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Author Topic: [0.31.18] ☢ Wasteland ☢ : accepting help  (Read 163807 times)

adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1200 on: February 17, 2011, 03:47:51 pm »

If only they had those in the real Fallout games. Finally something useful from a Deathclaw
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Deon

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1201 on: February 17, 2011, 03:49:17 pm »

They had. One woman in Modoc even had a deathclaw behind a fence, she was selling her famous "Rose's wasteland omelet" in a tavern.

Actually my previous post was a reference to the said fact.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1202 on: February 17, 2011, 03:51:35 pm »

Hmmm .... did not know that. I just wish I could play this.
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adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1203 on: February 20, 2011, 06:14:00 pm »

Is there going to be an update soon ?
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Deon

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1204 on: February 20, 2011, 06:23:51 pm »

Sure they will, but I need some time to make it :).
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1205 on: February 25, 2011, 10:54:49 pm »

Okay, sorry for the delay, I will port the mod tomorrow. Also I am finally adding enclave, I think I have everything for it.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Alkhemia

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1206 on: February 25, 2011, 10:59:02 pm »

Okay, sorry for the delay, I will port the mod tomorrow. Also I am finally adding enclave, I think I have everything for it.
Sweet Enclave.
Also you have 2 large mod going at once how do you find the time to work on both?
« Last Edit: February 25, 2011, 11:21:28 pm by Alkhemia »
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adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1207 on: February 26, 2011, 06:41:04 am »

Okay, sorry for the delay, I will port the mod tomorrow. Also I am finally adding enclave, I think I have everything for it.

YES !!!!! Now we just have to wait for moving parts to come out and we will have VEHICLES !!!! AND !!!! ELEVATORS !!!!
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Deon

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1208 on: February 26, 2011, 09:37:31 am »

Okay, sorry for the delay, I will port the mod tomorrow. Also I am finally adding enclave, I think I have everything for it.
Sweet Enclave.
Also you have 2 large mod going at once how do you find the time to work on both?
I don't, that's why it hasn't been updated yet :P. I struggle though.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

TheNewerMartianEmperor

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1209 on: February 27, 2011, 04:28:49 am »

Does this adding of the enclave mean you'll bring back the Brotherhood later on? I really liked the xenophobic hardheads. :P
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GrayFoxUA

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1210 on: February 27, 2011, 10:11:03 am »

Wow. This is an amazing mod! Big fan of the Fallout series. I have a question, what happens when you discover HFS in this mod? do normal clowns come out or does something else?
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adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1211 on: February 27, 2011, 10:14:39 am »

Ya what does happen when you breach HFS ?
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GrayFoxUA

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1212 on: February 27, 2011, 10:20:44 am »

Spoiler (click to show/hide)
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adwarf

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1213 on: February 27, 2011, 10:23:02 am »

I meant in this one. I know what happens in vanilla DF.
I just hope that Deathclaws flodd out of the HFS
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GrayFoxUA

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Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« Reply #1214 on: February 27, 2011, 10:24:15 am »

oh right, well I hope so too. Maybe even xenomorphs
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