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Author Topic: [0.31.18] ☢ Wasteland ☢ : accepting help  (Read 162913 times)

Jackrabbit

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Oh God, my Overseer's office is completely microline! D:
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Jackrabbit

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Is there a list for all the new additions to workshops and the like that I missed? I'm having trouble making large medical equipment. Sorry for the double post but this is the only way it will show up on the new replies list.
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Deon

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What about the included XLS file?
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Jackrabbit

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I checked and I can't find an option to make Large Medical Equipment.

I'll go back and check again and probably feel quite silly once I find it.

EDIT: No, I'm sure it's not there.
« Last Edit: June 12, 2010, 07:06:19 am by Jackrabbit »
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Deon

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Yeah, that's a type of "gem", you have to find it or trade for it with your parent civ.
"Large" is a type of gem, it's what DF slaps on top of common gem names.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Jackrabbit

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Oh, I thought that might be it. Dern.

Well, at least I now have a good reason for trading for gems other than 'they're pretty'.
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Deon

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Yeah, I plan to make a chain of reactions to build more scavenged tech types, it's a first release so any suggestions on improvement are welcome.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Jackrabbit

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Oh, hey, finally worked out how to give someone a quiver in the arena, or rather, the equivalent of one.

Man is it fun to just line up dudes and have them shoot at each other.

I never realized just how damn near indestructible power armor made you. It's pretty accurate and damn awesome for it.
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Medicine Man

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What metal is beter for a chainsaw?cobalt or bronze?
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Meanmelter

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Yeah, a list of metal and there effectiveness would be nice  ;D
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huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

The Scout

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Are the xenomorph's all the aliens or the basic ones?
Edit: Nvm it does. Now how do I turn it into an adventurer.
« Last Edit: June 13, 2010, 01:24:26 pm by RedAlertFan »
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
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Meanmelter

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Report from my fort with no water on the surface: Kuletfer "VaultBeast"

So after the first year, I got two Military units with effective training, I decided to dig below 5 Floors.
On the 6th floor, I hit an Underground Cave System, with a HUGE OCEAN! So I was thinking, I shall flood the surface so I can farm!

Problem: I never understood Pumps and crap, So I guess this will be the REAL map that I will have to work with Pumps, can anyone give me some advice about pumps and stuff? I read the Wiki, but it still confused me.
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huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Deon

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RedAlertFan: You have to make a small entity file with INDIV_CONTROLLABLE

For example:
Code: [Select]
[ENTITY:ALIENS]
    [CREATURE:XENOMORPH]
    [INDIV_CONTROLLABLE]
    [ADVENTURE_TIER:#]

Note that # should be an unique number not used anywhere.

Sorry Meanmelter, busy a bit :). I will give you some advices later.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

The Scout

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I'm having some trouble adding in the xenomroph. I don't know what i need for the poison and stuff to work.

Edit: NVM but they are affected by their own acid and are slowly burning to death.
EditEdit:I think you need to make their chitin stronger. I just got punched by a elf which bruised my heart and lung. Also they take along time to kill something. They just rip untill they bleed to death from their small wounds.
« Last Edit: June 13, 2010, 11:10:51 pm by RedAlertFan »
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
"mind if I sig this"
 - Person who isn't actually going to put that in their sig

Jackrabbit

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You know, power armor actually makes your Vault Dwellers almost invincible and it's really easy to make. Perhaps it should be scavenged in the same way you make a gunsmith shop? Because I've tested it with about two hundred rounds of depleted uranium and only one managed to pierce a high boot and cut off a toe. This was with a full suit of Carbon Steel Plate Armor (including power armor).
« Last Edit: June 14, 2010, 01:51:37 am by Jackrabbit »
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