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Author Topic: [0.31.18] ☢ Wasteland ☢ : accepting help  (Read 163650 times)

Marmonoulie

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #180 on: May 11, 2010, 07:11:41 am »

Awesome, and that explained alot about wolves, I mean sometimes their eyelids were made of teeth.
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Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #181 on: May 11, 2010, 10:55:11 am »

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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Shintaro Fago

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #182 on: May 11, 2010, 11:13:38 am »

This link doesn't work for me :(.
Just a couple of photos of animals you can meet there.
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Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #183 on: May 11, 2010, 11:16:36 am »

I wonder why doesn't it work.
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Shintaro Fago

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #184 on: May 11, 2010, 11:21:20 am »

No idea :(

Still, I forgot about awesome, giant post-apo horseshoe crabs in the 'Great River' post.
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Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #185 on: May 11, 2010, 11:24:56 am »

That's great, man. Their shape reminds me of trilobites :)

I was going to add crabs and domesticated turtles you can bring (for both Wasteland and Genesis mods) to get rid of the "no shells" problem. These will work nicely.
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Org

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #186 on: May 15, 2010, 06:37:24 pm »

Bomp?
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Urist mc.miner

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #187 on: May 16, 2010, 01:27:22 am »

Is this mod still updated?
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Quote from: Footkerchief on Today at 02:46:06 am
Quote from: Grakelin on May 12, 2010, 10:01:05 pm
In Soviet Russia, environment destroys you!

Germany learned this the hard way.

Tilla

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #188 on: May 16, 2010, 02:11:54 am »

Is this mod still updated?

Considering the most recent post was a couple of days ago, yes
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Urist mc.miner

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #189 on: May 16, 2010, 06:05:30 am »

I think I found a glitch i was playing as an abomination and i got punched in the upper body [it bruised me]by a vault dweller librarian and i said on the bottom of the screen "Mortal wound".The abominations upper body was damaged yellow with that hit.
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Quote from: Footkerchief on Today at 02:46:06 am
Quote from: Grakelin on May 12, 2010, 10:01:05 pm
In Soviet Russia, environment destroys you!

Germany learned this the hard way.

Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #190 on: May 16, 2010, 07:26:19 am »

Is this mod still updated?

Considering the most recent post was a couple of days ago, yes
As I said, I have lots of stuff to add ready but I wait for Toady One to release the merge because it will make graphical quibbles much easier.

I think I found a glitch i was playing as an abomination and i got punched in the upper body [it bruised me]by a vault dweller librarian and i said on the bottom of the screen "Mortal wound".The abominations upper body was damaged yellow with that hit.
Was the lung or heart teal? I've got it in vanilla too, when my organs are bruised.
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Urist mc.miner

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #191 on: May 16, 2010, 09:30:52 am »

No the only thing that was damaged was the upper body.Also are abominations meant to be attacked on sight by humans?because the brutes arent.
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Quote from: Footkerchief on Today at 02:46:06 am
Quote from: Grakelin on May 12, 2010, 10:01:05 pm
In Soviet Russia, environment destroys you!

Germany learned this the hard way.

Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #192 on: May 16, 2010, 09:38:45 am »

They are all the same creature so they could belong to different civilizations. Otherwise they are the same in diplomatic relations.
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Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #193 on: May 16, 2010, 11:42:16 am »

It takes a while, I may go ahead and make a new version right now.
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Deon

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Re: ☢ Wasteland ☢ [0.6] : new plants and more!
« Reply #194 on: May 16, 2010, 01:25:13 pm »

Good news. I've managed to use Cephalo's PerfectWorldDF utility to make a huge world with desert AND A SWAMP AREA :). Yay.

So expect a release today.

P.S. So far I've added silver, golden and fire geckos, radcoons (your raccoons :) ), man-eater alligators, gray wolves, coyotes and dire wolves.


P.P.S. This is how this world looks:
Spoiler (click to show/hide)

There're 3-4 major rivers, 3 mountain ranges, a few big deserts, an inner sea, very tiny patches of forests and a big swamp in the south-western part of the map.
« Last Edit: May 16, 2010, 01:34:34 pm by Deon »
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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