO_SUBTYPE:NONE:NONE][WORTHLESS_STONE_ONLY]
[PRODUCT:100:10:BLOCKS:NO_SUBTYPE:INORGANIC:CONCRETE]
[SKILL:MECHANICS]
[REACTION:ROMAN_CONCRETE]
[NAME:roman concrete]
[BUILDING:KILN:NONE]
[REAGENT:A:1:GEM:NONE:INORGANIC:CEMENT]
[REAGENT:B:2:NONE:NONE:NONE:NONE][USE_BODY_COMPONENT][REACTION_CLASS:CREMATION][HAS_MATERIAL_REACTION_PRODUCT:CREMATION_MAT]
[REAGENT:C:1:BOULDER:NO_SUBTYPE:NONE:NONE][WORTHLESS_STONE_ONLY]
[PRODUCT:100:10:BLOCKS:NO_SUBTYPE:INORGANIC:CONCRETE]
[SKILL:MECHANICS]
[REACTION:CEMENT_CLUB]
[NAME:make cement clubs]
[BUILDING:KILN:NONE]
[REAGENT:A:1:GEM:NONE:INORGANIC:CEMENT]
[REAGENT:B:150:BAR:NO_SUBTYPE:INORGANIC:IRON]
[REAGENT:C:1:BOULDER:NO_SUBTYPE:NONE:NONE][WORTHLESS_STONE_ONLY]
[PRODUCT:100:10:WEAPON:ITEM_WEAPON_CEMENT_CLUB:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:MECHANICS]
weapon:
[ITEM_WEAPON:ITEM_WEAPON_CEMENT_CLUB]
[NAME:club:clubs]
[SIZE:500]
[SKILL:HAMMER]
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10:500:bash:bashes:NO_SUB:2000]
materials:
[INORGANIC:CEMENT]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[STATE_NAME_ADJ:ALL:cement mix]
[IS_GEM:cement mix:cement mix:OVERWRITE_SOLID]
[TILE:'#']
[MATERIAL_VALUE:1]
[INORGANIC:CONCRETE]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:concrete]
permissions:
[PERMITTED_REACTION:GYPSUM_CEMENT]
[PERMITTED_REACTION:LIME_AND_ASH_CEMENT]
[PERMITTED_REACTION:FERROCONCRETE]
[PERMITTED_REACTION:ROMAN_CONCRETE]
[PERMITTED_REACTION:CEMENT_CLUB]
like I said...I gave up...roman concrete and ferroconcrete are just two methods to get the same concrete blocks. could possibly add in other reactions for making concrete furniture and weapon/trap components (ex. New Vegas Nightkin Sledge is a chunck of concrete with rebar poking out)...which is why I broke it into a reaction for the cement and a reaction for the concrete...but this is good enough for now...'cause man...I gotta go to work in 5 hours...
note: deon...i set the concrete production to make 5 blocks...because you are using 1 unit of binding agent, 1 coal, 1 scrap stone, and 1 iron bar...giving you one more build material than you consumed, to make it actually worthwhile, but if you keep it, set it however you want, and keep whichever reactions you want.
double note: yes...cement is a gem...because powder_misc is broken crap and I didn't want to build walls without the filler material...so a non-naturally occurring gem was the first answer I came up with.
edit:cement mixtures now produce 3 units of "mix" per reaction, and concrete reaction now produces 10 blocks, also a reaction to make cement clubs (a piece of concrete with rebar for a handle)...one reaction lets you pump out a pile of cheap weapons for a hastily formed militia